blueprints/IMDC Base Modules/[IMDC] Station Core Small/bp.sbc

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<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="-6" y="2" z="-23" />
<BlockOrientation Forward="Down" Up="Forward" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="6" y="-4" z="-23" />
<BlockOrientation Forward="Backward" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="4" y="4" z="-21" />
<BlockOrientation Forward="Forward" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="-4" y="-5" z="-21" />
<BlockOrientation Forward="Down" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>ArmorCorner</SubtypeName>
<EntityId>112509560914918944</EntityId>
<Name>112509560914918944</Name>
<Min x="1" y="-6" z="-24" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="2" y="-3" z="-27" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>95988747495736970</EntityId>
<Name>95988747495736970</Name>
<Min x="-3" y="-2" z="-26" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>28</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-5" y="0" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="5" y="3" z="-23" />
<BlockOrientation Forward="Down" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="-5" y="3" z="-23" />
<BlockOrientation Forward="Down" Up="Forward" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="5" y="-5" z="-23" />
<BlockOrientation Forward="Backward" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="3" y="5" z="-21" />
<BlockOrientation Forward="Forward" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="-5" y="-5" z="-23" />
<BlockOrientation Forward="Backward" Up="Down" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="3" y="-7" z="-21" />
<BlockOrientation Forward="Up" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="-6" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-3" y="1" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="-6" y="-4" z="-23" />
<BlockOrientation Forward="Backward" Up="Down" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="4" y="-6" z="-21" />
<BlockOrientation Forward="Up" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="-4" y="4" z="-21" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="-4" y="-6" z="-21" />
<BlockOrientation Forward="Up" Up="Backward" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>110070233275528099</EntityId>
<Name>110070233275528099</Name>
<Min x="-2" y="-1" z="-20" />
<BlockOrientation Forward="Down" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-3" y="-1" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="4" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>LargeBlockBatteryBlock</SubtypeName>
<EntityId>107119306129734604</EntityId>
<Name>107119306129734604</Name>
<Min x="1" y="-2" z="-18" />
<BlockOrientation Forward="Forward" Up="Down" />
<CustomName>[Station] [Core] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="-4" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="-4" y="3" z="-23" />
<BlockOrientation Forward="Up" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="4" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="3" z="-20" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorInvCorner2Base</SubtypeName>
<Min x="3" y="-4" z="-25" />
<ColorMaskHSV x="0" y="0" z="0.05" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName />
<EntityId>115390587644291984</EntityId>
<Name>115390587644291984</Name>
<Min x="1" y="-3" z="-20" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Core] Oxygen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>LargeBlockBatteryBlock</SubtypeName>
<EntityId>142792979842173661</EntityId>
<Name>142792979842173661</Name>
<Min x="-1" y="-2" z="-18" />
<BlockOrientation Forward="Forward" Up="Down" />
<CustomName>[Station] [Core] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="-4" y="-5" z="-23" />
<BlockOrientation Forward="Forward" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-6" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="3" z="-20" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="4" y="3" z="-23" />
<BlockOrientation Forward="Up" Up="Backward" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-5" y="1" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="-3" y="2" z="-20" />
<BlockOrientation Forward="Up" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
<Min x="4" y="2" z="-25" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="0" z="0.05" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="3" y="1" z="-21" />
<BlockOrientation Forward="Forward" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="4" y="-5" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="-4" y="3" z="-21" />
<BlockOrientation Forward="Backward" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-5" z="-20" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="3" z="-24" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="-5" z="-25" />
<BlockOrientation Forward="Backward" Up="Down" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="3" y="-6" z="-21" />
<BlockOrientation Forward="Down" Up="Forward" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="-3" y="-6" z="-23" />
<BlockOrientation Forward="Forward" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
<Min x="-3" y="3" z="-19" />
<BlockOrientation Forward="Right" Up="Up" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="3" z="-24" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-2" y="-5" z="-25" />
<BlockOrientation Forward="Backward" Up="Down" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="4" z="-21" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="4" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="3" y="-5" z="-20" />
<BlockOrientation Forward="Up" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="1" y="-5" z="-19" />
<BlockOrientation Forward="Forward" Up="Down" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="-4" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="1" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="4" z="-21" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="4" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
<Min x="2" y="1" z="-28" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-5" z="-24" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="-1" z="-25" />
<BlockOrientation Forward="Backward" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="-5" y="-5" z="-21" />
<BlockOrientation Forward="Up" Up="Backward" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="4" z="-21" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="3" y="4" z="-23" />
<BlockOrientation Forward="Up" Up="Backward" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Refinery">
<SubtypeName>Blast Furnace</SubtypeName>
<EntityId>94352682562941177</EntityId>
<Name>94352682562941177</Name>
<Min x="-1" y="1" z="-20" />
<BlockOrientation Forward="Right" Up="Down" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_InventoryAggregate">
<InventoryId>Inventory</InventoryId>
<CanPutItems>true</CanPutItems>
<Inventories>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>4</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>4</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
</Inventories>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>30</FramesFromLastTrigger>
<TimerTickInFrames>60</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Basic Refinery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="-5" z="-24" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="4" y="-3" z="-25" />
<BlockOrientation Forward="Backward" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="-3" y="-6" z="-21" />
<BlockOrientation Forward="Down" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="-3" y="4" z="-23" />
<BlockOrientation Forward="Up" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="1" z="-27" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="-5" z="-24" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="-3" z="-25" />
<BlockOrientation Forward="Backward" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="4" z="-21" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="-6" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="-5" z="-24" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="-2" z="-25" />
<BlockOrientation Forward="Backward" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="4" z="-21" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="-6" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="-3" y="-5" z="-20" />
<BlockOrientation Forward="Up" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="3" y="2" z="-20" />
<BlockOrientation Forward="Up" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="2" z="-19" />
<BlockOrientation Forward="Right" Up="Up" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="0" y="1" z="-28" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>120225610736548136</EntityId>
<Name>120225610736548136</Name>
<Min x="-1" y="-1" z="-28" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>16</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="1" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>LargeHydrogenTankSmall</SubtypeName>
<EntityId>76409274478538431</EntityId>
<Name>76409274478538431</Name>
<Min x="0" y="-3" z="-20" />
<CustomName>[Station] [Core] Hydrogen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="3" y="-2" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>98935275645602475</EntityId>
<Name>98935275645602475</Name>
<Min x="0" y="6" z="-20" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-4" z="-25" />
<ColorMaskHSV x="0" y="0" z="0.05" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="-4" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="-3" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
<Min x="-2" y="-3" z="-28" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>136481482922042900</EntityId>
<Name>136481482922042900</Name>
<Min x="1" y="-2" z="-28" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>20</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-1" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>107283623329199824</EntityId>
<Name>107283623329199824</Name>
<Min x="-1" y="-4" z="-18" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-3" y="-3" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="-4" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>110675461236991756</EntityId>
<Name>110675461236991756</Name>
<Min x="3" y="-1" z="-20" />
<BlockOrientation Forward="Forward" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="-2" y="1" z="-27" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="1" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="-3" z="-27" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="-3" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-3" y="-2" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="2" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="2" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>133325334787023054</EntityId>
<Name>133325334787023054</Name>
<Min x="1" y="1" z="-18" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="1" z="-28" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>132054799251181529</EntityId>
<Name>132054799251181529</Name>
<Min x="-1" y="1" z="-18" />
<BlockOrientation Forward="Up" Up="Left" />
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>14</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>LargeBlockBatteryBlock</SubtypeName>
<EntityId>143267141913502154</EntityId>
<Name>143267141913502154</Name>
<Min x="0" y="0" z="-18" />
<BlockOrientation Forward="Forward" Up="Down" />
<CustomName>[Station] [Core] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="0" z="-19" />
<BlockOrientation Forward="Forward" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="2" y="-3" z="-18" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-3" y="-3" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>111885319508037645</EntityId>
<Name>111885319508037645</Name>
<Min x="7" y="-1" z="-20" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="-1" z="-16" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="-4" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>127332619719609372</EntityId>
<Name>127332619719609372</Name>
<Min x="-1" y="-1" z="-20" />
<BlockOrientation Forward="Down" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="1" y="-3" z="-28" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Refinery">
<SubtypeName>Blast Furnace</SubtypeName>
<EntityId>137524600827876637</EntityId>
<Name>137524600827876637</Name>
<Min x="1" y="1" z="-20" />
<BlockOrientation Forward="Left" Up="Down" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_InventoryAggregate">
<InventoryId>Inventory</InventoryId>
<CanPutItems>true</CanPutItems>
<Inventories>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>4</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>4</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
</Inventories>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>10</FramesFromLastTrigger>
<TimerTickInFrames>60</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Basic Refinery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeHalfArmorBlock</SubtypeName>
<Min x="0" y="-1" z="-16" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="-2" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>LargeBlockConveyor</SubtypeName>
<EntityId>88854233425020241</EntityId>
<Name>88854233425020241</Name>
<Min x="0" y="-1" z="-18" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-3" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="2" y="1" z="-18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>112841564626486116</EntityId>
<Name>112841564626486116</Name>
<Min x="2" y="0" z="-18" />
<BlockOrientation Forward="Right" Up="Down" />
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>109782328012398081</EntityId>
<Name>109782328012398081</Name>
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<BlockOrientation Forward="Down" Up="Right" />
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<ComponentContainer>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>117559519617193629</EntityId>
<Name>117559519617193629</Name>
<Min x="2" y="-2" z="-18" />
<BlockOrientation Forward="Right" Up="Up" />
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
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<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Reactor">
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<EntityId>116796791345567938</EntityId>
<Name>116796791345567938</Name>
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<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="-2" y="-3" z="-26" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
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<Name>100052190832449094</Name>
<Min x="-1" y="0" z="-17" />
<BlockOrientation Forward="Backward" Up="Up" />
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
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</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Reactor">
<SubtypeName>LargeBlockSmallGenerator</SubtypeName>
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<Name>105376114999644485</Name>
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<BlockOrientation Forward="Forward" Up="Right" />
<ComponentContainer>
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<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>false</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
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<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</ComponentContainer>
<CustomName>[Station] [Core] Small Reactor</CustomName>
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<Capacity>0</Capacity>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<ColorBlue>0.843137264</ColorBlue>
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<Offset>0.5</Offset>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Down" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
<Min x="2" y="1" z="-16" />
<BlockOrientation Forward="Down" Up="Right" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Left" Up="Down" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Up" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>119934958698203745</EntityId>
<Name>119934958698203745</Name>
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<BlockOrientation Forward="Backward" Up="Down" />
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<ComponentContainer>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<TimerType>Frame100</TimerType>
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</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Assembler">
<SubtypeName>LargeAssembler</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
<ComponentContainer>
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<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_InventoryAggregate">
<InventoryId>Inventory</InventoryId>
<CanPutItems>true</CanPutItems>
<Inventories>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>4</Volume>
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<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
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<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>4</Volume>
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<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
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</Inventories>
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<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
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<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>50</FramesFromLastTrigger>
<TimerTickInFrames>60</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Assembler</CustomName>
<ShowOnHUD>false</ShowOnHUD>
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<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<CurrentProgress>0</CurrentProgress>
<DisassembleEnabled>false</DisassembleEnabled>
<RepeatAssembleEnabled>false</RepeatAssembleEnabled>
<RepeatDisassembleEnabled>false</RepeatDisassembleEnabled>
<SlaveEnabled>false</SlaveEnabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
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<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>LargeBlockGyro</SubtypeName>
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<Name>116154558839149091</Name>
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<BlockOrientation Forward="Left" Up="Forward" />
<CustomName>[Station] [Core] Gyroscope</CustomName>
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<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SolarPanel">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<TimerType>Frame100</TimerType>
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<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SolarPanel">
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
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<CustomName>[Station] [Core] Air Vent Full</CustomName>
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<IsDepressurizing>false</IsDepressurizing>
<Toolbar>
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<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
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<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-1" z="-20" />
<StartDirection>Down</StartDirection>
<EndPosition x="0" y="-2" z="-20" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-1" z="-20" />
<StartDirection>Up</StartDirection>
<EndPosition x="0" y="1" z="-20" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="-4" z="-20" />
<StartDirection>Right</StartDirection>
<EndPosition x="0" y="-4" z="-20" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="-1" y="-4" z="-20" />
<StartDirection>Up</StartDirection>
<EndPosition x="-1" y="-3" z="-20" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="2" z="-20" />
<StartDirection>Left</StartDirection>
<EndPosition x="0" y="2" z="-20" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-4" z="-20" />
<StartDirection>Up</StartDirection>
<EndPosition x="0" y="-3" z="-20" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-1" z="-18" />
<StartDirection>Forward</StartDirection>
<EndPosition x="0" y="-1" z="-19" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="1" y="-4" z="-20" />
<StartDirection>Up</StartDirection>
<EndPosition x="1" y="-3" z="-20" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-1" z="-21" />
<StartDirection>Forward</StartDirection>
<EndPosition x="0" y="-1" z="-22" />
<EndDirection>Backward</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-1" z="-21" />
<StartDirection>Down</StartDirection>
<EndPosition x="0" y="-2" z="-21" />
<EndDirection>Up</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-1" z="-21" />
<StartDirection>Up</StartDirection>
<EndPosition x="0" y="0" z="-21" />
<EndDirection>Down</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-1" z="-21" />
<StartDirection>Left</StartDirection>
<EndPosition x="-1" y="-1" z="-21" />
<EndDirection>Right</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
<MyObjectBuilder_ConveyorLine>
<StartPosition x="0" y="-1" z="-21" />
<StartDirection>Right</StartDirection>
<EndPosition x="1" y="-1" z="-21" />
<EndDirection>Left</EndDirection>
<Sections />
<ConveyorLineType>LARGE_LINE</ConveyorLineType>
</MyObjectBuilder_ConveyorLine>
</ConveyorLines>
<BlockGroups>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] LCD Panels</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>-8</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>7</X>
<Y>-2</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>6</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-7</X>
<Y>0</Y>
<Z>-22</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] [Lights] Walk</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>3</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>-5</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>4</X>
<Y>-1</Y>
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</Vector3I>
<Vector3I>
<X>-4</X>
<Y>-1</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>4</X>
<Y>1</Y>
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</Vector3I>
<Vector3I>
<X>-4</X>
<Y>1</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>4</X>
<Y>-3</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-4</X>
<Y>-3</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>3</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>3</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>2</X>
<Y>-5</Y>
<Z>-22</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>-5</Y>
<Z>-22</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] Batteries</Name>
<Blocks>
<Vector3I>
<X>1</X>
<Y>0</Y>
<Z>-18</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>0</Y>
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</Vector3I>
<Vector3I>
<X>-1</X>
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</Vector3I>
<Vector3I>
<X>1</X>
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</Vector3I>
<Vector3I>
<X>0</X>
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<Z>-18</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-2</Y>
<Z>-18</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] Refineries</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>2</Y>
<Z>-20</Z>
</Vector3I>
<Vector3I>
<X>1</X>
<Y>2</Y>
<Z>-20</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] Gyroscopes</Name>
<Blocks>
<Vector3I>
<X>2</X>
<Y>0</Y>
<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
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</Vector3I>
<Vector3I>
<X>2</X>
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<Z>-19</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
<Y>-2</Y>
<Z>-19</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] Solar Panels</Name>
<Blocks>
<Vector3I>
<X>1</X>
<Y>2</Y>
<Z>-27</Z>
</Vector3I>
<Vector3I>
<X>1</X>
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<Z>-27</Z>
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<Vector3I>
<X>-1</X>
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<Vector3I>
<X>-1</X>
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<Vector3I>
<X>-1</X>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>1</X>
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<Vector3I>
<X>-1</X>
<Y>-6</Y>
<Z>-27</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] [Lights] Reactor</Name>
<Blocks>
<Vector3I>
<X>0</X>
<Y>1</Y>
<Z>-23</Z>
</Vector3I>
<Vector3I>
<X>0</X>
<Y>-3</Y>
<Z>-23</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] Reactors</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>-1</Y>
<Z>-18</Z>
</Vector3I>
<Vector3I>
<X>1</X>
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<Vector3I>
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</Vector3I>
<Vector3I>
<X>1</X>
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<Z>-18</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] H2/O2 Generators</Name>
<Blocks>
<Vector3I>
<X>-1</X>
<Y>-4</Y>
<Z>-20</Z>
</Vector3I>
<Vector3I>
<X>1</X>
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<Z>-20</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] O2 Tanks</Name>
<Blocks>
<Vector3I>
<X>1</X>
<Y>-3</Y>
<Z>-20</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
<Y>-3</Y>
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</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] Air Vents</Name>
<Blocks>
<Vector3I>
<X>1</X>
<Y>-1</Y>
<Z>-21</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
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</Vector3I>
<Vector3I>
<X>0</X>
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</Vector3I>
<Vector3I>
<X>0</X>
<Y>0</Y>
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</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] Thrusters</Name>
<Blocks>
<Vector3I>
<X>1</X>
<Y>-2</Y>
<Z>-17</Z>
</Vector3I>
<Vector3I>
<X>-1</X>
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<Vector3I>
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</Vector3I>
<Vector3I>
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</Vector3I>
<Vector3I>
<X>0</X>
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</Vector3I>
<Vector3I>
<X>0</X>
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</Vector3I>
<Vector3I>
<X>2</X>
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<Z>-18</Z>
</Vector3I>
<Vector3I>
<X>-2</X>
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<Vector3I>
<X>2</X>
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</Vector3I>
<Vector3I>
<X>-2</X>
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<Vector3I>
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</Vector3I>
<Vector3I>
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</Vector3I>
<Vector3I>
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<Vector3I>
<X>-1</X>
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<Vector3I>
<X>-1</X>
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<Vector3I>
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<Vector3I>
<X>-1</X>
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<Vector3I>
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</Vector3I>
<Vector3I>
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</Vector3I>
<Vector3I>
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<Vector3I>
<X>2</X>
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<Z>-26</Z>
</Vector3I>
<Vector3I>
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</Vector3I>
<Vector3I>
<X>2</X>
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<Vector3I>
<X>-2</X>
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</Vector3I>
<Vector3I>
<X>2</X>
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</Vector3I>
<Vector3I>
<X>-2</X>
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</Vector3I>
<Vector3I>
<X>0</X>
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</Vector3I>
<Vector3I>
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</Vector3I>
<Vector3I>
<X>-1</X>
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</Vector3I>
<Vector3I>
<X>1</X>
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</Vector3I>
<Vector3I>
<X>-1</X>
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</Vector3I>
<Vector3I>
<X>1</X>
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<Z>-26</Z>
</Vector3I>
</Blocks>
</MyObjectBuilder_BlockGroup>
</BlockGroups>
<DisplayName>[IMDC] Station Core Small</DisplayName>
<DestructibleBlocks>false</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
<EnableSmallToLargeConnections>false</EnableSmallToLargeConnections>
<IsRespawnGrid>false</IsRespawnGrid>
<LocalCoordSys>0</LocalCoordSys>
<TargetingTargets />
<OxygenRooms>
<OxygenRoom OxygenAmount="2491.66919">
<StartingPosition>
<X>-9</X>
<Y>-10</Y>
<Z>-29</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="4203.125">
<StartingPosition>
<X>-1</X>
<Y>-1</Y>
<Z>-21</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-1</X>
<Y>-8</Y>
<Z>-22</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>7</X>
<Y>-2</Y>
<Z>-22</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>-7</X>
<Y>0</Y>
<Z>-22</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>1</X>
<Y>6</Y>
<Z>-22</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="0">
<StartingPosition>
<X>0</X>
<Y>-3</Y>
<Z>-20</Z>
</StartingPosition>
</OxygenRoom>
<OxygenRoom OxygenAmount="1593.73267">
<StartingPosition>
<X>-3</X>
<Y>-4</Y>
<Z>-21</Z>
</StartingPosition>
</OxygenRoom>
</OxygenRooms>
<NPCGridClaimElapsed xsi:nil="true" />
</MyObjectBuilder_CubeGrid>
</ProjectedGrids>
<ProjectionOffset>
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</ProjectionOffset>
<ProjectionRotation>
<X>-2</X>
<Y>-2</Y>
<Z>-2</Z>
</ProjectionRotation>
<KeepProjection>true</KeepProjection>
<ShowOnlyBuildable>false</ShowOnlyBuildable>
<InstantBuildingEnabled>false</InstantBuildingEnabled>
<MaxNumberOfProjections>5</MaxNumberOfProjections>
<MaxNumberOfBlocks>200</MaxNumberOfBlocks>
<ProjectionsRemaining>0</ProjectionsRemaining>
<GetOwnershipFromProjector>false</GetOwnershipFromProjector>
<Scale>1</Scale>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>LargeBlockGyro</SubtypeName>
<EntityId>122067726099723335</EntityId>
<Min x="-2" y="-2" z="-19" />
<BlockOrientation Forward="Right" Up="Forward" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Core] Gyroscope</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="-4" z="-23" />
<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Reactor">
<SubtypeName>LargeBlockSmallGenerator</SubtypeName>
<EntityId>139697720350335535</EntityId>
<Min x="1" y="-1" z="-17" />
<BlockOrientation Forward="Right" Up="Forward" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>false</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>900</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Small Reactor</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<Capacity>0</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="5" y="-5" z="-21" />
<BlockOrientation Forward="Up" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="1" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>LargeBlockConveyor</SubtypeName>
<EntityId>138313591083424014</EntityId>
<Min x="0" y="3" z="-20" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="3" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-2" y="0" z="-28" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="4" y="-2" z="-24" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
<Min x="5" y="3" z="-21" />
<BlockOrientation Forward="Forward" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-4" y="-2" z="-20" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="-5" z="-20" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-4" y="0" z="-24" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-4" y="-2" z="-24" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeHalfArmorBlock</SubtypeName>
<Min x="0" y="-1" z="-28" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenGenerator">
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<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>LargeBlockBatteryBlock</SubtypeName>
<EntityId>109959201843331610</EntityId>
<Min x="-1" y="-2" z="-18" />
<BlockOrientation Forward="Forward" Up="Down" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Core] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.9367656</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
<Min x="-4" y="-5" z="-23" />
<BlockOrientation Forward="Forward" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Up" Up="Backward" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="0" z="0.05" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCornerInv</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Refinery">
<SubtypeName>Blast Furnace</SubtypeName>
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<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
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<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_InventoryAggregate">
<InventoryId>Inventory</InventoryId>
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<Inventories>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
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<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
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<InventoryFlags>CanSend</InventoryFlags>
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</Inventories>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>50</FramesFromLastTrigger>
<TimerTickInFrames>60</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Basic Refinery</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
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<Owner>144115188075855895</Owner>
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<CustomName>[Station] [Core] Oxygen Tank</CustomName>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Reactor">
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<ComponentContainer>
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<ComponentData>
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<TimerType>Frame100</TimerType>
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<CustomName>[Station] [Core] Small Reactor</CustomName>
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="3" y="-4" z="-20" />
<BlockOrientation Forward="Down" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeInteriorPillar</SubtypeName>
<EntityId>75973116306687443</EntityId>
<Min x="0" y="-3" z="-24" />
<BlockOrientation Forward="Right" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-2" y="3" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>114375264805685144</EntityId>
<Min x="-1" y="-4" z="-26" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>33</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="4" y="0" z="-24" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-5" y="-3" z="-21" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="5" y="-3" z="-23" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="3" y="-3" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="0" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="-1" z="-27" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="-1" z="-19" />
<BlockOrientation Forward="Forward" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>138978748198478622</EntityId>
<Min x="0" y="1" z="-23" />
<BlockOrientation Forward="Backward" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<CustomName>[Station] [Core] Interior Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
<Radius>4.225695</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.431372553</ColorRed>
<ColorGreen>0.7490196</ColorGreen>
<ColorBlue>0.996078432</ColorBlue>
<Falloff>1</Falloff>
<Intensity>1.798178</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
<BlinkLenght>10</BlinkLenght>
<BlinkOffset>0</BlinkOffset>
<Offset>0.5</Offset>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-2" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-3" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-4" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="-3" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>LargeBlockGyro</SubtypeName>
<EntityId>73419099082154904</EntityId>
<Min x="2" y="0" z="-19" />
<BlockOrientation Forward="Left" Up="Forward" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Core] Gyroscope</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>116547248040626192</EntityId>
<Min x="0" y="-8" z="-20" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>86448209167243988</EntityId>
<Min x="-1" y="-2" z="-28" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>17</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-2" y="-5" z="-19" />
<BlockOrientation Forward="Forward" Up="Down" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="2" y="1" z="-27" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="3" y="1" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="-4" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>134645365113620766</EntityId>
<Min x="-1" y="0" z="-28" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>15</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="-3" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>140724722688647320</EntityId>
<Min x="-1" y="1" z="-26" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>35</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>LargeBlockConveyor</SubtypeName>
<EntityId>140964356756381571</EntityId>
<Min x="0" y="-1" z="-20" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="2" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>LargeBlockBatteryBlock</SubtypeName>
<EntityId>134754902052286021</EntityId>
<Min x="-1" y="0" z="-18" />
<BlockOrientation Forward="Forward" Up="Down" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Core] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>6</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.93675524</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="2" y="-2" z="-28" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>LargeBlockBatteryBlock</SubtypeName>
<EntityId>141580359563884335</EntityId>
<Min x="1" y="0" z="-18" />
<BlockOrientation Forward="Forward" Up="Down" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Core] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.936747134</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="3" y="-3" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>LargeBlockConveyor</SubtypeName>
<EntityId>117334478806839274</EntityId>
<Min x="0" y="-4" z="-20" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="0" y="1" z="-28" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>141944389494317286</EntityId>
<Min x="-1" y="-1" z="-28" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>16</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="1" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenTank">
<SubtypeName>LargeHydrogenTankSmall</SubtypeName>
<EntityId>86493952210907413</EntityId>
<Min x="0" y="-3" z="-20" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>0.75</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Hydrogen Tank</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<IsStockpiling>false</IsStockpiling>
<FilledRatio>0.180008352</FilledRatio>
<AutoRefill>false</AutoRefill>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="3" y="-2" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>84361099835768833</EntityId>
<Min x="0" y="6" z="-20" />
<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-4" z="-25" />
<ColorMaskHSV x="0" y="0" z="0.05" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="-4" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="-3" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
<Min x="-2" y="-3" z="-28" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>142068582019284904</EntityId>
<Min x="1" y="-2" z="-28" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>20</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-1" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>129563236485673230</EntityId>
<Min x="-1" y="-4" z="-18" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-3" y="-3" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="-4" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>138035152447646526</EntityId>
<Min x="3" y="-1" z="-20" />
<BlockOrientation Forward="Forward" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="-2" y="1" z="-27" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="1" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="-3" z="-27" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="-3" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-3" y="-2" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="2" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="2" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>136923598571394491</EntityId>
<Min x="1" y="1" z="-18" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>13</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="1" z="-28" />
<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>121477656367146740</EntityId>
<Min x="-1" y="1" z="-18" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>14</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>LargeBlockBatteryBlock</SubtypeName>
<EntityId>127637473458280249</EntityId>
<Min x="0" y="0" z="-18" />
<BlockOrientation Forward="Forward" Up="Down" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Core] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.9367518</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="0" z="-19" />
<BlockOrientation Forward="Forward" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="2" y="-3" z="-18" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-3" y="-3" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>96875006813027890</EntityId>
<Min x="7" y="-1" z="-20" />
<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="-1" y="-1" z="-16" />
<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="-4" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>109763302052058742</EntityId>
<Min x="-1" y="-1" z="-20" />
<BlockOrientation Forward="Down" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="1" y="-3" z="-28" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Refinery">
<SubtypeName>Blast Furnace</SubtypeName>
<EntityId>117592766352952725</EntityId>
<Min x="1" y="1" z="-20" />
<BlockOrientation Forward="Left" Up="Down" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_InventoryAggregate">
<InventoryId>Inventory</InventoryId>
<CanPutItems>true</CanPutItems>
<Inventories>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>4</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>4</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</MyObjectBuilder_InventoryBase>
</Inventories>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>30</FramesFromLastTrigger>
<TimerTickInFrames>60</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Basic Refinery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeHalfArmorBlock</SubtypeName>
<Min x="0" y="-1" z="-16" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="-2" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>LargeBlockConveyor</SubtypeName>
<EntityId>116122480468496921</EntityId>
<Min x="0" y="-1" z="-18" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="-3" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="2" y="1" z="-18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>80767575044334484</EntityId>
<Min x="2" y="0" z="-18" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>9</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="1" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="0" y="-5" z="-19" />
<BlockOrientation Forward="Forward" Up="Down" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="1" z="-18" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="2" z="-25" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>80098021135158453</EntityId>
<Min x="1" y="-4" z="-18" />
<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>11</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="2" z="-25" />
<ColorMaskHSV x="0" y="0" z="0.05" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="-4" z="-25" />
<ColorMaskHSV x="0" y="0" z="0.05" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>116376126111361682</EntityId>
<Min x="2" y="-2" z="-18" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="-3" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="-3" z="-18" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="-3" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="-3" z="-19" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Reactor">
<SubtypeName>LargeBlockSmallGenerator</SubtypeName>
<EntityId>132145248374086045</EntityId>
<Min x="1" y="-1" z="-18" />
<BlockOrientation Forward="Forward" Up="Left" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>false</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>900</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Small Reactor</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>7</NumberInGrid>
<Enabled>true</Enabled>
<Capacity>0</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>89801585712954938</EntityId>
<Min x="-7" y="-1" z="-20" />
<BlockOrientation Forward="Forward" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>81294371974335087</EntityId>
<Min x="0" y="-6" z="-20" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeInteriorPillar</SubtypeName>
<EntityId>123921933821257206</EntityId>
<Min x="-2" y="-1" z="-24" />
<BlockOrientation Forward="Up" Up="Forward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>LargeBlockConveyor</SubtypeName>
<EntityId>102986692194891653</EntityId>
<Min x="0" y="-1" z="-19" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Down" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>75747425063931446</EntityId>
<Min x="1" y="-4" z="-26" />
<BlockOrientation Forward="Down" Up="Right" />
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<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>34</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>ArmorCorner</SubtypeName>
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<BlockOrientation Forward="Left" Up="Forward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeInteriorPillar</SubtypeName>
<EntityId>113496184798416824</EntityId>
<Min x="2" y="-1" z="-24" />
<BlockOrientation Forward="Down" Up="Forward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>129032279136308550</EntityId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Left" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorInvCorner2Base</SubtypeName>
<Min x="-3" y="-4" z="-25" />
<BlockOrientation Forward="Forward" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>104437493271806871</EntityId>
<Min x="-3" y="0" z="-26" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>26</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="-3" y="-4" z="-20" />
<BlockOrientation Forward="Down" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeWindowSquare</SubtypeName>
<EntityId>76186931458413014</EntityId>
<Min x="-2" y="4" z="-24" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="0" y="-6" z="-23" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
<Min x="0" y="0" z="-28" />
<BlockOrientation Forward="Up" Up="Forward" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_OxygenGenerator">
<SubtypeName />
<EntityId>98079324815859322</EntityId>
<Min x="-2" y="-4" z="-20" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>1</nextItemId>
<Volume>4</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>false</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>300</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] O2/H2 Generator</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-2" y="0" z="-25" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>LargeBlockBatteryBlock</SubtypeName>
<EntityId>113402448815611077</EntityId>
<Min x="0" y="-2" z="-18" />
<BlockOrientation Forward="Forward" Up="Down" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Core] Battery</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>8</NumberInGrid>
<Enabled>true</Enabled>
<CurrentStoredPower>0.9367657</CurrentStoredPower>
<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="3" z="-20" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeWindowSquare</SubtypeName>
<EntityId>117036988702026728</EntityId>
<Min x="5" y="-3" z="-24" />
<BlockOrientation Forward="Left" Up="Backward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeWindowSquare</SubtypeName>
<EntityId>140034136370028314</EntityId>
<Min x="2" y="4" z="-24" />
<BlockOrientation Forward="Down" Up="Backward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="-3" y="1" z="-21" />
<BlockOrientation Forward="Forward" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
<Min x="-3" y="2" z="-24" />
<BlockOrientation Forward="Up" Up="Right" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>LargeBlockConveyor</SubtypeName>
<EntityId>88475435549310585</EntityId>
<Min x="0" y="-5" z="-20" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
<Min x="3" y="-5" z="-25" />
<BlockOrientation Forward="Up" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
<SubtypeName>LargeBlockGyro</SubtypeName>
<EntityId>138852624710578791</EntityId>
<Min x="-2" y="0" z="-19" />
<BlockOrientation Forward="Right" Up="Forward" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Core] Gyroscope</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeWindowSquare</SubtypeName>
<EntityId>106015461717756030</EntityId>
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<BlockOrientation Forward="Right" Up="Backward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="4" y="1" z="-24" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
<SubtypeName>ConveyorTube</SubtypeName>
<EntityId>85922087792359679</EntityId>
<Min x="-6" y="-1" z="-20" />
<BlockOrientation Forward="Forward" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
<EntityId>100195875509018218</EntityId>
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<CustomName>[Station] [Core] Interior Light</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>12</NumberInGrid>
<Enabled>true</Enabled>
<Radius>4.225695</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.431372553</ColorRed>
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<ColorBlue>0.996078432</ColorBlue>
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<Offset>0.5</Offset>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_GravityGenerator">
<SubtypeName />
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<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Core] Gravity Generator</CustomName>
<ShowOnHUD>true</ShowOnHUD>
<ShowInTerminal>true</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
<GravityAcceleration>-4.9</GravityAcceleration>
<FieldSize x="40" y="40" z="40" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorInvCorner2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>96192561908136961</EntityId>
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<BlockOrientation Forward="Backward" Up="Up" />
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<ComponentContainer>
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<ComponentData>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
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<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Reactor">
<SubtypeName>LargeBlockSmallGenerator</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Right" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
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<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
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<Volume>1</Volume>
<Mass>9223372036854.775807</Mass>
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<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
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</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>false</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>900</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Station] [Core] Small Reactor</CustomName>
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<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<Capacity>0</Capacity>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>SmallLight</SubtypeName>
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<CustomName>[Station] [Core] Walkway Interior Light</CustomName>
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<Radius>3.68316126</Radius>
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<ColorBlue>0.843137264</ColorBlue>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<Enabled>true</Enabled>
<Radius>3.68316126</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.843137264</ColorBlue>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<Radius>3.68316126</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorBlue>0.843137264</ColorBlue>
<Falloff>1</Falloff>
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<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
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<Offset>0.5</Offset>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
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<EntityId>108251217624382898</EntityId>
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<CustomName>[Station] [Core] Walkway Interior Light</CustomName>
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<NumberInGrid>29</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>136449470131406200</EntityId>
<Min x="-3" y="-1" z="-26" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>30</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>135134176271677012</EntityId>
<Min x="0" y="1" z="-26" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>32</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>112949087310191122</EntityId>
<Min x="0" y="-4" z="-26" />
<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>31</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="2" y="0" z="-17" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Down" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<BlockOrientation Forward="Forward" Up="Right" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorCorner2Base</SubtypeName>
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<BlockOrientation Forward="Up" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>142929333627901436</EntityId>
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<ComponentContainer>
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<ComponentData>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
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<TimerTickInFrames>100</TimerTickInFrames>
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</Component>
</ComponentData>
</Components>
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<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<ComponentContainer>
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<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
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<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Assembler">
<SubtypeName>LargeAssembler</SubtypeName>
<EntityId>106164870963497112</EntityId>
<Min x="0" y="1" z="-20" />
<BlockOrientation Forward="Up" Up="Right" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_InventoryAggregate">
<InventoryId>Inventory</InventoryId>
<CanPutItems>true</CanPutItems>
<Inventories>
<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>4</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanReceive</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
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<MyObjectBuilder_InventoryBase xsi:type="MyObjectBuilder_Inventory">
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<Items />
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<Volume>4</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
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</Inventories>
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<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>10</FramesFromLastTrigger>
<TimerTickInFrames>60</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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</ComponentContainer>
<CustomName>[Station] [Core] Assembler</CustomName>
<ShowOnHUD>false</ShowOnHUD>
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<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
<CurrentProgress>0</CurrentProgress>
<DisassembleEnabled>false</DisassembleEnabled>
<RepeatAssembleEnabled>false</RepeatAssembleEnabled>
<RepeatDisassembleEnabled>false</RepeatDisassembleEnabled>
<SlaveEnabled>false</SlaveEnabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<ComponentContainer>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
<SubtypeName>LargeBlockSmallModularThruster</SubtypeName>
<EntityId>138245875770650740</EntityId>
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<ComponentContainer>
<Components>
<ComponentData>
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<Component xsi:type="MyObjectBuilder_TimerComponent">
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<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame100</TimerType>
<FramesFromLastTrigger>0</FramesFromLastTrigger>
<TimerTickInFrames>100</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
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<CustomName>[Station] [Core] Warfare Ion Thruster</CustomName>
<ShowOnHUD>false</ShowOnHUD>
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<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>10</NumberInGrid>
<Enabled>true</Enabled>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Gyro">
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<EntityId>93851139819235130</EntityId>
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<BlockOrientation Forward="Left" Up="Forward" />
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Station] [Core] Gyroscope</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>5</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<BlockOrientation Forward="Right" Up="Backward" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SolarPanel">
<SubtypeName>LargeBlockSolarPanel</SubtypeName>
<EntityId>118594282219727017</EntityId>
<Min x="-4" y="2" z="-27" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ShareMode>All</ShareMode>
<CustomName>[Station] [Core] Solar Panel</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>3</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SolarPanel">
<SubtypeName>LargeBlockSolarPanel</SubtypeName>
<EntityId>141697857642449755</EntityId>
<Min x="-4" y="-5" z="-27" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.95" z="-0.3" />
<ShareMode>All</ShareMode>
<CustomName>[Station] [Core] Solar Panel</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>4</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Thrust">
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<Name>[Station] [Core] LCD Panels</Name>
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<Name>[Station] [Core] [Lights] Walk</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] Gyroscopes</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] [Lights] Reactor</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] H2/O2 Generators</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] [Core] Thrusters</Name>
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<Name>[Station] Air Vents</Name>
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<Name>[Station] Batteries</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] O2 Tanks</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] Reactors</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] Hydrogen Tanks</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] Basic Refineries</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] Solar Panels</Name>
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