blueprints/Wavebreakers/Loki Lite Cargo/bp.sbc

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<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="-4" y="13" z="-12" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-4" y="12" z="-11" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-4" y="11" z="-10" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
<Min x="-2" y="13" z="-14" />
<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="2" y="13" z="-8" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
<Min x="2" y="12" z="-9" />
<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="1" y="13" z="-7" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>SciFi_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
<Min x="-3" y="11" z="-7" />
<BlockOrientation Forward="Down" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
<Min x="-3" y="12" z="-7" />
<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>121876697508862028</EntityId>
<Min x="-4" y="12" z="-8" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] [CU] Merge Block</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>1</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
<Min x="-4" y="11" z="-12" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Base</SubtypeName>
<Min x="-4" y="12" z="-15" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-4" y="12" z="-14" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-4" y="12" z="-13" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
<Min x="-4" y="12" z="-12" />
<BlockOrientation Forward="Right" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope</SubtypeName>
<Min x="-3" y="11" z="-16" />
<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="-3" y="12" z="-16" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ShipConnector">
<SubtypeName>ConnectorMedium</SubtypeName>
<EntityId>138873469523859897</EntityId>
<Min x="-2" y="10" z="-17" />
<BlockOrientation Forward="Forward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<DeformationRatio>0.5</DeformationRatio>
<ComponentContainer>
<Components>
<ComponentData>
<TypeId>MyInventoryBase</TypeId>
<Component xsi:type="MyObjectBuilder_Inventory">
<CanPutItems>true</CanPutItems>
<Items />
<nextItemId>0</nextItemId>
<Volume>1.152</Volume>
<Mass>9223372036854.775807</Mass>
<MaxItemCount>2147483647</MaxItemCount>
<Size xsi:nil="true" />
<InventoryFlags>CanSend</InventoryFlags>
<RemoveEntityOnEmpty>false</RemoveEntityOnEmpty>
</Component>
</ComponentData>
<ComponentData>
<TypeId>MyTimerComponent</TypeId>
<Component xsi:type="MyObjectBuilder_TimerComponent">
<Repeat>true</Repeat>
<TimeToEvent>0</TimeToEvent>
<SetTimeMinutes>0</SetTimeMinutes>
<TimerEnabled>true</TimerEnabled>
<RemoveEntityOnTimer>false</RemoveEntityOnTimer>
<TimerType>Frame10</TimerType>
<FramesFromLastTrigger>70</FramesFromLastTrigger>
<TimerTickInFrames>80</TimerTickInFrames>
<IsSessionUpdateEnabled>false</IsSessionUpdateEnabled>
</Component>
</ComponentData>
</Components>
</ComponentContainer>
<CustomName>[Loki] [CU] Connector 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
<MasterToSlaveTransform xsi:nil="true" />
<MasterToSlaveGrid xsi:nil="true" />
<IsMaster>true</IsMaster>
<TradingEnabled>false</TradingEnabled>
<AutoUnlockTime>0</AutoUnlockTime>
<TimeOfConnection>0</TimeOfConnection>
<IsParkingEnabled>false</IsParkingEnabled>
<IsPowerTransferOverrideEnabled>false</IsPowerTransferOverrideEnabled>
<IsApproaching>false</IsApproaching>
<IsConnecting>false</IsConnecting>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopeInverted</SubtypeName>
<Min x="1" y="11" z="-16" />
<BlockOrientation Forward="Backward" Up="Down" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
<Min x="1" y="12" z="-16" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="2" y="10" z="-14" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>SciFi_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="2" y="10" z="-13" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>SciFi_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfSlopeArmorBlock</SubtypeName>
<Min x="2" y="10" z="-11" />
<BlockOrientation Forward="Left" Up="Down" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>SciFi_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
<Min x="2" y="10" z="-10" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>SciFi_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
<Min x="2" y="11" z="-15" />
<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Up" Up="Right" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
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<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Down" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorSlope2Tip</SubtypeName>
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<BlockOrientation Forward="Up" Up="Left" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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<BlockOrientation Forward="Right" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>SciFi_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfSlopedCornerBase</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>SciFi_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorHalfCorner</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Right" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Up" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Down" Up="Forward" />
<ColorMaskHSV x="0.05" y="0.07" z="0.26" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
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<BlockOrientation Forward="Up" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_HalfArmorBlock</SubtypeName>
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>CAP_ArmorHalfSlopeInverted</SubtypeName>
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<BlockOrientation Forward="Backward" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Left" Up="Backward" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>SciFi_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorCorner2Base</SubtypeName>
<Min x="-4" y="13" z="-15" />
<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_MergeBlock">
<SubtypeName>SmallShipSmallMergeBlock</SubtypeName>
<EntityId>117243667753187668</EntityId>
<Min x="-4" y="12" z="-16" />
<BlockOrientation Forward="Forward" Up="Left" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>CarbonFibre_Armor</SkinSubtypeId>
<Owner>144115188075855895</Owner>
<ShareMode>Faction</ShareMode>
<CustomName>[Loki] [CU] Merge Block 2</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>true</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
<NumberInGrid>2</NumberInGrid>
<Enabled>true</Enabled>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>HalfSlopeArmorBlock</SubtypeName>
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<BlockOrientation Forward="Right" Up="Up" />
<ColorMaskHSV x="0.594444454" y="-0.64" z="-0.28" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorSlopedCornerTip</SubtypeName>
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<BlockOrientation Forward="Left" Up="Forward" />
<ColorMaskHSV x="0" y="-0.8" z="0.4" />
<SkinSubtypeId>Clean_Armor</SkinSubtypeId>
</MyObjectBuilder_CubeBlock>
<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>SmallBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<ConveyorLines>
<MyObjectBuilder_ConveyorLine>
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<Name>[Loki] [CU] Connectors</Name>
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</Vector3I>
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<MyObjectBuilder_BlockGroup>
<Name>[Loki] [CU] Merge Blocks</Name>
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</Vector3I>
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</BlockGroups>
<DisplayName>Loki Lite Cargo</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
<CreatePhysics>false</CreatePhysics>
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<TargetingTargets />
<NPCGridClaimElapsed xsi:nil="true" />
</CubeGrid>
</CubeGrids>
<EnvironmentType>None</EnvironmentType>
<WorkshopId>0</WorkshopId>
<OwnerSteamId>76561198406231217</OwnerSteamId>
<Points>0</Points>
</ShipBlueprint>
</ShipBlueprints>
</Definitions>