blueprints/IMDC Base Modules/[IMDC] Station Corridor Long/bp.sbc

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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>LargeBlockInsetWallLight</SubtypeName>
<EntityId>116809297163514714</EntityId>
<Name>116809297163514714</Name>
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<BlockOrientation Forward="Left" Up="Forward" />
<CustomName>[Station] [Corridor] Inset Wall Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<Radius>3.6</Radius>
<ReflectorRadius>120</ReflectorRadius>
<ColorRed>0.427450985</ColorRed>
<ColorGreen>0.745098054</ColorGreen>
<Falloff>1.3</Falloff>
<Intensity>5</Intensity>
<BlinkIntervalSeconds>0</BlinkIntervalSeconds>
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<Offset>0.5</Offset>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope2Base</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_Conveyor">
<SubtypeName>ConveyorTubeT</SubtypeName>
<EntityId>72464640357475220</EntityId>
<Name>72464640357475220</Name>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>BridgeWindow1x1Slope</SubtypeName>
<EntityId>116890769453044409</EntityId>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeSteelCatwalkPlate</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>Window2x3FlatInv</SubtypeName>
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<Name>85946767561005573</Name>
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_BatteryBlock">
<SubtypeName>LargeBlockBatteryBlock</SubtypeName>
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<CustomName>[Station] [Corridor] Battery</CustomName>
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<ShowInToolbarConfig>false</ShowInToolbarConfig>
<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
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<ProducerEnabled>true</ProducerEnabled>
<MaxStoredPower>0</MaxStoredPower>
<SemiautoEnabled>false</SemiautoEnabled>
<OnlyDischargeEnabled>false</OnlyDischargeEnabled>
<ChargeMode>0</ChargeMode>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
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<SlotsGamepad />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_ConveyorConnector">
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<SubtypeName>LargeBlockArmorBlock</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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<BlockOrientation Forward="Forward" Up="Left" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_InteriorLight">
<SubtypeName>LargeBlockInsetWallLight</SubtypeName>
<EntityId>121003002654989718</EntityId>
<Name>121003002654989718</Name>
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<BlockOrientation Forward="Right" Up="Forward" />
<CustomName>[Station] [Corridor] Inset Wall Light</CustomName>
<ShowOnHUD>false</ShowOnHUD>
<ShowInTerminal>false</ShowInTerminal>
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<ShowInInventory>true</ShowInInventory>
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<Enabled>true</Enabled>
<Radius>3.6</Radius>
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<ColorRed>0.427450985</ColorRed>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="1" y="4" z="0" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorBlock</SubtypeName>
<Min x="-1" y="9" z="0" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>Catwalk</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>Window2x3FlatInv</SubtypeName>
<EntityId>94653482775355026</EntityId>
<Name>94653482775355026</Name>
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<BlockOrientation Forward="Left" Up="Up" />
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeBlockArmorSlope</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_AirVent">
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<BlockOrientation Forward="Forward" Up="Down" />
<CustomName>[Station] [Corridor] Air Vent Full</CustomName>
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<Enabled>true</Enabled>
<IsDepressurizing>false</IsDepressurizing>
<Toolbar>
<ToolbarType>Character</ToolbarType>
<SelectedSlot xsi:nil="true" />
<Slots />
<SlotsGamepad />
</Toolbar>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
<SubtypeName>LargeSteelCatwalkPlate</SubtypeName>
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_CubeBlock">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SolarPanel">
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<MyObjectBuilder_CubeBlock xsi:type="MyObjectBuilder_SolarPanel">
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<MyObjectBuilder_BlockGroup>
<Name>[Station] Solar Panels</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] Batteries</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] Gravity Generators</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] Oxygen Tanks</Name>
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<MyObjectBuilder_BlockGroup>
<Name>[Station] [Corridor] [Lights] Walkway</Name>
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<DisplayName>[IMDC] Station Corridor Long</DisplayName>
<DestructibleBlocks>true</DestructibleBlocks>
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<TargetingTargets />
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<NPCGridClaimElapsed xsi:nil="true" />
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<WorkshopId>0</WorkshopId>
<OwnerSteamId>76561198406231217</OwnerSteamId>
<Points>0</Points>
</ShipBlueprint>
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</Definitions>