rev280, The whole project reformatted to PEP8, UiRequest getPosted to query posted variables

This commit is contained in:
HelloZeroNet 2015-07-12 20:36:46 +02:00
parent a5741704e4
commit b5ecb62bc6
49 changed files with 5704 additions and 5205 deletions

View file

@ -1,282 +1,294 @@
import logging, socket, time
from cStringIO import StringIO
import gevent, msgpack
import socket
import time
import gevent
import msgpack
from Config import config
from Debug import Debug
from util import StreamingMsgpack
from Crypt import CryptConnection
class Connection(object):
__slots__ = ("sock", "sock_wrapped", "ip", "port", "peer_id", "id", "protocol", "type", "server", "unpacker", "req_id", "handshake", "crypt", "connected", "event_connected", "closed", "start_time", "last_recv_time", "last_message_time", "last_send_time", "last_sent_time", "incomplete_buff_recv", "bytes_recv", "bytes_sent", "last_ping_delay", "last_req_time", "last_cmd", "name", "updateName", "waiting_requests")
__slots__ = (
"sock", "sock_wrapped", "ip", "port", "peer_id", "id", "protocol", "type", "server", "unpacker", "req_id",
"handshake", "crypt", "connected", "event_connected", "closed", "start_time", "last_recv_time",
"last_message_time", "last_send_time", "last_sent_time", "incomplete_buff_recv", "bytes_recv", "bytes_sent",
"last_ping_delay", "last_req_time", "last_cmd", "name", "updateName", "waiting_requests"
)
def __init__(self, server, ip, port, sock=None):
self.sock = sock
self.ip = ip
self.port = port
self.peer_id = None # Bittorrent style peer id (not used yet)
self.id = server.last_connection_id
server.last_connection_id += 1
self.protocol = "?"
self.type = "?"
def __init__(self, server, ip, port, sock=None):
self.sock = sock
self.ip = ip
self.port = port
self.peer_id = None # Bittorrent style peer id (not used yet)
self.id = server.last_connection_id
server.last_connection_id += 1
self.protocol = "?"
self.type = "?"
self.server = server
self.unpacker = None # Stream incoming socket messages here
self.req_id = 0 # Last request id
self.handshake = {} # Handshake info got from peer
self.crypt = None # Connection encryption method
self.sock_wrapped = False # Socket wrapped to encryption
self.server = server
self.unpacker = None # Stream incoming socket messages here
self.req_id = 0 # Last request id
self.handshake = {} # Handshake info got from peer
self.crypt = None # Connection encryption method
self.sock_wrapped = False # Socket wrapped to encryption
self.connected = False
self.event_connected = gevent.event.AsyncResult() # Solves on handshake received
self.closed = False
self.connected = False
self.event_connected = gevent.event.AsyncResult() # Solves on handshake received
self.closed = False
# Stats
self.start_time = time.time()
self.last_recv_time = 0
self.last_message_time = 0
self.last_send_time = 0
self.last_sent_time = 0
self.incomplete_buff_recv = 0
self.bytes_recv = 0
self.bytes_sent = 0
self.last_ping_delay = None
self.last_req_time = 0
self.last_cmd = None
# Stats
self.start_time = time.time()
self.last_recv_time = 0
self.last_message_time = 0
self.last_send_time = 0
self.last_sent_time = 0
self.incomplete_buff_recv = 0
self.bytes_recv = 0
self.bytes_sent = 0
self.last_ping_delay = None
self.last_req_time = 0
self.last_cmd = None
self.name = None
self.updateName()
self.name = None
self.updateName()
self.waiting_requests = {} # Waiting sent requests
self.waiting_requests = {} # Waiting sent requests
def updateName(self):
self.name = "Conn#%2s %-12s [%s]" % (self.id, self.ip, self.protocol)
def updateName(self):
self.name = "Conn#%2s %-12s [%s]" % (self.id, self.ip, self.protocol)
def __str__(self):
return self.name
def __repr__(self):
return "<%s>" % self.__str__()
def __str__(self):
return self.name
def log(self, text):
self.server.log.debug("%s > %s" % (self.name, text))
# Open connection to peer and wait for handshake
def connect(self):
self.log("Connecting...")
self.type = "out"
self.sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.sock.connect((self.ip, int(self.port)))
def __repr__(self):
return "<%s>" % self.__str__()
# Implicit SSL in the future
# self.sock = CryptConnection.manager.wrapSocket(self.sock, "tls-rsa")
# self.sock.do_handshake()
# self.crypt = "tls-rsa"
# self.sock_wrapped = True
# Detect protocol
self.send({"cmd": "handshake", "req_id": 0, "params": self.handshakeInfo()})
gevent.spawn(self.messageLoop)
return self.event_connected.get() # Wait for handshake
def log(self, text):
self.server.log.debug("%s > %s" % (self.name, text))
# Handle incoming connection
def handleIncomingConnection(self, sock):
self.log("Incoming connection...")
self.type = "in"
try:
if sock.recv(1, gevent.socket.MSG_PEEK) == "\x16":
self.log("Crypt in connection using implicit SSL")
self.sock = CryptConnection.manager.wrapSocket(self.sock, "tls-rsa", True)
self.sock_wrapped = True
self.crypt = "tls-rsa"
except Exception, err:
self.log("Socket peek error: %s" % Debug.formatException(err))
self.messageLoop()
# Message loop for connection
def messageLoop(self):
if not self.sock:
self.log("Socket error: No socket found")
return False
self.protocol = "v2"
self.updateName()
self.connected = True
# Open connection to peer and wait for handshake
def connect(self):
self.log("Connecting...")
self.type = "out"
self.sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.sock.connect((self.ip, int(self.port)))
# Implicit SSL in the future
#self.sock = CryptConnection.manager.wrapSocket(self.sock, "tls-rsa")
#self.sock.do_handshake()
#self.crypt = "tls-rsa"
#self.sock_wrapped = True
# Detect protocol
self.send({"cmd": "handshake", "req_id": 0, "params": self.handshakeInfo()})
gevent.spawn(self.messageLoop)
return self.event_connected.get() # Wait for handshake
self.unpacker = msgpack.Unpacker()
try:
while True:
buff = self.sock.recv(16 * 1024)
if not buff:
break # Connection closed
self.last_recv_time = time.time()
self.incomplete_buff_recv += 1
self.bytes_recv += len(buff)
self.server.bytes_recv += len(buff)
if not self.unpacker:
self.unpacker = msgpack.Unpacker()
self.unpacker.feed(buff)
for message in self.unpacker:
self.incomplete_buff_recv = 0
self.handleMessage(message)
message = None
buff = None
except Exception, err:
if not self.closed:
self.log("Socket error: %s" % Debug.formatException(err))
self.close() # MessageLoop ended, close connection
# My handshake info
def handshakeInfo(self):
return {
"version": config.version,
"protocol": "v2",
"peer_id": self.server.peer_id,
"fileserver_port": self.server.port,
"port_opened": self.server.port_opened,
"rev": config.rev,
"crypt_supported": CryptConnection.manager.crypt_supported,
"crypt": self.crypt
}
def setHandshake(self, handshake):
self.handshake = handshake
if handshake.get("port_opened", None) is False: # Not connectable
self.port = 0
else:
self.port = handshake["fileserver_port"] # Set peer fileserver port
# Check if we can encrypt the connection
if handshake.get("crypt_supported"):
if handshake.get("crypt"): # Recommended crypt by server
crypt = handshake["crypt"]
else: # Select the best supported on both sides
crypt = CryptConnection.manager.selectCrypt(handshake["crypt_supported"])
# Handle incoming connection
def handleIncomingConnection(self, sock):
self.log("Incoming connection...")
self.type = "in"
try:
if sock.recv(1, gevent.socket.MSG_PEEK) == "\x16":
self.log("Crypt in connection using implicit SSL")
self.sock = CryptConnection.manager.wrapSocket(self.sock, "tls-rsa", True)
self.sock_wrapped = True
self.crypt = "tls-rsa"
except Exception, err:
self.log("Socket peek error: %s" % Debug.formatException(err))
self.messageLoop()
if crypt:
self.crypt = crypt
self.event_connected.set(True) # Mark handshake as done
# Handle incoming message
def handleMessage(self, message):
self.last_message_time = time.time()
if message.get("cmd") == "response": # New style response
if message["to"] in self.waiting_requests:
self.waiting_requests[message["to"]].set(message) # Set the response to event
del self.waiting_requests[message["to"]]
elif message["to"] == 0: # Other peers handshake
ping = time.time() - self.start_time
if config.debug_socket:
self.log("Handshake response: %s, ping: %s" % (message, ping))
self.last_ping_delay = ping
# Server switched to crypt, lets do it also if not crypted already
if message.get("crypt") and not self.sock_wrapped:
self.crypt = message["crypt"]
server = (self.type == "in")
self.log("Crypt out connection using: %s (server side: %s)..." % (self.crypt, server))
self.sock = CryptConnection.manager.wrapSocket(self.sock, self.crypt, server)
self.sock.do_handshake()
self.setHandshake(message)
else:
self.log("Unknown response: %s" % message)
elif message.get("cmd"): # Handhsake request
if message["cmd"] == "handshake":
if config.debug_socket:
self.log("Handshake request: %s" % message)
self.setHandshake(message["params"])
data = self.handshakeInfo()
data["cmd"] = "response"
data["to"] = message["req_id"]
self.send(data) # Send response to handshake
# Sent crypt request to client
if self.crypt and not self.sock_wrapped:
server = (self.type == "in")
self.log("Crypt in connection using: %s (server side: %s)..." % (self.crypt, server))
self.sock = CryptConnection.manager.wrapSocket(self.sock, self.crypt, server)
self.sock_wrapped = True
else:
self.server.handleRequest(self, message)
else: # Old style response, no req_id definied
if config.debug_socket:
self.log("Old style response, waiting: %s" % self.waiting_requests.keys())
last_req_id = min(self.waiting_requests.keys()) # Get the oldest waiting request and set it true
self.waiting_requests[last_req_id].set(message)
del self.waiting_requests[last_req_id] # Remove from waiting request
# Message loop for connection
def messageLoop(self):
if not self.sock:
self.log("Socket error: No socket found")
return False
self.protocol = "v2"
self.updateName()
self.connected = True
# Send data to connection
def send(self, message, streaming=False):
if config.debug_socket:
self.log("Send: %s, to: %s, streaming: %s, site: %s, inner_path: %s, req_id: %s" % (
message.get("cmd"), message.get("to"), streaming,
message.get("params", {}).get("site"), message.get("params", {}).get("inner_path"),
message.get("req_id"))
)
self.last_send_time = time.time()
if streaming:
bytes_sent = StreamingMsgpack.stream(message, self.sock.sendall)
message = None
self.bytes_sent += bytes_sent
self.server.bytes_sent += bytes_sent
else:
data = msgpack.packb(message)
message = None
self.bytes_sent += len(data)
self.server.bytes_sent += len(data)
self.sock.sendall(data)
self.last_sent_time = time.time()
return True
self.unpacker = msgpack.Unpacker()
try:
while True:
buff = self.sock.recv(16*1024)
if not buff: break # Connection closed
self.last_recv_time = time.time()
self.incomplete_buff_recv += 1
self.bytes_recv += len(buff)
self.server.bytes_recv += len(buff)
if not self.unpacker:
self.unpacker = msgpack.Unpacker()
self.unpacker.feed(buff)
for message in self.unpacker:
self.incomplete_buff_recv = 0
self.handleMessage(message)
message = None
buff = None
except Exception, err:
if not self.closed: self.log("Socket error: %s" % Debug.formatException(err))
self.close() # MessageLoop ended, close connection
# Create and send a request to peer
def request(self, cmd, params={}):
# Last command sent more than 10 sec ago, timeout
if self.waiting_requests and self.protocol == "v2" and time.time() - max(self.last_req_time, self.last_recv_time) > 10:
self.log("Request %s timeout: %s" % (self.last_cmd, time.time() - self.last_send_time))
self.close()
return False
self.last_req_time = time.time()
self.last_cmd = cmd
self.req_id += 1
data = {"cmd": cmd, "req_id": self.req_id, "params": params}
event = gevent.event.AsyncResult() # Create new event for response
self.waiting_requests[self.req_id] = event
self.send(data) # Send request
res = event.get() # Wait until event solves
return res
# My handshake info
def handshakeInfo(self):
return {
"version": config.version,
"protocol": "v2",
"peer_id": self.server.peer_id,
"fileserver_port": self.server.port,
"port_opened": self.server.port_opened,
"rev": config.rev,
"crypt_supported": CryptConnection.manager.crypt_supported,
"crypt": self.crypt
}
def ping(self):
s = time.time()
response = None
with gevent.Timeout(10.0, False):
try:
response = self.request("ping")
except Exception, err:
self.log("Ping error: %s" % Debug.formatException(err))
if response and "body" in response and response["body"] == "Pong!":
self.last_ping_delay = time.time() - s
return True
else:
return False
# Close connection
def close(self):
if self.closed:
return False # Already closed
self.closed = True
self.connected = False
self.event_connected.set(False)
def setHandshake(self, handshake):
self.handshake = handshake
if handshake.get("port_opened", None) == False: # Not connectable
self.port = 0
else:
self.port = handshake["fileserver_port"] # Set peer fileserver port
# Check if we can encrypt the connection
if handshake.get("crypt_supported"):
if handshake.get("crypt"): # Recommended crypt by server
crypt = handshake["crypt"]
else: # Select the best supported on both sides
crypt = CryptConnection.manager.selectCrypt(handshake["crypt_supported"])
if config.debug_socket:
self.log(
"Closing connection, waiting_requests: %s, buff: %s..." %
(len(self.waiting_requests), self.incomplete_buff_recv)
)
for request in self.waiting_requests.values(): # Mark pending requests failed
request.set(False)
self.waiting_requests = {}
self.server.removeConnection(self) # Remove connection from server registry
try:
if self.sock:
self.sock.shutdown(gevent.socket.SHUT_WR)
self.sock.close()
except Exception, err:
if config.debug_socket:
self.log("Close error: %s" % err)
if crypt:
self.crypt = crypt
self.event_connected.set(True) # Mark handshake as done
# Handle incoming message
def handleMessage(self, message):
self.last_message_time = time.time()
if message.get("cmd") == "response": # New style response
if message["to"] in self.waiting_requests:
self.waiting_requests[message["to"]].set(message) # Set the response to event
del self.waiting_requests[message["to"]]
elif message["to"] == 0: # Other peers handshake
ping = time.time()-self.start_time
if config.debug_socket: self.log("Handshake response: %s, ping: %s" % (message, ping))
self.last_ping_delay = ping
# Server switched to crypt, lets do it also if not crypted already
if message.get("crypt") and not self.sock_wrapped:
self.crypt = message["crypt"]
server = (self.type == "in")
self.log("Crypt out connection using: %s (server side: %s)..." % (self.crypt, server))
self.sock = CryptConnection.manager.wrapSocket(self.sock, self.crypt, server)
self.sock.do_handshake()
self.setHandshake(message)
else:
self.log("Unknown response: %s" % message)
elif message.get("cmd"): # Handhsake request
if message["cmd"] == "handshake":
if config.debug_socket: self.log("Handshake request: %s" % message)
self.setHandshake(message["params"])
data = self.handshakeInfo()
data["cmd"] = "response"
data["to"] = message["req_id"]
self.send(data) # Send response to handshake
# Sent crypt request to client
if self.crypt and not self.sock_wrapped:
server = (self.type == "in")
self.log("Crypt in connection using: %s (server side: %s)..." % (self.crypt, server))
self.sock = CryptConnection.manager.wrapSocket(self.sock, self.crypt, server)
self.sock_wrapped = True
else:
self.server.handleRequest(self, message)
else: # Old style response, no req_id definied
if config.debug_socket: self.log("Old style response, waiting: %s" % self.waiting_requests.keys())
last_req_id = min(self.waiting_requests.keys()) # Get the oldest waiting request and set it true
self.waiting_requests[last_req_id].set(message)
del self.waiting_requests[last_req_id] # Remove from waiting request
# Send data to connection
def send(self, message, streaming=False):
if config.debug_socket: self.log("Send: %s, to: %s, streaming: %s, site: %s, inner_path: %s, req_id: %s" % (message.get("cmd"), message.get("to"), streaming, message.get("params", {}).get("site"), message.get("params", {}).get("inner_path"), message.get("req_id")))
self.last_send_time = time.time()
if streaming:
bytes_sent = StreamingMsgpack.stream(message, self.sock.sendall)
message = None
self.bytes_sent += bytes_sent
self.server.bytes_sent += bytes_sent
else:
data = msgpack.packb(message)
message = None
self.bytes_sent += len(data)
self.server.bytes_sent += len(data)
self.sock.sendall(data)
self.last_sent_time = time.time()
return True
# Create and send a request to peer
def request(self, cmd, params={}):
if self.waiting_requests and self.protocol == "v2" and time.time() - max(self.last_req_time, self.last_recv_time) > 10: # Last command sent more than 10 sec ago, timeout
self.log("Request %s timeout: %s" % (self.last_cmd, time.time() - self.last_send_time))
self.close()
return False
self.last_req_time = time.time()
self.last_cmd = cmd
self.req_id += 1
data = {"cmd": cmd, "req_id": self.req_id, "params": params}
event = gevent.event.AsyncResult() # Create new event for response
self.waiting_requests[self.req_id] = event
self.send(data) # Send request
res = event.get() # Wait until event solves
return res
def ping(self):
s = time.time()
response = None
with gevent.Timeout(10.0, False):
try:
response = self.request("ping")
except Exception, err:
self.log("Ping error: %s" % Debug.formatException(err))
if response and "body" in response and response["body"] == "Pong!":
self.last_ping_delay = time.time()-s
return True
else:
return False
# Close connection
def close(self):
if self.closed: return False # Already closed
self.closed = True
self.connected = False
self.event_connected.set(False)
if config.debug_socket: self.log("Closing connection, waiting_requests: %s, buff: %s..." % (len(self.waiting_requests), self.incomplete_buff_recv))
for request in self.waiting_requests.values(): # Mark pending requests failed
request.set(False)
self.waiting_requests = {}
self.server.removeConnection(self) # Remove connection from server registry
try:
if self.sock:
self.sock.shutdown(gevent.socket.SHUT_WR)
self.sock.close()
except Exception, err:
if config.debug_socket: self.log("Close error: %s" % err)
# Little cleanup
self.sock = None
self.unpacker = None
# Little cleanup
self.sock = None
self.unpacker = None

View file

@ -43,14 +43,16 @@ class ConnectionServer:
# Check msgpack version
if msgpack.version[0] == 0 and msgpack.version[1] < 4:
self.log.error(
"Error: Too old msgpack version: %s (>0.4.0 required), please update using `sudo pip install msgpack-python --upgrade`" %
"Error: Unsupported msgpack version: %s (<0.4.0), please run `sudo pip install msgpack-python --upgrade`" %
str(msgpack.version)
)
sys.exit(0)
if port: # Listen server on a port
self.pool = Pool(1000) # do not accept more than 1000 connections
self.stream_server = StreamServer((ip.replace("*", ""), port), self.handleIncomingConnection, spawn=self.pool, backlog=100)
self.stream_server = StreamServer(
(ip.replace("*", ""), port), self.handleIncomingConnection, spawn=self.pool, backlog=100
)
if request_handler:
self.handleRequest = request_handler
@ -152,25 +154,32 @@ class ConnectionServer:
for connection in self.connections[:]: # Make a copy
idle = time.time() - max(connection.last_recv_time, connection.start_time, connection.last_message_time)
if connection.unpacker and idle > 30: # Delete the unpacker if not needed
if connection.unpacker and idle > 30:
# Delete the unpacker if not needed
del connection.unpacker
connection.unpacker = None
connection.log("Unpacker deleted")
if idle > 60 * 60: # Wake up after 1h
if idle > 60 * 60:
# Wake up after 1h
connection.log("[Cleanup] After wakeup, idle: %s" % idle)
connection.close()
elif idle > 20 * 60 and connection.last_send_time < time.time() - 10: # Idle more than 20 min and we not send request in last 10 sec
elif idle > 20 * 60 and connection.last_send_time < time.time() - 10:
# Idle more than 20 min and we not send request in last 10 sec
if not connection.ping(): # send ping request
connection.close()
elif idle > 10 and connection.incomplete_buff_recv > 0: # Incompelte data with more than 10 sec idle
elif idle > 10 and connection.incomplete_buff_recv > 0:
# Incompelte data with more than 10 sec idle
connection.log("[Cleanup] Connection buff stalled")
connection.close()
elif idle > 10 and connection.waiting_requests and time.time() - connection.last_send_time > 10: # Sent command and no response in 10 sec
connection.log("[Cleanup] Command %s timeout: %s" % (connection.last_cmd, time.time() - connection.last_send_time))
elif idle > 10 and connection.waiting_requests and time.time() - connection.last_send_time > 10:
# Sent command and no response in 10 sec
connection.log(
"[Cleanup] Command %s timeout: %s" % (connection.last_cmd, time.time() - connection.last_send_time)
)
connection.close()
elif idle > 60 and connection.protocol == "?": # No connection after 1 min

View file

@ -1,2 +1,2 @@
from ConnectionServer import ConnectionServer
from Connection import Connection
from Connection import Connection