tweak readme

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Merith TK 2022-02-26 11:01:18 -08:00
parent 4bcf3f97b1
commit 32cc768d7a

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@ -15,23 +15,12 @@ currently this template only supports
- and everything should be there,
- I reccomend using VSCode to manage your modpack as you have a full visual editor and git manager built in.
- to add mods, run `packwiz <curseforge or modrinth> install <modid>`
- for sodium from modrinth, `packwiz modrinth install sodium`
- for sodium from curseforge, `packwiz cf install sodium`
- to make a release, run `make multimc` or `make technic`
- Dont forget to make a git repo for your modpack, I reccomend using [GitLab](https://gitlab.com) due to its free Large File Support.
- There are a few files you will need to edit as a maintainer to properly use this tool,
- `.gitignore`
- Your modpack will create files that can and most likely will create issues with the updater, input the filepaths you wish for the updater to ignore, (usually files/folders that do not need to be bundled as they will be automatically created)
- `.minecraft/icon.png`
- This is your Modpack Icon, please change it, you may alter this one if you do not have one made specifically for you, the image is a 32x32 pixel image scaled up to 1024x1024
- Also change the file name for it
- `instance.cfg`
- iconKey=icon, change this to whatever you named your modpack icon (excluding file extension)
- name=Example Modpack, change this to your modpack name
- `Makefile`
- Edit this so that you can name your release zips how you want them to
- or a place to host the packwiz-data folder!
- Modpack Users
- You have no need to look at this repo as it stands at the moment,
- MultiMC
- Use Java 17, MC 1.16.5 runs just fine on forge AND fabric on java 17