fix some default configs not being set
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This commit is contained in:
Merith 2025-03-08 10:46:49 -08:00
parent de82942afc
commit ba8d844cab
11 changed files with 199 additions and 816 deletions

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{
"modules_left": [
{
"name": "minecraft",
"name_color": 10506797,
"value_color": 43520,
"enabled": true,
"lines": {
"minecraft": true
}
},
{
"name": "fps",
"color_high": 5635925,
"color_med": 16777045,
"color_low": 16733525,
"enabled": true,
"lines": {
"fps": true
}
},
{
"name": "empty",
"enabled": true,
"lines": {
"nothing": true
}
},
{
"name": "coords",
"name_color": 16733525,
"color_x": 16733525,
"color_y": 5635925,
"color_z": 5636095,
"enabled": true,
"lines": {
"player_coords": true,
"block_coords": false,
"chunk_relative_coords": false,
"chunk_coords": false
}
},
{
"name": "location",
"name_color": 43520,
"value_color": 5636095,
"enabled": true,
"lines": {
"dimension": true,
"facing": false,
"rotation": false,
"light": true,
"light_server": true,
"highest_block": false,
"highest_block_server": false,
"biome": true,
"local_difficulty": false,
"days_played": true
}
},
{
"name": "empty",
"enabled": true,
"lines": {
"nothing": true
}
},
{
"name": "graphics",
"name_color": 16755200,
"value_color": 5636095,
"enabled": true,
"lines": {
"render_distance": true,
"graphics": true,
"clouds": true,
"biome_blend_radius": true,
"shader": true
}
},
{
"name": "server",
"name_color": 11184810,
"value_color": 16777045,
"enabled": true,
"lines": {
"server_tick": true,
"packets_sent": true,
"packets_received": true
}
}
],
"modules_right": [
{
"name": "system",
"name_color": 16755200,
"value_color": 5636095,
"enabled": true,
"lines": {
"java_version": true,
"memory_usage": true,
"allocated_memory": true,
"cpu": true,
"display": true,
"gpu": true,
"opengl_version": true,
"gpu_driver": true
}
},
{
"name": "miscright",
"name_color": 16645526,
"value_color": 5636095,
"enabled": false,
"lines": {
"misc_right": true
}
},
{
"name": "empty",
"enabled": true,
"lines": {
"nothing": true
}
},
{
"name": "target",
"name_color": 43775,
"value_color": 16777045,
"enabled": true,
"lines": {
"targeted_block": true,
"id_block": true,
"block_states": true,
"block_tags": true,
"blank": true,
"targeted_fluid": true,
"id_fluid": true,
"fluid_states": true,
"fluid_tags": true,
"blank2": true,
"targeted_entity": true
}
}
],
"general": {
"disable_mod": false,
"space_modules": false,
"shadow_text": true,
"animations": true,
"animationSpeed": 1.0,
"fontScale": 1.0,
"background_color": 1867534416
}
}

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@ -0,0 +1,82 @@
general = {disable_mod = false, space_modules = false, shadow_text = true, animations = true, animationSpeed = 1.0, fontScale = 1.0, background_color = 1867534416}
[[modules_left]]
name = "minecraft"
name_color = 10506797
value_color = 43520
enabled = true
lines = {minecraft = true}
[[modules_left]]
name = "fps"
color_high = 5635925
color_med = 16777045
color_low = 16733525
enabled = true
lines = {fps = true}
[[modules_left]]
name = "empty"
enabled = true
lines = {nothing = true}
[[modules_left]]
name = "coords"
name_color = 16733525
color_x = 16733525
color_y = 5635925
color_z = 5636095
enabled = true
lines = {player_coords = true, block_coords = false, chunk_relative_coords = false, chunk_coords = false}
[[modules_left]]
name = "location"
name_color = 43520
value_color = 5636095
enabled = true
lines = {dimension = true, facing = false, rotation = false, light = true, light_server = true, highest_block = false, highest_block_server = false, biome = true, local_difficulty = false, days_played = true}
[[modules_left]]
name = "empty"
enabled = true
lines = {nothing = true}
[[modules_left]]
name = "graphics"
name_color = 16755200
value_color = 5636095
enabled = true
lines = {render_distance = true, graphics = true, clouds = true, biome_blend_radius = true, shader = true}
[[modules_left]]
name = "server"
name_color = 11184810
value_color = 16777045
enabled = true
lines = {server_tick = true, packets_sent = true, packets_received = true}
[[modules_right]]
name = "system"
name_color = 16755200
value_color = 5636095
enabled = true
lines = {java_version = true, memory_usage = true, allocated_memory = true, cpu = true, display = true, gpu = true, opengl_version = true, gpu_driver = true}
[[modules_right]]
name = "miscright"
name_color = 16645526
value_color = 5636095
enabled = false
lines = {misc_right = true}
[[modules_right]]
name = "empty"
enabled = true
lines = {nothing = true}
[[modules_right]]
name = "target"
name_color = 43775
value_color = 16777045
enabled = true
lines = {targeted_block = true, id_block = true, block_states = true, block_tags = true, blank = true, targeted_fluid = true, id_fluid = true, fluid_states = true, fluid_tags = true, blank2 = true, targeted_entity = true}

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####################################################################################################
# +----------------------------------------------------------------------------------------------+ #
# | __ __ ___ __ __ | #
# | | | | / ` |__/ |__) |__ |__) |\/| /__` | #
# | |___ \__/ \__, | \ | |___ | \ | | .__/ | #
# | | #
# | https://luckperms.net | #
# | | #
# | WIKI: https://luckperms.net/wiki | #
# | DISCORD: https://discord.gg/luckperms | #
# | BUG REPORTS: https://github.com/LuckPerms/LuckPerms/issues | #
# | | #
# | Each option in this file is documented and explained here: | #
# | ==> https://luckperms.net/wiki/Configuration | #
# | | #
# | New options are not added to this file automatically. Default values are used if an | #
# | option cannot be found. The latest config versions can be obtained at the link above. | #
# +----------------------------------------------------------------------------------------------+ #
####################################################################################################
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | ESSENTIAL SETTINGS | #
# | | #
# | Important settings that control how LuckPerms functions. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# The name of the server, used for server specific permissions.
#
# - When set to "global" this setting is effectively ignored.
# - In all other cases, the value here is added to all players in a "server" context.
# - See: https://luckperms.net/wiki/Context
server = "global"
# If the servers own UUID cache/lookup facility should be used when there is no record for a player
# already in LuckPerms.
#
# - When this is set to 'false', commands using a player's username will not work unless the player
# has joined since LuckPerms was first installed.
# - To get around this, you can use a player's uuid directly in the command, or enable this option.
# - When this is set to 'true', the server facility is used. This may use a number of methods,
# including checking the servers local cache, or making a request to the Mojang API.
use-server-uuid-cache = false
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | STORAGE SETTINGS | #
# | | #
# | Controls which storage method LuckPerms will use to store data. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# How the plugin should store data
#
# - The various options are explained in more detail on the wiki:
# https://luckperms.net/wiki/Storage-types
#
# - Possible options:
#
# | Remote databases - require connection information to be configured below
# |=> MySQL
# |=> MariaDB (preferred over MySQL)
# |=> PostgreSQL
# |=> MongoDB
#
# | Flatfile/local database - don't require any extra configuration
# |=> H2 (preferred over SQLite)
# |=> SQLite
#
# | Readable & editable text files - don't require any extra configuration
# |=> YAML (.yml files)
# |=> JSON (.json files)
# |=> HOCON (.conf files)
# |=> TOML (.toml files)
# |
# | By default, user, group and track data is separated into different files. Data can be combined
# | and all stored in the same file by switching to a combined storage variant.
# | Just add '-combined' to the end of the storage-method, e.g. 'yaml-combined'
#
# - A H2 database is the default option.
# - If you want to edit data manually in "traditional" storage files, we suggest using YAML.
storage-method = "yaml"
# The following block defines the settings for remote database storage methods.
#
# - You don't need to touch any of the settings here if you're using a local storage method!
# - The connection detail options are shared between all remote storage types.
data {
# Define the address and port for the database.
# - The standard DB engine port is used by default
# (MySQL = 3306, PostgreSQL = 5432, MongoDB = 27017)
# - Specify as "host:port" if differs
address = "localhost"
# The name of the database to store LuckPerms data in.
# - This must be created already. Don't worry about this setting if you're using MongoDB.
database = "minecraft"
# Credentials for the database.
username = "root"
password = ""
# These settings apply to the MySQL connection pool.
# - The default values will be suitable for the majority of users.
# - Do not change these settings unless you know what you're doing!
pool-settings {
# Sets the maximum size of the MySQL connection pool.
# - Basically this value will determine the maximum number of actual
# connections to the database backend.
# - More information about determining the size of connection pools can be found here:
# https://github.com/brettwooldridge/HikariCP/wiki/About-Pool-Sizing
maximum-pool-size = 10
# Sets the minimum number of idle connections that the pool will try to maintain.
# - For maximum performance and responsiveness to spike demands, it is recommended to not set
# this value and instead allow the pool to act as a fixed size connection pool.
# (set this value to the same as 'maximum-pool-size')
minimum-idle = 10
# This setting controls the maximum lifetime of a connection in the pool in milliseconds.
# - The value should be at least 30 seconds less than any database or infrastructure imposed
# connection time limit.
maximum-lifetime = 1800000 # 30 minutes
# This setting controls how frequently the pool will 'ping' a connection in order to prevent it
# from being timed out by the database or network infrastructure, measured in milliseconds.
# - The value should be less than maximum-lifetime and greater than 30000 (30 seconds).
# - Setting the value to zero will disable the keepalive functionality.
keepalive-time = 0
# This setting controls the maximum number of milliseconds that the plugin will wait for a
# connection from the pool, before timing out.
connection-timeout = 5000 # 5 seconds
# This setting allows you to define extra properties for connections.
#
# By default, the following options are set to enable utf8 encoding. (you may need to remove
# these if you are using PostgreSQL)
# useUnicode = true
# characterEncoding = "utf8"
#
# You can also use this section to disable SSL connections, by uncommenting the 'useSSL' and
# 'verifyServerCertificate' options below.
properties {
useUnicode = true
characterEncoding = "utf8"
#useSSL: false
#verifyServerCertificate: false
}
}
# The prefix for all LuckPerms SQL tables.
#
# - This only applies for remote SQL storage types (MySQL, MariaDB, etc).
# - Change this if you want to use different tables for different servers.
table-prefix = "luckperms_"
# The prefix to use for all LuckPerms MongoDB collections.
#
# - This only applies for the MongoDB storage type.
# - Change this if you want to use different collections for different servers. The default is no
# prefix.
mongodb-collection-prefix = ""
# The connection string URI to use to connect to the MongoDB instance.
#
# - When configured, this setting will override anything defined in the address, database,
# username or password fields above.
# - If you have a connection string that starts with 'mongodb://' or 'mongodb+srv://', enter it
# below.
# - For more information, please see https://docs.mongodb.com/manual/reference/connection-string/
mongodb-connection-uri = ""
}
# Define settings for a "split" storage setup.
#
# - This allows you to define a storage method for each type of data.
# - The connection options above still have to be correct for each type here.
split-storage {
# Don't touch this if you don't want to use split storage!
enabled = false
methods {
# These options don't need to be modified if split storage isn't enabled.
user = "h2"
group = "h2"
track = "h2"
uuid = "h2"
log = "h2"
}
}
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | UPDATE PROPAGATION & MESSAGING SERVICE | #
# | | #
# | Controls the ways in which LuckPerms will sync data & notify other servers of changes. | #
# | These options are documented on greater detail on the wiki under "Instant Updates". | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# This option controls how frequently LuckPerms will perform a sync task.
#
# - A sync task will refresh all data from the storage, and ensure that the most up-to-date data is
# being used by the plugin.
# - This is disabled by default, as most users will not need it. However, if you're using a remote
# storage type without a messaging service setup, you may wish to set this to something like 3.
# - Set to -1 to disable the task completely.
sync-minutes = -1
# If the file watcher should be enabled.
#
# - When using a file-based storage type, LuckPerms can monitor the data files for changes, and
# automatically update when changes are detected.
# - If you don't want this feature to be active, set this option to false.
watch-files = true
# Define which messaging service should be used by the plugin.
#
# - If enabled and configured, LuckPerms will use the messaging service to inform other connected
# servers of changes.
# - Use the command "/lp networksync" to manually push changes.
# - Data is NOT stored using this service. It is only used as a messaging platform.
#
# - If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need
# for LuckPerms to poll the database for changes.
#
# - Possible options:
# => sql Uses the SQL database to form a queue system for communication. Will only work when
# 'storage-method' is set to MySQL or MariaDB. This is chosen by default if the
# option is set to 'auto' and SQL storage is in use. Set to 'notsql' to disable this.
# => pluginmsg Uses the plugin messaging channels to communicate with the proxy.
# LuckPerms must be installed on your proxy & all connected servers backend servers.
# Won't work if you have more than one proxy.
# => redis Uses Redis pub-sub to push changes. Your server connection info must be configured
# below.
# => rabbitmq Uses RabbitMQ pub-sub to push changes. Your server connection info must be
# configured below.
# => nats Uses Nats pub-sub to push changes. Your server connection info must be
# configured below.
# => custom Uses a messaging service provided using the LuckPerms API.
# => auto Attempts to automatically setup a messaging service using redis or sql.
messaging-service = "auto"
# If LuckPerms should automatically push updates after a change has been made with a command.
auto-push-updates = true
# If LuckPerms should push logging entries to connected servers via the messaging service.
push-log-entries = true
# If LuckPerms should broadcast received logging entries to players on this platform.
#
# - If you have LuckPerms installed on your backend servers as well as a BungeeCord proxy, you
# should set this option to false on either your backends or your proxies, to avoid players being
# messaged twice about log entries.
broadcast-received-log-entries = true
# Settings for Redis.
# Port 6379 is used by default; set address to "host:port" if differs
# Multiple Redis nodes can be specified in the same format as a string list under the name "addresses".
redis {
enabled = false
address = "localhost"
username = ""
password = ""
}
# Settings for nats.
# Port 4222 is used by default; set address to "host:port" if differs
nats {
enabled = false
address = "localhost"
username = ""
password = ""
}
# Settings for RabbitMQ.
# Port 5672 is used by default; set address to "host:port" if differs
rabbitmq {
enabled = false
address = "localhost"
vhost = "/"
username = "guest"
password = "guest"
}
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | CUSTOMIZATION SETTINGS | #
# | | #
# | Settings that allow admins to customize the way LuckPerms operates. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# Controls how temporary permissions/parents/meta should be accumulated.
#
# - The default behaviour is "deny".
# - This behaviour can also be specified when the command is executed. See the command usage
# documentation for more info.
#
# - Possible options:
# => accumulate durations will be added to the existing expiry time
# => replace durations will be replaced if the new duration is later than the current
# expiration
# => deny the command will just fail if you try to add another node with the same expiry
temporary-add-behaviour = "deny"
# Controls how LuckPerms will determine a users "primary" group.
#
# - The meaning and influence of "primary groups" are explained in detail on the wiki.
# - The preferred approach is to let LuckPerms automatically determine a users primary group
# based on the relative weight of their parent groups.
#
# - Possible options:
# => stored use the value stored against the users record in the file/database
# => parents-by-weight just use the users most highly weighted parent
# => all-parents-by-weight same as above, but calculates based upon all parents inherited from
# both directly and indirectly
primary-group-calculation = "parents-by-weight"
# If the plugin should check for "extra" permissions with users run LP commands.
#
# - These extra permissions allow finer control over what users can do with each command, and who
# they have access to edit.
# - The nature of the checks are documented on the wiki under "Argument based command permissions".
# - Argument based permissions are *not* static, unlike the 'base' permissions, and will depend upon
# the arguments given within the command.
argument-based-command-permissions = false
# If the plugin should check whether senders are a member of a given group before they're able to
# edit the groups data or add/remove other users to/from it.
# Note: these limitations do not apply to the web editor!
require-sender-group-membership-to-modify = false
# If the plugin should send log notifications to users whenever permissions are modified.
#
# - Notifications are only sent to those with the appropriate permission to receive them
# - They can also be temporarily enabled/disabled on a per-user basis using
# '/lp log notify <on|off>'
log-notify = true
# Defines a list of log entries which should not be sent as notifications to users.
#
# - Each entry in the list is a RegEx expression which is matched against the log entry description.
log-notify-filtered-descriptions = [
# "parent add example"
]
# If LuckPerms should automatically install translation bundles and periodically update them.
auto-install-translations = true
# Defines the options for prefix and suffix stacking.
#
# - The feature allows you to display multiple prefixes or suffixes alongside a players username in
# chat.
# - It is explained and documented in more detail on the wiki under "Prefix & Suffix Stacking".
#
# - The options are divided into separate sections for prefixes and suffixes.
# - The 'duplicates' setting refers to how duplicate elements are handled. Can be 'retain-all',
# 'first-only' or 'last-only'.
# - The value of 'start-spacer' is included at the start of the resultant prefix/suffix.
# - The value of 'end-spacer' is included at the end of the resultant prefix/suffix.
# - The value of 'middle-spacer' is included between each element in the resultant prefix/suffix.
#
# - Possible format options:
# => highest Selects the value with the highest weight, from all values
# held by or inherited by the player.
#
# => lowest Same as above, except takes the one with the lowest weight.
#
# => highest_own Selects the value with the highest weight, but will not
# accept any inherited values.
#
# => lowest_own Same as above, except takes the value with the lowest weight.
#
# => highest_inherited Selects the value with the highest weight, but will only
# accept inherited values.
#
# => lowest_inherited Same as above, except takes the value with the lowest weight.
#
# => highest_on_track_<track> Selects the value with the highest weight, but only if the
# value was inherited from a group on the given track.
#
# => lowest_on_track_<track> Same as above, except takes the value with the lowest weight.
#
# => highest_not_on_track_<track> Selects the value with the highest weight, but only if the
# value was inherited from a group not on the given track.
#
# => lowest_not_on_track_<track> Same as above, except takes the value with the lowest weight.
#
# => highest_from_group_<group> Selects the value with the highest weight, but only if the
# value was inherited from the given group.
#
# => lowest_from_group_<group> Same as above, except takes the value with the lowest weight.
#
# => highest_not_from_group_<group> Selects the value with the highest weight, but only if the
# value was not inherited from the given group.
#
# => lowest_not_from_group_<group> Same as above, except takes the value with the lowest weight.
meta-formatting {
prefix {
format = [
"highest"
]
duplicates = "first-only"
start-spacer = ""
middle-spacer = " "
end-spacer = ""
}
suffix {
format = [
"highest"
]
duplicates = "first-only"
start-spacer = ""
middle-spacer = " "
end-spacer = ""
}
}
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | PERMISSION CALCULATION AND INHERITANCE | #
# | | #
# | Modify the way permission checks, meta lookups and inheritance resolutions are handled. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# The algorithm LuckPerms should use when traversing the "inheritance tree".
#
# - Possible options:
# => breadth-first See: https://en.wikipedia.org/wiki/Breadth-first_search
# => depth-first-pre-order See: https://en.wikipedia.org/wiki/Depth-first_search
# => depth-first-post-order See: https://en.wikipedia.org/wiki/Depth-first_search
inheritance-traversal-algorithm = "depth-first-pre-order"
# If a final sort according to "inheritance rules" should be performed after the traversal algorithm
# has resolved the inheritance tree.
#
# "Inheritance rules" refers to things such as group weightings, primary group status, and the
# natural contextual ordering of the group nodes.
#
# Setting this to 'true' will allow for the inheritance rules to take priority over the structure of
# the inheritance tree.
#
# Effectively when this setting is 'true': the tree is flattened, and rules applied afterwards,
# and when this setting is 'false':, the rules are just applied during each step of the traversal.
post-traversal-inheritance-sort = false
# Defines the mode used to determine whether a set of contexts are satisfied.
#
# - Possible options:
# => at-least-one-value-per-key Set A will be satisfied by another set B, if at least one of the
# key-value entries per key in A are also in B.
# => all-values-per-key Set A will be satisfied by another set B, if all key-value
# entries in A are also in B.
context-satisfy-mode = "at-least-one-value-per-key"
# LuckPerms has a number of built-in contexts. These can be disabled by adding the context key to
# the list below.
disabled-contexts = [
# "world"
]
# +----------------------------------------------------------------------------------------------+ #
# | Permission resolution settings | #
# +----------------------------------------------------------------------------------------------+ #
# If users on this server should have their global permissions applied.
# When set to false, only server specific permissions will apply for users on this server
include-global = true
# If users on this server should have their global world permissions applied.
# When set to false, only world specific permissions will apply for users on this server
include-global-world = true
# If users on this server should have global (non-server specific) groups applied
apply-global-groups = true
# If users on this server should have global (non-world specific) groups applied
apply-global-world-groups = true
# +----------------------------------------------------------------------------------------------+ #
# | Meta lookup settings | #
# +----------------------------------------------------------------------------------------------+ #
# Defines how meta values should be selected.
#
# - Possible options:
# => inheritance Selects the meta value that was inherited first
# => highest-number Selects the highest numerical meta value
# => lowest-number Selects the lowest numerical meta value
meta-value-selection-default = "inheritance"
# Defines how meta values should be selected per key.
meta-value-selection {
#max-homes = "highest-number"
}
# +----------------------------------------------------------------------------------------------+ #
# | Inheritance settings | #
# +----------------------------------------------------------------------------------------------+ #
# If the plugin should apply wildcard permissions.
#
# - If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered
# permissions matching the wildcard.
apply-wildcards = true
# If LuckPerms should resolve and apply permissions according to the Sponge style implicit wildcard
# inheritance system.
#
# - That being: If a user has been granted "example", then the player should have also be
# automatically granted "example.function", "example.another", "example.deeper.nesting",
# and so on.
apply-sponge-implicit-wildcards = true
# If the plugin should parse regex permissions.
#
# - If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the
# node, and resolve & apply all registered permissions matching the regex.
apply-regex = true
# If the plugin should complete and apply shorthand permissions.
#
# - If set to true, LuckPerms will detect and expand shorthand node patterns.
apply-shorthand = true
# If the owner of an integrated server should bypass permission checks.
#
# - This setting only applies when LuckPerms is active on a single-player world.
# - The owner of an integrated server is the player whose client instance is running the server.
integrated-server-owner-bypasses-checks = true
# +----------------------------------------------------------------------------------------------+ #
# | Extra settings | #
# +----------------------------------------------------------------------------------------------+ #
# A list of context calculators which will be skipped when calculating contexts.
#
# - You can disable context calculators by either:
# => specifying the Java class name used by the calculator (e.g. com.example.ExampleCalculator)
# => specifying a sub-section of the Java package used by the calculator (e.g. com.example)
disabled-context-calculators = []
# Allows you to set "aliases" for the worlds sent forward for context calculation.
#
# - These aliases are provided in addition to the real world name. Applied recursively.
# - Remove the comment characters for the default aliases to apply.
world-rewrite {
#world_nether = "world"
#world_the_end = "world"
}
# Define special group weights for this server.
#
# - Group weights can also be applied directly to group data, using the setweight command.
# - This section allows weights to be set on a per-server basis.
group-weight {
#admin = 10
}
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | FINE TUNING OPTIONS | #
# | | #
# | A number of more niche settings for tweaking and changing behaviour. The section also | #
# | contains toggles for some more specialised features. It is only necessary to make changes to | #
# | these options if you want to fine-tune LuckPerms behaviour. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# +----------------------------------------------------------------------------------------------+ #
# | Server Operator (OP) settings | #
# +----------------------------------------------------------------------------------------------+ #
# Controls whether server operators should exist at all.
#
# - When set to 'false', all players will be de-opped, and the /op and /deop commands will be
# disabled. Note that vanilla features like the spawn-protection require an operator on the
# server to work.
enable-ops = false
# Enables or disables a special permission based system in LuckPerms for controlling OP status.
#
# - If set to true, any user with the permission "luckperms.autoop" will automatically be granted
# server operator status. This permission can be inherited, or set on specific servers/worlds,
# temporarily, etc.
# - Additionally, setting this to true will force the "enable-ops" option above to false. All users
# will be de-opped unless they have the permission node, and the op/deop commands will be
# disabled.
# - It is recommended that you use this option instead of assigning a single '*' permission.
# - However, on Fabric this setting can be used as a "pseudo" root wildcard, as many mods support
# the operator system over permissions.
auto-op = false
# +----------------------------------------------------------------------------------------------+ #
# | Miscellaneous (and rarely used) settings | #
# +----------------------------------------------------------------------------------------------+ #
# If LuckPerms should produce extra logging output when it handles logins.
#
# - Useful if you're having issues with UUID forwarding or data not being loaded.
debug-logins = false
# If LuckPerms should allow usernames with non alphanumeric characters.
#
# - Note that due to the design of the storage implementation, usernames must still be 16 characters
# or less.
allow-invalid-usernames = false
# If LuckPerms should not require users to confirm bulkupdate operations.
#
# - When set to true, operations will be executed immediately.
# - This is not recommended, as bulkupdate has the potential to irreversibly delete large amounts of
# data, and is not designed to be executed automatically.
# - If automation is needed, users should prefer using the LuckPerms API.
skip-bulkupdate-confirmation = false
# If LuckPerms should prevent bulkupdate operations.
#
# - When set to true, bulkupdate operations (the /lp bulkupdate command) will not work.
# - When set to false, bulkupdate operations will be allowed via the console.
disable-bulkupdate = false
# If LuckPerms should allow a users primary group to be removed with the 'parent remove' command.
#
# - When this happens, the plugin will set their primary group back to default.
prevent-primary-group-removal = false
# If LuckPerms should update the list of commands sent to the client when permissions are changed.
update-client-command-list = true
# If LuckPerms should attempt to resolve Vanilla command target selectors for LP commands.
# See here for more info: https://minecraft.wiki/w/Target_selectors
resolve-command-selectors = false

View file

@ -0,0 +1,18 @@
[sodiumdynamiclights]
#Lighting mode
#Allowed Values: OFF, SLOW, FAST, REALTIME
mode = "REALTIME"
#Enable entities light source.
entities = true
#Enable first-person player light source.
self = true
#Enable block entities light source.
block_entities = true
#Enables water-sensitive light sources check. This means that water-sensitive items will not light up when submerged in water.
water_sensitive_check = true
#TNT lighting mode. May be off, simple or fancy.
#Allowed Values: OFF, SIMPLE, FANCY
tnt = "SIMPLE"
#Creeper lighting mode. May be off, simple or fancy.
#Allowed Values: OFF, SIMPLE, FANCY
creeper = "SIMPLE"

View file

@ -16,25 +16,25 @@ hash = "d74b83108721db58245315757f961020c368b1ed8af190bc2ea0daaf5edbc29c"
file = "config/simplemenu/icon/icon_32x32.png" file = "config/simplemenu/icon/icon_32x32.png"
hash = "02b1fb49ebba634b8dda7f893eabbe563ef59e602fc9827e5b24a895f34be24f" hash = "02b1fb49ebba634b8dda7f893eabbe563ef59e602fc9827e5b24a895f34be24f"
[[files]]
file = "config/starterkit/kits/Default.txt"
hash = "f525b169fc19bda6566e49af62c485486da81a925ea68d755624a312d00a3ce4"
[[files]] [[files]]
file = "config/travelersbackpack.json5" file = "config/travelersbackpack.json5"
hash = "b56cd6b71b06008c9a3694542df24bcc6e7098822a804838f63036b46bccfd84" hash = "b56cd6b71b06008c9a3694542df24bcc6e7098822a804838f63036b46bccfd84"
[[files]] [[files]]
file = "config/yosbr/config/betterf3.json" file = "config/yosbr/config/betterf3.toml"
hash = "8254cc98fc6b737bac12f0e368d8918169fb1c2cf6116961cff1bc7d465ee316" hash = "f587848faedb25589aedc81e39ff8e14e905d32921366f7b12b1eae0794df53d"
[[files]] [[files]]
file = "config/yosbr/config/immersive_mc-client.json" file = "config/yosbr/config/immersive_mc-client.json"
hash = "2dfb0feedfff93889c44dba4fe0626de69dc882e569de20af435e99bdc26b436" hash = "2dfb0feedfff93889c44dba4fe0626de69dc882e569de20af435e99bdc26b436"
[[files]] [[files]]
file = "config/yosbr/config/luckperms/luckperms.conf" file = "config/yosbr/config/sodiumdynamiclights-client.toml"
hash = "1e324a30c0efe883cc65f2bb3bae1b02c01d7156533c43ff820c232a2a067e15" hash = "19820dea305ab45ce3afb13fc610ce9c941604e27a0de4d750d0048c148c8e7c"
[[files]]
file = "config/yosbr/config/starterkit/kits/Kickstart.txt"
hash = "f525b169fc19bda6566e49af62c485486da81a925ea68d755624a312d00a3ce4"
[[files]] [[files]]
file = "config/yosbr/config/vivecraft-client-config.json" file = "config/yosbr/config/vivecraft-client-config.json"
@ -258,11 +258,36 @@ file = "mods/mekanism.pw.toml"
hash = "63b9bf851e2d382a38af084669bc8c015e883c6c8cfcbd81328d3a03b9ef14cf" hash = "63b9bf851e2d382a38af084669bc8c015e883c6c8cfcbd81328d3a03b9ef14cf"
metafile = true metafile = true
[[files]]
file = "mods/mes-moogs-end-structures.pw.toml"
hash = "689cbd54da281bb4c00372a79ba01319146f3a7b4bc2687c7088285b31c9e2fa"
metafile = true
[[files]]
file = "mods/mmv-moogs-missing-villages.pw.toml"
hash = "62f00e450a195a97555b6c795b1613de3105e36c7401d4d5a0b3a29f963666b4"
metafile = true
[[files]]
file = "mods/mns-moogs-nether-structures.pw.toml"
hash = "9ce4109028c2a3b711d9c5ba56ba4fdf33ad10fe153fb5f1f3f66fcdc445042e"
metafile = true
[[files]]
file = "mods/moogs-voyager-structures.pw.toml"
hash = "d5fb2d5adb0464c82c73cb5d57f959e9d00fba8c3e7f941acb29e2af2b60671d"
metafile = true
[[files]] [[files]]
file = "mods/morejs.pw.toml" file = "mods/morejs.pw.toml"
hash = "01b7385901301a4e71c6aacfd944bdab25480b2e9a63f68b1154e10ae2078e25" hash = "01b7385901301a4e71c6aacfd944bdab25480b2e9a63f68b1154e10ae2078e25"
metafile = true metafile = true
[[files]]
file = "mods/mss-moogs-soaring-structures.pw.toml"
hash = "9036cfad7c6297f1ed7b8b25d6c995fb5e6f4c8c41ce84239dd4056a86dc8e6d"
metafile = true
[[files]] [[files]]
file = "mods/no-chat-reports.pw.toml" file = "mods/no-chat-reports.pw.toml"
hash = "5da18814472be5dc93a21886983646da3a7236413800075ac75229be82d114fa" hash = "5da18814472be5dc93a21886983646da3a7236413800075ac75229be82d114fa"

View file

@ -0,0 +1,13 @@
name = "MES - Moog's End Structures"
filename = "mes-1.3.5-1.21.jar"
side = "server"
[download]
url = "https://cdn.modrinth.com/data/r4PuRGfV/versions/JibtQYn5/mes-1.3.5-1.21.jar"
hash-format = "sha512"
hash = "831d9e5c18f749474a06cf63d881bdbfb000e7f3829d427ab4f9d8144c7077e5da0e5a3e15a0e724a741027e23f2e3a6a26f47ee63c98052cc125d890bc8b8f9"
[update]
[update.modrinth]
mod-id = "r4PuRGfV"
version = "JibtQYn5"

View file

@ -0,0 +1,13 @@
name = "MMV - Moog's Missing Villages"
filename = "mmv-1.0.0-1.21.jar"
side = "server"
[download]
url = "https://cdn.modrinth.com/data/spZb29SD/versions/heFnIkWf/mmv-1.0.0-1.21.jar"
hash-format = "sha512"
hash = "53078c92682709c45c7d9f731036b842fc3ca34e1c70181dcf56d5f30a3c81aa65152dae0b048130d792b1aca35a02f1429d244b577372125ee23c1cd04dde50"
[update]
[update.modrinth]
mod-id = "spZb29SD"
version = "heFnIkWf"

View file

@ -0,0 +1,13 @@
name = "MNS - Moog's Nether Structures"
filename = "mns-1.0.8-1.21.jar"
side = "server"
[download]
url = "https://cdn.modrinth.com/data/nGUXvjTa/versions/yvdm0ME6/mns-1.0.8-1.21.jar"
hash-format = "sha512"
hash = "140f278fb336b2b300c03a60c9f77e8db29be8b7d06e7cd88443b73ea110a8059d1172c72e1b1758741b7688f50c071f2c33b132ff112ee5c90095ac90fc51c8"
[update]
[update.modrinth]
mod-id = "nGUXvjTa"
version = "yvdm0ME6"

View file

@ -0,0 +1,13 @@
name = "MVS - Moog's Voyager Structures"
filename = "mvs-4.2.8-1.21.jar"
side = "server"
[download]
url = "https://cdn.modrinth.com/data/OQAgZMH1/versions/hPJGtGfd/mvs-4.2.8-1.21.jar"
hash-format = "sha512"
hash = "e755c2b7e0638cc3ca1ded43a4bf427b68a5430f6b998a43afaa04089248b4b7ce9e550f337b4e41afa8ae84e3439ad671f7e5bead581e046b7f8e23bbcc9529"
[update]
[update.modrinth]
mod-id = "OQAgZMH1"
version = "hPJGtGfd"

View file

@ -0,0 +1,13 @@
name = "MSS - Moog's Soaring Structures"
filename = "mss-1.2.8-1.21.jar"
side = "server"
[download]
url = "https://cdn.modrinth.com/data/RJCLIx7k/versions/rQ6bUOhA/mss-1.2.8-1.21.jar"
hash-format = "sha512"
hash = "7f0a143ded3d3210e212978e78dbd109073d605a1fa78f21a3effecdb85929c318dd8f264ecf23a83c203429546d1e36df9319896b13d12a0a3f29032ecf2909"
[update]
[update.modrinth]
mod-id = "RJCLIx7k"
version = "rQ6bUOhA"

View file

@ -6,7 +6,7 @@ pack-format = "packwiz:1.1.0"
[index] [index]
file = "index.toml" file = "index.toml"
hash-format = "sha256" hash-format = "sha256"
hash = "719478fb3be145fce890655200c6910a04b53573c40f667a9ef2d8695f9c7332" hash = "1395c9f363526bc28a623760d3cdb5edb261cecd68330d29e80f85d5843ca0bc"
[versions] [versions]
minecraft = "1.21.1" minecraft = "1.21.1"