BaseModpack

This commit is contained in:
merith-tk 2024-11-05 14:52:30 -08:00 committed by Merith-TK
commit f582e41432
67 changed files with 2099 additions and 0 deletions

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name: Build Modpack
on:
pull_request:
push:
branches:
- main # Change this to your preferred branch
tags-ignore:
- 'v*'
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v2
- name: Set up JDK
uses: actions/setup-java@v2
with:
distribution: 'temurin'
java-version: '16' # Change to '8' for Java 8
- name: Install 7z
run: |
sudo apt-get update
sudo apt-get install -y p7zip-full
- name: Install Go
uses: actions/setup-go@v2
with:
go-version: '1.23'
- name: Update Packwiz
run: make update-packwiz
- name: Make Modpack
run: make preClean multimc curseforge modrinth postClean

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name: Release Modpack
on:
push:
tags:
- 'v*'
jobs:
build:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v2
- name: Set up JDK
uses: actions/setup-java@v2
with:
distribution: 'temurin'
java-version: '16' # Change to '8' for Java 8
- name: Install 7z
run: |
sudo apt-get update
sudo apt-get install -y p7zip-full
- name: Install Go
uses: actions/setup-go@v2
with:
go-version: '1.23'
- name: Update Packwiz
run: make update-packwiz
- name: Make Modpack
run: make preClean multimc curseforge modrinth postClean
- name: Make Modlist
run: make release-file
- name: Create Release
uses: ncipollo/release-action@v1
with:
artifacts: ".build/*"
allowUpdates: true
bodyFile: ".build/CHANGELOG.md"

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## Prevent Vanillia Minecraft folders from being tracked
.minecraft/coremods
.minecraft/logs
.minecraft/resourcepacks
.minecraft/saves
.minecraft/screenshots
.minecraft/server-resource-packs
.minecraft/texturepacks
.minecraft/realms_persistence.json
## Ignore Modpack Updater Script loose files
.build
.run
.server
.technic
*.zip
*.mrpack
## Add your modded folders/files to ignore here
.minecraft/packwiz-installer.jar
.minecraft/packwiz.json

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FROM gitpod/workspace-go
RUN sudo apt-get -q update && \
sudo apt install p7zip-full make && \
sudo apt install -yq openjdk-17-jdk
RUN sudo update-java-alternatives --set java-1.17.0-openjdk-amd64

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image:
file: .gitpod.Dockerfile
tasks:
- command: make update-packwiz

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{
// Whether a custom window title should be set. Uses the value set in 'customWindowTitle'.
"setCustomWindowTitle": true,
// The custom window title that's used when 'setCustomWindowTitle' is enabled.
"customWindowTitle": "Dough",
// If a custom window icon should be set. Two files are needed. Both in PNG format. One a 16 pixel square called 'icon_16x16.png', and one a 32 pixel square called 'icon_32x32.png'. Located in './config/simplemenu/icon'.
"setCustomWindowIcon": true,
// If a custom main menu logo should be rendered. This will replace the 'Minecraft' text. A 'logo.png' file is needed. Located in './config/simplemenu/logo'. By default the image dimensions are 1024x256. To remove it completely, use an empty .png file.
"replaceMainMenuLogo": false,
// If a custom main menu 'edition' logo should be rendered. This will replace the 'Java Edition' text. An 'edition.png' file is needed. Located in './config/simplemenu/logo'. By default the image dimensions are 512x64. To remove it completely, use an empty .png file.
"replaceMainMenuEditionLogo": false,
// If a custom background should be rendered. A 'background.png' file is needed. Located in './config/simplemenu/background/'.
"setCustomBackground": false,
// If the Minecraft Realms button should be hidden from the main menu. Enabled by default, since modded Minecraft is incompatible with it.
"hideMinecraftRealmsButton": true,
// Whether the Minecraft Realms button should be replaced by a serverhosting promo button.
"enableServerPromoButton": false,
// The default server promo button text.
"serverPromoButtonTextDefault": "Need a Server?",
// The server promo button text shown when hovering it.
"serverPromoButtonTextOnHover": "Use code PROMO for 25% off",
// The URL that's being navigated to when clicking the server promo button.
"serverPromoButtonClickURL": "https://localhost/exampleurl",
// Whether the splash text should be hidden on the main menu.
"hideSplashText": true,
// Whether experimental/beta mod loader text should be removed from the main menu.
"removeExperimentalModLoaderText": true,
// Whether the text in the bottom left should be removed from the main menu.
"removeTextBottomLeft": true
}

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{
"modules_left": [
{
"name": "minecraft",
"name_color": 10506797,
"value_color": 43520,
"enabled": true,
"lines": {
"minecraft": true
}
},
{
"name": "fps",
"color_high": 5635925,
"color_med": 16777045,
"color_low": 16733525,
"enabled": true,
"lines": {
"fps": true
}
},
{
"name": "empty",
"enabled": true,
"lines": {
"nothing": true
}
},
{
"name": "coords",
"name_color": 16733525,
"color_x": 16733525,
"color_y": 5635925,
"color_z": 5636095,
"enabled": true,
"lines": {
"player_coords": true,
"block_coords": false,
"chunk_relative_coords": false,
"chunk_coords": false
}
},
{
"name": "location",
"name_color": 43520,
"value_color": 5636095,
"enabled": true,
"lines": {
"dimension": true,
"facing": false,
"rotation": false,
"light": true,
"light_server": true,
"highest_block": false,
"highest_block_server": false,
"biome": true,
"local_difficulty": false,
"days_played": true
}
},
{
"name": "empty",
"enabled": true,
"lines": {
"nothing": true
}
},
{
"name": "graphics",
"name_color": 16755200,
"value_color": 5636095,
"enabled": true,
"lines": {
"render_distance": true,
"graphics": true,
"clouds": true,
"biome_blend_radius": true,
"shader": true
}
},
{
"name": "server",
"name_color": 11184810,
"value_color": 16777045,
"enabled": true,
"lines": {
"server_tick": true,
"packets_sent": true,
"packets_received": true
}
}
],
"modules_right": [
{
"name": "system",
"name_color": 16755200,
"value_color": 5636095,
"enabled": true,
"lines": {
"java_version": true,
"memory_usage": true,
"allocated_memory": true,
"cpu": true,
"display": true,
"gpu": true,
"opengl_version": true,
"gpu_driver": true
}
},
{
"name": "miscright",
"name_color": 16645526,
"value_color": 5636095,
"enabled": false,
"lines": {
"misc_right": true
}
},
{
"name": "empty",
"enabled": true,
"lines": {
"nothing": true
}
},
{
"name": "target",
"name_color": 43775,
"value_color": 16777045,
"enabled": true,
"lines": {
"targeted_block": true,
"id_block": true,
"block_states": true,
"block_tags": true,
"blank": true,
"targeted_fluid": true,
"id_fluid": true,
"fluid_states": true,
"fluid_tags": true,
"blank2": true,
"targeted_entity": true
}
}
],
"general": {
"disable_mod": false,
"space_modules": false,
"shadow_text": true,
"animations": true,
"animationSpeed": 1.0,
"fontScale": 1.0,
"background_color": 1867534416
}
}

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####################################################################################################
# +----------------------------------------------------------------------------------------------+ #
# | __ __ ___ __ __ | #
# | | | | / ` |__/ |__) |__ |__) |\/| /__` | #
# | |___ \__/ \__, | \ | |___ | \ | | .__/ | #
# | | #
# | https://luckperms.net | #
# | | #
# | WIKI: https://luckperms.net/wiki | #
# | DISCORD: https://discord.gg/luckperms | #
# | BUG REPORTS: https://github.com/LuckPerms/LuckPerms/issues | #
# | | #
# | Each option in this file is documented and explained here: | #
# | ==> https://luckperms.net/wiki/Configuration | #
# | | #
# | New options are not added to this file automatically. Default values are used if an | #
# | option cannot be found. The latest config versions can be obtained at the link above. | #
# +----------------------------------------------------------------------------------------------+ #
####################################################################################################
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | ESSENTIAL SETTINGS | #
# | | #
# | Important settings that control how LuckPerms functions. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# The name of the server, used for server specific permissions.
#
# - When set to "global" this setting is effectively ignored.
# - In all other cases, the value here is added to all players in a "server" context.
# - See: https://luckperms.net/wiki/Context
server = "global"
# If the servers own UUID cache/lookup facility should be used when there is no record for a player
# already in LuckPerms.
#
# - When this is set to 'false', commands using a player's username will not work unless the player
# has joined since LuckPerms was first installed.
# - To get around this, you can use a player's uuid directly in the command, or enable this option.
# - When this is set to 'true', the server facility is used. This may use a number of methods,
# including checking the servers local cache, or making a request to the Mojang API.
use-server-uuid-cache = false
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | STORAGE SETTINGS | #
# | | #
# | Controls which storage method LuckPerms will use to store data. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# How the plugin should store data
#
# - The various options are explained in more detail on the wiki:
# https://luckperms.net/wiki/Storage-types
#
# - Possible options:
#
# | Remote databases - require connection information to be configured below
# |=> MySQL
# |=> MariaDB (preferred over MySQL)
# |=> PostgreSQL
# |=> MongoDB
#
# | Flatfile/local database - don't require any extra configuration
# |=> H2 (preferred over SQLite)
# |=> SQLite
#
# | Readable & editable text files - don't require any extra configuration
# |=> YAML (.yml files)
# |=> JSON (.json files)
# |=> HOCON (.conf files)
# |=> TOML (.toml files)
# |
# | By default, user, group and track data is separated into different files. Data can be combined
# | and all stored in the same file by switching to a combined storage variant.
# | Just add '-combined' to the end of the storage-method, e.g. 'yaml-combined'
#
# - A H2 database is the default option.
# - If you want to edit data manually in "traditional" storage files, we suggest using YAML.
storage-method = "yaml"
# The following block defines the settings for remote database storage methods.
#
# - You don't need to touch any of the settings here if you're using a local storage method!
# - The connection detail options are shared between all remote storage types.
data {
# Define the address and port for the database.
# - The standard DB engine port is used by default
# (MySQL = 3306, PostgreSQL = 5432, MongoDB = 27017)
# - Specify as "host:port" if differs
address = "localhost"
# The name of the database to store LuckPerms data in.
# - This must be created already. Don't worry about this setting if you're using MongoDB.
database = "minecraft"
# Credentials for the database.
username = "root"
password = ""
# These settings apply to the MySQL connection pool.
# - The default values will be suitable for the majority of users.
# - Do not change these settings unless you know what you're doing!
pool-settings {
# Sets the maximum size of the MySQL connection pool.
# - Basically this value will determine the maximum number of actual
# connections to the database backend.
# - More information about determining the size of connection pools can be found here:
# https://github.com/brettwooldridge/HikariCP/wiki/About-Pool-Sizing
maximum-pool-size = 10
# Sets the minimum number of idle connections that the pool will try to maintain.
# - For maximum performance and responsiveness to spike demands, it is recommended to not set
# this value and instead allow the pool to act as a fixed size connection pool.
# (set this value to the same as 'maximum-pool-size')
minimum-idle = 10
# This setting controls the maximum lifetime of a connection in the pool in milliseconds.
# - The value should be at least 30 seconds less than any database or infrastructure imposed
# connection time limit.
maximum-lifetime = 1800000 # 30 minutes
# This setting controls how frequently the pool will 'ping' a connection in order to prevent it
# from being timed out by the database or network infrastructure, measured in milliseconds.
# - The value should be less than maximum-lifetime and greater than 30000 (30 seconds).
# - Setting the value to zero will disable the keepalive functionality.
keepalive-time = 0
# This setting controls the maximum number of milliseconds that the plugin will wait for a
# connection from the pool, before timing out.
connection-timeout = 5000 # 5 seconds
# This setting allows you to define extra properties for connections.
#
# By default, the following options are set to enable utf8 encoding. (you may need to remove
# these if you are using PostgreSQL)
# useUnicode = true
# characterEncoding = "utf8"
#
# You can also use this section to disable SSL connections, by uncommenting the 'useSSL' and
# 'verifyServerCertificate' options below.
properties {
useUnicode = true
characterEncoding = "utf8"
#useSSL: false
#verifyServerCertificate: false
}
}
# The prefix for all LuckPerms SQL tables.
#
# - This only applies for remote SQL storage types (MySQL, MariaDB, etc).
# - Change this if you want to use different tables for different servers.
table-prefix = "luckperms_"
# The prefix to use for all LuckPerms MongoDB collections.
#
# - This only applies for the MongoDB storage type.
# - Change this if you want to use different collections for different servers. The default is no
# prefix.
mongodb-collection-prefix = ""
# The connection string URI to use to connect to the MongoDB instance.
#
# - When configured, this setting will override anything defined in the address, database,
# username or password fields above.
# - If you have a connection string that starts with 'mongodb://' or 'mongodb+srv://', enter it
# below.
# - For more information, please see https://docs.mongodb.com/manual/reference/connection-string/
mongodb-connection-uri = ""
}
# Define settings for a "split" storage setup.
#
# - This allows you to define a storage method for each type of data.
# - The connection options above still have to be correct for each type here.
split-storage {
# Don't touch this if you don't want to use split storage!
enabled = false
methods {
# These options don't need to be modified if split storage isn't enabled.
user = "h2"
group = "h2"
track = "h2"
uuid = "h2"
log = "h2"
}
}
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | UPDATE PROPAGATION & MESSAGING SERVICE | #
# | | #
# | Controls the ways in which LuckPerms will sync data & notify other servers of changes. | #
# | These options are documented on greater detail on the wiki under "Instant Updates". | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# This option controls how frequently LuckPerms will perform a sync task.
#
# - A sync task will refresh all data from the storage, and ensure that the most up-to-date data is
# being used by the plugin.
# - This is disabled by default, as most users will not need it. However, if you're using a remote
# storage type without a messaging service setup, you may wish to set this to something like 3.
# - Set to -1 to disable the task completely.
sync-minutes = -1
# If the file watcher should be enabled.
#
# - When using a file-based storage type, LuckPerms can monitor the data files for changes, and
# automatically update when changes are detected.
# - If you don't want this feature to be active, set this option to false.
watch-files = true
# Define which messaging service should be used by the plugin.
#
# - If enabled and configured, LuckPerms will use the messaging service to inform other connected
# servers of changes.
# - Use the command "/lp networksync" to manually push changes.
# - Data is NOT stored using this service. It is only used as a messaging platform.
#
# - If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need
# for LuckPerms to poll the database for changes.
#
# - Possible options:
# => sql Uses the SQL database to form a queue system for communication. Will only work when
# 'storage-method' is set to MySQL or MariaDB. This is chosen by default if the
# option is set to 'auto' and SQL storage is in use. Set to 'notsql' to disable this.
# => pluginmsg Uses the plugin messaging channels to communicate with the proxy.
# LuckPerms must be installed on your proxy & all connected servers backend servers.
# Won't work if you have more than one proxy.
# => redis Uses Redis pub-sub to push changes. Your server connection info must be configured
# below.
# => rabbitmq Uses RabbitMQ pub-sub to push changes. Your server connection info must be
# configured below.
# => nats Uses Nats pub-sub to push changes. Your server connection info must be
# configured below.
# => custom Uses a messaging service provided using the LuckPerms API.
# => auto Attempts to automatically setup a messaging service using redis or sql.
messaging-service = "auto"
# If LuckPerms should automatically push updates after a change has been made with a command.
auto-push-updates = true
# If LuckPerms should push logging entries to connected servers via the messaging service.
push-log-entries = true
# If LuckPerms should broadcast received logging entries to players on this platform.
#
# - If you have LuckPerms installed on your backend servers as well as a BungeeCord proxy, you
# should set this option to false on either your backends or your proxies, to avoid players being
# messaged twice about log entries.
broadcast-received-log-entries = true
# Settings for Redis.
# Port 6379 is used by default; set address to "host:port" if differs
# Multiple Redis nodes can be specified in the same format as a string list under the name "addresses".
redis {
enabled = false
address = "localhost"
username = ""
password = ""
}
# Settings for nats.
# Port 4222 is used by default; set address to "host:port" if differs
nats {
enabled = false
address = "localhost"
username = ""
password = ""
}
# Settings for RabbitMQ.
# Port 5672 is used by default; set address to "host:port" if differs
rabbitmq {
enabled = false
address = "localhost"
vhost = "/"
username = "guest"
password = "guest"
}
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | CUSTOMIZATION SETTINGS | #
# | | #
# | Settings that allow admins to customize the way LuckPerms operates. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# Controls how temporary permissions/parents/meta should be accumulated.
#
# - The default behaviour is "deny".
# - This behaviour can also be specified when the command is executed. See the command usage
# documentation for more info.
#
# - Possible options:
# => accumulate durations will be added to the existing expiry time
# => replace durations will be replaced if the new duration is later than the current
# expiration
# => deny the command will just fail if you try to add another node with the same expiry
temporary-add-behaviour = "deny"
# Controls how LuckPerms will determine a users "primary" group.
#
# - The meaning and influence of "primary groups" are explained in detail on the wiki.
# - The preferred approach is to let LuckPerms automatically determine a users primary group
# based on the relative weight of their parent groups.
#
# - Possible options:
# => stored use the value stored against the users record in the file/database
# => parents-by-weight just use the users most highly weighted parent
# => all-parents-by-weight same as above, but calculates based upon all parents inherited from
# both directly and indirectly
primary-group-calculation = "parents-by-weight"
# If the plugin should check for "extra" permissions with users run LP commands.
#
# - These extra permissions allow finer control over what users can do with each command, and who
# they have access to edit.
# - The nature of the checks are documented on the wiki under "Argument based command permissions".
# - Argument based permissions are *not* static, unlike the 'base' permissions, and will depend upon
# the arguments given within the command.
argument-based-command-permissions = false
# If the plugin should check whether senders are a member of a given group before they're able to
# edit the groups data or add/remove other users to/from it.
# Note: these limitations do not apply to the web editor!
require-sender-group-membership-to-modify = false
# If the plugin should send log notifications to users whenever permissions are modified.
#
# - Notifications are only sent to those with the appropriate permission to receive them
# - They can also be temporarily enabled/disabled on a per-user basis using
# '/lp log notify <on|off>'
log-notify = true
# Defines a list of log entries which should not be sent as notifications to users.
#
# - Each entry in the list is a RegEx expression which is matched against the log entry description.
log-notify-filtered-descriptions = [
# "parent add example"
]
# If LuckPerms should automatically install translation bundles and periodically update them.
auto-install-translations = true
# Defines the options for prefix and suffix stacking.
#
# - The feature allows you to display multiple prefixes or suffixes alongside a players username in
# chat.
# - It is explained and documented in more detail on the wiki under "Prefix & Suffix Stacking".
#
# - The options are divided into separate sections for prefixes and suffixes.
# - The 'duplicates' setting refers to how duplicate elements are handled. Can be 'retain-all',
# 'first-only' or 'last-only'.
# - The value of 'start-spacer' is included at the start of the resultant prefix/suffix.
# - The value of 'end-spacer' is included at the end of the resultant prefix/suffix.
# - The value of 'middle-spacer' is included between each element in the resultant prefix/suffix.
#
# - Possible format options:
# => highest Selects the value with the highest weight, from all values
# held by or inherited by the player.
#
# => lowest Same as above, except takes the one with the lowest weight.
#
# => highest_own Selects the value with the highest weight, but will not
# accept any inherited values.
#
# => lowest_own Same as above, except takes the value with the lowest weight.
#
# => highest_inherited Selects the value with the highest weight, but will only
# accept inherited values.
#
# => lowest_inherited Same as above, except takes the value with the lowest weight.
#
# => highest_on_track_<track> Selects the value with the highest weight, but only if the
# value was inherited from a group on the given track.
#
# => lowest_on_track_<track> Same as above, except takes the value with the lowest weight.
#
# => highest_not_on_track_<track> Selects the value with the highest weight, but only if the
# value was inherited from a group not on the given track.
#
# => lowest_not_on_track_<track> Same as above, except takes the value with the lowest weight.
#
# => highest_from_group_<group> Selects the value with the highest weight, but only if the
# value was inherited from the given group.
#
# => lowest_from_group_<group> Same as above, except takes the value with the lowest weight.
#
# => highest_not_from_group_<group> Selects the value with the highest weight, but only if the
# value was not inherited from the given group.
#
# => lowest_not_from_group_<group> Same as above, except takes the value with the lowest weight.
meta-formatting {
prefix {
format = [
"highest"
]
duplicates = "first-only"
start-spacer = ""
middle-spacer = " "
end-spacer = ""
}
suffix {
format = [
"highest"
]
duplicates = "first-only"
start-spacer = ""
middle-spacer = " "
end-spacer = ""
}
}
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | PERMISSION CALCULATION AND INHERITANCE | #
# | | #
# | Modify the way permission checks, meta lookups and inheritance resolutions are handled. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# The algorithm LuckPerms should use when traversing the "inheritance tree".
#
# - Possible options:
# => breadth-first See: https://en.wikipedia.org/wiki/Breadth-first_search
# => depth-first-pre-order See: https://en.wikipedia.org/wiki/Depth-first_search
# => depth-first-post-order See: https://en.wikipedia.org/wiki/Depth-first_search
inheritance-traversal-algorithm = "depth-first-pre-order"
# If a final sort according to "inheritance rules" should be performed after the traversal algorithm
# has resolved the inheritance tree.
#
# "Inheritance rules" refers to things such as group weightings, primary group status, and the
# natural contextual ordering of the group nodes.
#
# Setting this to 'true' will allow for the inheritance rules to take priority over the structure of
# the inheritance tree.
#
# Effectively when this setting is 'true': the tree is flattened, and rules applied afterwards,
# and when this setting is 'false':, the rules are just applied during each step of the traversal.
post-traversal-inheritance-sort = false
# Defines the mode used to determine whether a set of contexts are satisfied.
#
# - Possible options:
# => at-least-one-value-per-key Set A will be satisfied by another set B, if at least one of the
# key-value entries per key in A are also in B.
# => all-values-per-key Set A will be satisfied by another set B, if all key-value
# entries in A are also in B.
context-satisfy-mode = "at-least-one-value-per-key"
# LuckPerms has a number of built-in contexts. These can be disabled by adding the context key to
# the list below.
disabled-contexts = [
# "world"
]
# +----------------------------------------------------------------------------------------------+ #
# | Permission resolution settings | #
# +----------------------------------------------------------------------------------------------+ #
# If users on this server should have their global permissions applied.
# When set to false, only server specific permissions will apply for users on this server
include-global = true
# If users on this server should have their global world permissions applied.
# When set to false, only world specific permissions will apply for users on this server
include-global-world = true
# If users on this server should have global (non-server specific) groups applied
apply-global-groups = true
# If users on this server should have global (non-world specific) groups applied
apply-global-world-groups = true
# +----------------------------------------------------------------------------------------------+ #
# | Meta lookup settings | #
# +----------------------------------------------------------------------------------------------+ #
# Defines how meta values should be selected.
#
# - Possible options:
# => inheritance Selects the meta value that was inherited first
# => highest-number Selects the highest numerical meta value
# => lowest-number Selects the lowest numerical meta value
meta-value-selection-default = "inheritance"
# Defines how meta values should be selected per key.
meta-value-selection {
#max-homes = "highest-number"
}
# +----------------------------------------------------------------------------------------------+ #
# | Inheritance settings | #
# +----------------------------------------------------------------------------------------------+ #
# If the plugin should apply wildcard permissions.
#
# - If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered
# permissions matching the wildcard.
apply-wildcards = true
# If LuckPerms should resolve and apply permissions according to the Sponge style implicit wildcard
# inheritance system.
#
# - That being: If a user has been granted "example", then the player should have also be
# automatically granted "example.function", "example.another", "example.deeper.nesting",
# and so on.
apply-sponge-implicit-wildcards = true
# If the plugin should parse regex permissions.
#
# - If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the
# node, and resolve & apply all registered permissions matching the regex.
apply-regex = true
# If the plugin should complete and apply shorthand permissions.
#
# - If set to true, LuckPerms will detect and expand shorthand node patterns.
apply-shorthand = true
# If the owner of an integrated server should bypass permission checks.
#
# - This setting only applies when LuckPerms is active on a single-player world.
# - The owner of an integrated server is the player whose client instance is running the server.
integrated-server-owner-bypasses-checks = true
# +----------------------------------------------------------------------------------------------+ #
# | Extra settings | #
# +----------------------------------------------------------------------------------------------+ #
# A list of context calculators which will be skipped when calculating contexts.
#
# - You can disable context calculators by either:
# => specifying the Java class name used by the calculator (e.g. com.example.ExampleCalculator)
# => specifying a sub-section of the Java package used by the calculator (e.g. com.example)
disabled-context-calculators = []
# Allows you to set "aliases" for the worlds sent forward for context calculation.
#
# - These aliases are provided in addition to the real world name. Applied recursively.
# - Remove the comment characters for the default aliases to apply.
world-rewrite {
#world_nether = "world"
#world_the_end = "world"
}
# Define special group weights for this server.
#
# - Group weights can also be applied directly to group data, using the setweight command.
# - This section allows weights to be set on a per-server basis.
group-weight {
#admin = 10
}
# +----------------------------------------------------------------------------------------------+ #
# | | #
# | FINE TUNING OPTIONS | #
# | | #
# | A number of more niche settings for tweaking and changing behaviour. The section also | #
# | contains toggles for some more specialised features. It is only necessary to make changes to | #
# | these options if you want to fine-tune LuckPerms behaviour. | #
# | | #
# +----------------------------------------------------------------------------------------------+ #
# +----------------------------------------------------------------------------------------------+ #
# | Server Operator (OP) settings | #
# +----------------------------------------------------------------------------------------------+ #
# Controls whether server operators should exist at all.
#
# - When set to 'false', all players will be de-opped, and the /op and /deop commands will be
# disabled. Note that vanilla features like the spawn-protection require an operator on the
# server to work.
enable-ops = false
# Enables or disables a special permission based system in LuckPerms for controlling OP status.
#
# - If set to true, any user with the permission "luckperms.autoop" will automatically be granted
# server operator status. This permission can be inherited, or set on specific servers/worlds,
# temporarily, etc.
# - Additionally, setting this to true will force the "enable-ops" option above to false. All users
# will be de-opped unless they have the permission node, and the op/deop commands will be
# disabled.
# - It is recommended that you use this option instead of assigning a single '*' permission.
# - However, on Fabric this setting can be used as a "pseudo" root wildcard, as many mods support
# the operator system over permissions.
auto-op = false
# +----------------------------------------------------------------------------------------------+ #
# | Miscellaneous (and rarely used) settings | #
# +----------------------------------------------------------------------------------------------+ #
# If LuckPerms should produce extra logging output when it handles logins.
#
# - Useful if you're having issues with UUID forwarding or data not being loaded.
debug-logins = false
# If LuckPerms should allow usernames with non alphanumeric characters.
#
# - Note that due to the design of the storage implementation, usernames must still be 16 characters
# or less.
allow-invalid-usernames = false
# If LuckPerms should not require users to confirm bulkupdate operations.
#
# - When set to true, operations will be executed immediately.
# - This is not recommended, as bulkupdate has the potential to irreversibly delete large amounts of
# data, and is not designed to be executed automatically.
# - If automation is needed, users should prefer using the LuckPerms API.
skip-bulkupdate-confirmation = false
# If LuckPerms should prevent bulkupdate operations.
#
# - When set to true, bulkupdate operations (the /lp bulkupdate command) will not work.
# - When set to false, bulkupdate operations will be allowed via the console.
disable-bulkupdate = false
# If LuckPerms should allow a users primary group to be removed with the 'parent remove' command.
#
# - When this happens, the plugin will set their primary group back to default.
prevent-primary-group-removal = false
# If LuckPerms should update the list of commands sent to the client when permissions are changed.
update-client-command-list = true
# If LuckPerms should attempt to resolve Vanilla command target selectors for LP commands.
# See here for more info: https://minecraft.wiki/w/Target_selectors
resolve-command-selectors = false

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{
"sorting": "ascending",
"count_libraries": true,
"compact_list": false,
"count_children": true,
"mods_button_style": "classic",
"game_menu_button_style": "replace",
"count_hidden_mods": false,
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"hide_mod_links": false,
"show_libraries": false,
"hide_mod_license": false,
"hide_badges": false,
"hide_mod_credits": false,
"easter_eggs": true,
"random_java_colors": false,
"translate_names": true,
"translate_descriptions": true,
"update_checker": true,
"button_update_badge": true,
"update_channel": "release",
"quick_configure": true,
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"replace_singleplayer_button": true
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name: admin
permissions:
- bluemap
- lambda
- minecraft

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name: default

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name: luckperms
permissions:
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maxFps:60
enableVsync:true
difficulty:2
graphicsMode:0
ao:2
prioritizeChunkUpdates:0
biomeBlendRadius:2
renderClouds:false
guiScale:2
darkMojangStudiosBackground:true
narrator:0
tutorialStep:none
skipMultiplayerWarning:true
hideMatchedNames:true
joinedFirstServer:true
syncChunkWrites:true
showAutosaveIndicator:true
allowServerListing:true
realmsNotifications:false
soundCategory_master:1.0
soundCategory_music:0.50
soundCategory_record:1.0
soundCategory_weather:0.25
soundCategory_block:1.0
soundCategory_hostile:1.0
soundCategory_neutral:1.0
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enforce-secure-profile=false
motd=&5Vanillia Minecraft

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[update]
[update.modrinth]
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[download]
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[update]
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[update]
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[download]
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[update]
[update.modrinth]
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[update]
[update.modrinth]
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[update]
[update.modrinth]
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[download]
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[update]
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[download]
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[update]
[update.modrinth]
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[download]
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[update]
[update.modrinth]
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[update]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
[update.modrinth]
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[download]
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[update]
[update.modrinth]
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[download]
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[update]
[update.modrinth]
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[download]
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[update]
[update.modrinth]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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View file

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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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[download]
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[update]
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View file

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[download]
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[update]
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View file

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[download]
url = "https://cdn.modrinth.com/data/1eAoo2KR/versions/VtWuZoXP/YetAnotherConfigLib-3.6.2%2B1.21.4-fabric.jar"
hash-format = "sha512"
hash = "50f3996aa4382692bbe569ee26506dacd0f4775d86964b5a5c47451e9514d5bf755b5fc1b75e629fc6391fe33d98598977e15c8880ed0f5785c5511ac3360933"
[update]
[update.modrinth]
mod-id = "1eAoo2KR"
version = "VtWuZoXP"

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name = "Your Options Shall Be Respected (YOSBR)"
filename = "yosbr-0.1.2.jar"
side = "both"
[download]
url = "https://cdn.modrinth.com/data/WwbubTsV/versions/KMOzdYko/yosbr-0.1.2.jar"
hash-format = "sha512"
hash = "254f2225f6446523aa8c8274e83b31e27f3b2afc8fe4f490fb1b169dd518e10c7993acda5db0ab597474ddf9d69506b5e794242fada1e2f89ed7bf9d412a8f78"
[update]
[update.modrinth]
mod-id = "WwbubTsV"
version = "KMOzdYko"

16
.minecraft/pack.toml Normal file
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name = "Dough Template"
author = "Merith.TK"
version = "1.0.1"
pack-format = "packwiz:1.1.0"
[index]
file = "index.toml"
hash-format = "sha256"
hash = "d4513dccb21fb0675ec4de86e3f34b3a5b53f43ef322725c6f5ff391c0be45d2"
[versions]
fabric = "0.16.9"
minecraft = "1.21.4"
[options]
acceptable-game-versions = ["1.21.3", "1.21.4"]

Binary file not shown.

24
LICENSE Normal file
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This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.
In jurisdictions that recognize copyright laws, the author or authors
of this software dedicate any and all copyright interest in the
software to the public domain. We make this dedication for the benefit
of the public at large and to the detriment of our heirs and
successors. We intend this dedication to be an overt act of
relinquishment in perpetuity of all present and future rights to this
software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
For more information, please refer to <https://unlicense.org>

110
Makefile Normal file
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default:
@echo "No Default make command configured"
@echo "Please use either"
@echo " - make multimc"
@echo " - make local multimc"
@echo " - make curseforge"
@echo " - make modrinth"
@echo " - make local technic"
@echo " - make technic"
@echo " - make server"
@echo " - make all"
@echo ""
PACKNAME := $(notdir $(shell pwd))
ICONNAME := $(shell echo $(PACKNAME) | sed 's/[^a-zA-Z0-9]/_/g')
build: refresh
@mkdir -p .build
@echo "PACKNAME: ${PACKNAME}"
@echo "ICONNAME: ${ICONNAME}"
@echo "PACKURL: $(shell pw detect)"
curseforge: build
@echo "Making Curseforge pack"
packwiz curseforge export --pack-file .minecraft/pack.toml
mv ./*.zip ./.build/${PACKNAME}-curseforge.zip
modrinth: build
@echo "Making Modrinth pack"
packwiz modrinth export --pack-file .minecraft/pack.toml
mv ./*.mrpack ./.build/${PACKNAME}-modrinth.mrpack
multimc: build
@echo "Making MultiMC pack"
cp .minecraft/icon.png ./${ICONNAME}_icon.png
7z d .build/${PACKNAME}-multimc.zip ./* -r
7z d .build/${PACKNAME}-multimc.zip ./.minecraft -r
@sed -i 's#{PACKURL}#$(shell pw detect)#g' instance.cfg
@sed -i 's#{ICONNAME}#${ICONNAME}#g' instance.cfg
7z a .build/${PACKNAME}-multimc.zip ./* -r
7z a .build/${PACKNAME}-multimc.zip ./.minecraft -r
7z d .build/${PACKNAME}-multimc.zip ./.build ./.minecraft/mods ./.minecraft/pack.toml ./.minecraft/index.toml -r
-rm ./${ICONNAME}_icon.png
@-sed -i 's#$(shell pw detect)#{PACKURL}#g' instance.cfg
@-sed -i 's#${ICONNAME}#{ICONNAME}#g' instance.cfg
technic: build
@echo "Making Technic pack"
@mkdir -p .technic
-rm -rf .technic
cp -r .minecraft .technic
cp .minecraft/icon.png .technic/icon.png
cd .technic && java -jar ../.minecraft/packwiz-installer-bootstrap.jar ../.minecraft/pack.toml && cd ..
-rm -rf .technic/packwiz* .technic/index.toml .technic/pack.toml .technic/mods/*.toml
7z d .build/${PACKNAME}-technic.zip ./* ./.* -r
7z a .build/${PACKNAME}-technic.zip ./.technic/* -r
server: build
@echo "Making Server pack"
-rm -rf .server
@mkdir -p .server
mc-server-icon --icon .minecraft/icon.png --output .server/server-icon.png
cd .server && java -jar ../.minecraft/packwiz-installer-bootstrap.jar -s server ../.minecraft/pack.toml && cd ..
7z d .build/${PACKNAME}-server.zip ./* ./.* -r
7z a .build/${PACKNAME}-server.zip ./.server/* -r
preClean:
-rm -rf .build .server .technic
-rm -f ./instance.cfga*
postClean:
-git gc --aggressive --prune
-rm -f ./*_icon.png
clean: preClean postClean
all: preClean curseforge modrinth multimc technic server postClean
refresh:
pw refresh
pw modlist
update-packwiz:
go install github.com/packwiz/packwiz@latest
go install github.com/Merith-TK/packwiz-wrapper/cmd/pw@main
go install github.com/Merith-TK/utils/cmd/mc-server-icon@main
-clear
@echo "Packwiz has been Updated"
release-file: build
@echo "Generating changelog"
@pw modlist versions
@git log --pretty=format:"%h - %s (%ci)" --abbrev-commit > .build/CHANGELOG.md
@echo "" >> .build/CHANGELOG.md
@echo "<details><summary>Mod List</summary>" >> .build/CHANGELOG.md
@echo "" >> .build/CHANGELOG.md
@cat modlist.md >> .build/CHANGELOG.md
@echo "</details>" >> .build/CHANGELOG.md
run-server:
@cd .minecraft && pw refresh
@mkdir -p .run
@echo "eula=true" > .run/eula.txt
@mc-server-icon --icon .minecraft/icon.png --output .run/server-icon.png
@cd .run && java -jar ../.minecraft/packwiz-installer-bootstrap.jar ../.minecraft/pack.toml -s server
@if [ ! -f .run/server.jar ]; then \
echo "Downloading Fabric server jar..."; \
curl -o .run/server.jar https://meta.fabricmc.net/v2/versions/loader/1.21.4/0.16.9/1.0.1/server/jar; \
fi
@cd .run && java -Xmx2G -Xms2G -jar server.jar nogui

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README.md Normal file
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## Update Pack Template
This is a template modpack makers can use to easily release their modpack onto multiple platforms.
currently this template only supports
- Curseforge
- Please note recent API changes to curseforge have broken support for most mods from curseforge in the other three formats
- Multi/PolyMC requires users to download mods manually
- Technc requires modpack makers to download mods manually
- Modrinth just doesnt support it at all
- [Multi/PolyMC](https://polymc.org)
- Technic
- Modrinth
### How to use this?
[![Gitpod ready-to-code](https://img.shields.io/badge/Gitpod-ready--to--code-908a85?logo=gitpod)](https://gitpod.io/from-referrer/)
- Modpack Makers
- Well first your going to need to install `busybox`, `git`, `go` `7zip`, and `make` on your computer,
- On Windows I personally reccomend getting all of these through [Scoop](https://scoop.sh/)
- After installing scoop, just run
- `scoop install busybox git go make 7zip`
- On Linux,
- Ubuntu/Debian
- `sudo apt install git p7zip make`
- golang needs the latest release, which is unfortunately not in the repos, please manually install it, there are plenty of guides online for this
- Arch
- please use an AUR helper such as `yay`
- `yay -Syu git go p7zip make`
- after you install go, run this command to install packwiz
- `go install github.com/packwiz/packwiz@latest`
- I reccomend using VSCode to manage your modpack as you have a full visual editor and git manager built in.
- to add mods, run `packwiz <curseforge or modrinth> install <modid>`
- for sodium from curseforge, `packwiz cf install sodium`
- to make a release, run `make multimc` or `make technic`
- Dont forget to make a git repo for your modpack, I reccomend using [GitLab](https://gitlab.com) due to its free Large File Support.
- or a place to host the packwiz-data folder!
- Modpack Users
- MultiMC
- Use Java 17, MC 1.16.5 runs just fine on forge AND fabric on java 17

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[General]
InstanceType=OneSix
iconKey={ICONNAME}_icon
name=Modpack Template
OverrideCommands=true
PreLaunchCommand="$INST_JAVA" -jar packwiz-installer-bootstrap.jar {PACKURL}

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mmc-pack.json Normal file
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{
"components": [
{
"uid": "net.minecraft",
"version": "1.21.4"
},
{
"cachedName": "LWJGL 3",
"cachedVersion": "3.3.1",
"cachedVolatile": true,
"dependencyOnly": true,
"uid": "org.lwjgl3",
"version": "3.3.1"
},
{
"uid": "net.fabricmc.fabric-loader",
"version": "0.16.9"
}
],
"formatVersion": 1
}

52
modlist.md Normal file
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# Modlist
## Client Mods
- [Better Command Block UI](https://modrinth.com/mod/8iQcgjQ2)
- [BetterF3](https://modrinth.com/mod/8shC1gFX)
- [Controlify](https://modrinth.com/mod/DOUdJVEm)
- [Entity Culling](https://modrinth.com/mod/NNAgCjsB)
- [Held Item Info](https://modrinth.com/mod/tEcWzCZz)
- [ImmediatelyFast](https://modrinth.com/mod/5ZwdcRci)
- [Iris Shaders](https://modrinth.com/mod/YL57xq9U)
- [Keybind Fix Plus](https://modrinth.com/mod/JKuinnWa)
- [LambDynamicLights](https://modrinth.com/mod/yBW8D80W)
- [Mod Loading Screen](https://modrinth.com/mod/xAGJ6rQS)
- [Mod Menu](https://modrinth.com/mod/mOgUt4GM)
- [One World Folder](https://modrinth.com/mod/JL35Xbzz)
- [Raised](https://modrinth.com/mod/nCQRBEiR)
- [Reese's Sodium Options](https://modrinth.com/mod/Bh37bMuy)
- [Resourcify](https://modrinth.com/mod/RLzHAoZe)
- [Scoreboard Overhaul](https://modrinth.com/mod/2YIQkF2v)
- [Scribble](https://modrinth.com/mod/yXAvIk0x)
- [Simple Menu](https://modrinth.com/mod/6pdhya1q)
- [Sodium Extra](https://modrinth.com/mod/PtjYWJkn)
- [Sodium](https://modrinth.com/mod/AANobbMI)
## Shared Mods
- [Cloth Config API](https://modrinth.com/mod/9s6osm5g)
- [Collective](https://modrinth.com/mod/e0M1UDsY)
- [Command Books](https://modrinth.com/mod/mF5P2oA1)
- [Fabric API](https://modrinth.com/mod/P7dR8mSH)
- [Fabric Language Kotlin](https://modrinth.com/mod/Ha28R6CL)
- [Jade 🔍](https://modrinth.com/mod/nvQzSEkH)
- [Krypton](https://modrinth.com/mod/fQEb0iXm)
- [No Chat Reports](https://modrinth.com/mod/qQyHxfxd)
- [Text Placeholder API](https://modrinth.com/mod/eXts2L7r)
- [spark](https://modrinth.com/mod/l6YH9Als)
- [YetAnotherConfigLib (YACL)](https://modrinth.com/mod/1eAoo2KR)
- [Your Options Shall Be Respected (YOSBR)](https://modrinth.com/mod/WwbubTsV)
## Server Mods
- [BlueMap](https://modrinth.com/mod/swbUV1cr)
- [Fabricord](https://modrinth.com/mod/xU8Bn98V)
- [Lambda](https://modrinth.com/mod/ov5CWjKZ)
- [LuckPerms](https://modrinth.com/mod/Vebnzrzj)
- [No Kebab](https://modrinth.com/mod/y82xHklI)
- [Polydex](https://modrinth.com/mod/m5NB7FJE)
- [Vanilla Permissions](https://modrinth.com/mod/fdZkP5Bb)
- [Vanish](https://modrinth.com/mod/UL4bJFDY)
- [View Distance Fix](https://modrinth.com/mod/nxrXbh5K)