1.9 KiB
1.9 KiB
Nightfall's Judgement
When Nightfall's Judgement is first discovered, it is in its Dormant state.
Dormant
Weapon (hand cannon), rare (requires attunement)
- Damage: 2d8 Force
- Range: 30/90 Feet
- Reload: 2
Abilities
- Forceful Blast:
- As an action, you can expect one round to unleash a thunderous blast. Each creature in a 15-foot cone must make a DC 15 Constitution saving throw, taking an additional 2d8 force damage on a failed save and becoming deafened for 1 minute. A creature can repeat the saving throw at the end of each of its turns to end the deafened condition
- Rebounding Shot:
- Once per turn, when you hit a creatyre with this weapon, you can force them to make a DC 15 Strength saving throw or be pushed back 5 feet
Awakened
Through bonding with the weapon or after a significant event, the Nightfall's Judgement reaches its Awakened State
Weapon (hand cannon), rare (requires attunement)
- Damage: 2d10 Force
- Range: 30/90 Feet
- Reload: 3
Abilities
- Forceful Blast (Enhanced)
- The Forceful Blast now affects a 20-foot cone, with the DC increasing to DC 17. It deals an additional 2d10 force damage and deafens creatures on a failed save.
- Warping Surge (New)
- Once per short or long rest, you can activate Warping Surge as a bonus action, gaining 1d8 bonus force damage on each shot and +10ft to movement speed for 1 minute. You also gain resistance to force damage during this time.
- Blasting Recoil (Enhanced)
- When you ht a creature with a ranged attack from this weapon, you can use your reaction to force the target to make a DC 17 Strength saving throw. On a failed save, the creature is pushed back 10 feet and knocked prone. You can use this feature up to 3 times, regaining expended uses after a long rest.
Exalted
Need to type this in.