55 lines
1.6 KiB
Markdown
55 lines
1.6 KiB
Markdown
# Balanced Rolls
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1. **Roll four six-sided dice (4d6).**
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Example: You roll **4, 1, 5, 2**.
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2. **Reroll any dice that show a 1, but only once per die.**
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- From the roll above, you reroll the **1**.
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- Let’s say the reroll comes up as **6**.
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- Now your dice results are: **4, 6, 5, 2**.
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3. **Drop the lowest number from the four dice.**
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- The lowest number is **2**, so you drop it.
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- Your remaining numbers are **4, 6, 5**.
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4. **Add the three remaining numbers together.**
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- The sum is **4 + 6 + 5 = 15**.
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- This is your stat value.
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---
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## **Additional Examples**
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### Example 1
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1. You roll **3, 2, 1, 6**.
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2. Reroll the **1**, and it comes up as **4**.
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- New results: **3, 2, 4, 6**.
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3. Drop the lowest number, which is **2**.
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4. Final stat: **3 + 4 + 6 = 13**.
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### Example 2
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1. You roll **6, 1, 1, 3**.
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2. Reroll the two **1s**.
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- First reroll: **4**.
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- New results: **6, 4, 1, 3**.
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3. Drop the lowest number, which is **1**.
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4. Final stat: **6 + 4 + 3 = 13**.
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### Example 3
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1. You roll **5, 1, 1, 1**.
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2. Reroll one of the **1s** (you only reroll **1** die per roll).
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- The reroll comes up as **6**.
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- New results: **5, 6, 1, 1**.
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3. Drop the lowest number, which is **1**.
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4. Final stat: **5 + 6 + 1 = 12**.
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---
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### **Key Points to Remember**
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- You reroll **only one die showing a 1** per roll of 4d6.
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- The lowest number from the four dice is always dropped after rerolling.
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- This method gives you a higher chance of generating above-average stats compared to rolling straight 3d6.
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