From 93a76c928fd2fb53da18f917e56485d9756e3274 Mon Sep 17 00:00:00 2001 From: Merith-TK Date: Mon, 27 Jan 2025 06:43:00 +0000 Subject: [PATCH 1/3] Tweak Enhanced Augmentation, Beacon Shard --- DND/TheVault/Feats/Enhanced Augmentation.md | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/DND/TheVault/Feats/Enhanced Augmentation.md b/DND/TheVault/Feats/Enhanced Augmentation.md index 3c2b19b..32b75b0 100644 --- a/DND/TheVault/Feats/Enhanced Augmentation.md +++ b/DND/TheVault/Feats/Enhanced Augmentation.md @@ -51,13 +51,11 @@ Basic Augmentations are simple yet essential creations, designed to act as flexi This crystalline shard radiates a soothing, golden light. When activated, it releases a burst of invigorating energy, amplifying the restorative powers of healing magic before disintegrating into harmless motes of light. - **Mechanics**: - - **Effect**: While active, any creature within a 30-foot radius of the shard automatically regains the maximum number of hit points possible from any healing it receives. - - **Duration**: 1 minute. - - **Limitations**: The shard disintegrates after a single use and cannot be recreated until the artificer completes another long rest. - - **Activation**: Activating the shard requires an action. + - **Effect**: When the user casts a healing spell or uses an ability that restores hit points, they may choose to activate this shard. If they do, the healing restores the maximum number of hit points possible. + - **Limitations**: Once used, the shard disintegrates and cannot be recreated until the artificer completes a long rest. - **Notes**: - This shard does not provide any other benefits of the *Beacon of Hope* spell, such as advantage on Wisdom saving throws or death saving throws. Its sole purpose is to maximize healing during a brief window of need. + The shard provides an optional surge of perfect restoration, making it a powerful but situational tool for critical moments. --- From d53c30ef356284c2c804c4b6a4ea696b12005ac6 Mon Sep 17 00:00:00 2001 From: Merith-TK Date: Mon, 27 Jan 2025 06:44:10 +0000 Subject: [PATCH 2/3] Tweak wording for Greater Augment, Bladesinger's Grasp --- DND/TheVault/Feats/Enhanced Augmentation.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/DND/TheVault/Feats/Enhanced Augmentation.md b/DND/TheVault/Feats/Enhanced Augmentation.md index 32b75b0..02835ff 100644 --- a/DND/TheVault/Feats/Enhanced Augmentation.md +++ b/DND/TheVault/Feats/Enhanced Augmentation.md @@ -41,7 +41,7 @@ Basic Augmentations are simple yet essential creations, designed to act as flexi - **Mechanics**: - **Effect**: Creates gloves that allow heavy, two-handed weapons to be treated as light, one-handed weapons, enabling dual-wielding. - - **Limitations**: The gloves’ enchantment lasts for 24 hours or until the artificer takes another long rest. No bonuses to attack rolls or damage are provided. + - **Limitations**: The gloves’ enchantment lasts for 24 hours or until the artificer takes another long rest. ### **Beacon Shard** From fecf726ef41e5bdfd5cf4c9ff068736b503d92a4 Mon Sep 17 00:00:00 2001 From: Merith-TK Date: Mon, 27 Jan 2025 07:30:22 +0000 Subject: [PATCH 3/3] Add Momentum Engine, and Spell Capacitor --- DND/TheVault/Feats/Enhanced Augmentation.md | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) diff --git a/DND/TheVault/Feats/Enhanced Augmentation.md b/DND/TheVault/Feats/Enhanced Augmentation.md index 02835ff..489ce50 100644 --- a/DND/TheVault/Feats/Enhanced Augmentation.md +++ b/DND/TheVault/Feats/Enhanced Augmentation.md @@ -54,8 +54,14 @@ Basic Augmentations are simple yet essential creations, designed to act as flexi - **Effect**: When the user casts a healing spell or uses an ability that restores hit points, they may choose to activate this shard. If they do, the healing restores the maximum number of hit points possible. - **Limitations**: Once used, the shard disintegrates and cannot be recreated until the artificer completes a long rest. -- **Notes**: - The shard provides an optional surge of perfect restoration, making it a powerful but situational tool for critical moments. +### **Momentum Engine** + +> *[Greater Augmentation, Requires Long Rest]* + +- **Description**: + A compact device with a ticking core, faintly glowing as if counting down to an important moment. When activated, it releases stored energy to grant its user a fleeting burst of accelerated action. +- **Mechanics**: + - **Effect**: As a bonus action, the user casts Haste upon themself, rendering the engine inert. --- @@ -81,3 +87,14 @@ Basic Augmentations are simple yet essential creations, designed to act as flexi - **Mechanics**: - **Effect**: Creates a thread that stabilizes a dying creature and restores 1 HP as an action. The thread crumbles after use. + +### **Spell Capacitor** + +> *[Lesser Augmentation, Requires Short Rest]* + +- **Description**: + A crystalline device that stores a single arcane spark, ready to be discharged at a moment’s notice. Its design is simple but effective, radiating a faint magical glow when charged. +- **Mechanics**: + - **Effect**: The artificer stores a cantrip they know into this device. Any creature can activate it as an action, casting the cantrip as though the artificer cast it. + - **Limitations**: The Spell Capacitor can only hold one cantrip and is destroyed when used. + - **Extra**: If the artificer has the Spell Storing Item feature, they may expend a use to forgo the short rest requirement when creating this item \ No newline at end of file