Compare commits
4 commits
210c3ea7f2
...
2f8ba78fab
Author | SHA1 | Date | |
---|---|---|---|
2f8ba78fab | |||
29af411473 | |||
0530d3cac7 | |||
f6e65f656d |
1 changed files with 29 additions and 15 deletions
|
@ -3,7 +3,7 @@
|
||||||
## Basic Information
|
## Basic Information
|
||||||
|
|
||||||
- **Name**: Obsidian
|
- **Name**: Obsidian
|
||||||
- **Level**: [Artificer](https://dnd5e.wikidot.com/artificer) 3
|
- **Level**: [Artificer](https://dnd5e.wikidot.com/artificer) 7
|
||||||
- **Race**: [Nightwing](../../TheVault/Race/WingsOfFire/Nightwing.md)
|
- **Race**: [Nightwing](../../TheVault/Race/WingsOfFire/Nightwing.md)
|
||||||
- **Alignment**: Neutral
|
- **Alignment**: Neutral
|
||||||
- **Background**: Undefined
|
- **Background**: Undefined
|
||||||
|
@ -38,7 +38,7 @@ Example:
|
||||||
**Ability Score Increase:**
|
**Ability Score Increase:**
|
||||||
|
|
||||||
- Your Strength score decreases by 3.
|
- Your Strength score decreases by 3.
|
||||||
- Your Constitution scores each decrease by 3.
|
- Your Constitution score decreases by 3.
|
||||||
- Your Intelligence score increases by 4.
|
- Your Intelligence score increases by 4.
|
||||||
- Your Wisdom score increases by 3.
|
- Your Wisdom score increases by 3.
|
||||||
- Your Charisma score increases by 3.
|
- Your Charisma score increases by 3.
|
||||||
|
@ -50,12 +50,6 @@ Example:
|
||||||
- Walking speed: 30 feet.
|
- Walking speed: 30 feet.
|
||||||
- Flying speed: 60 feet.
|
- Flying speed: 60 feet.
|
||||||
|
|
||||||
|
|
||||||
<!--
|
|
||||||
List racial abilities here. Provide brief descriptions for each ability
|
|
||||||
(e.g., resistances, immunities, unique actions, etc.).
|
|
||||||
-->
|
|
||||||
|
|
||||||
- **Racial Abilities**:
|
- **Racial Abilities**:
|
||||||
- **Claws:**
|
- **Claws:**
|
||||||
Your claws deal 2d6 + your Strength modifier slashing damage. You are proficient with your claws.
|
Your claws deal 2d6 + your Strength modifier slashing damage. You are proficient with your claws.
|
||||||
|
@ -92,18 +86,16 @@ and class bonuses), and any bonuses from items or features.
|
||||||
|
|
||||||
### Hit Points
|
### Hit Points
|
||||||
|
|
||||||
<!--
|
|
||||||
Fill out hit points gained per level. Include initial HP calculation
|
|
||||||
at Level 1 and add the average or rolled values for each subsequent level.
|
|
||||||
-->
|
|
||||||
|
|
||||||
- **Hit Points by Level**:
|
- **Hit Points by Level**:
|
||||||
- Level 1: 8
|
- Level 1: 8
|
||||||
- Level 2: 13
|
- Level 2: 13
|
||||||
- Level 3: 18
|
- Level 3: 18
|
||||||
- Level 4: 23
|
- Level 4: 23
|
||||||
- **Total Hit Points**: 23
|
- Level 5: 28
|
||||||
- **Hit Dice**: 4d8
|
- Level 6: 33
|
||||||
|
- Level 7: 38
|
||||||
|
- **Total Hit Points**: 38
|
||||||
|
- **Hit Dice**: 7d8
|
||||||
|
|
||||||
## Features
|
## Features
|
||||||
|
|
||||||
|
@ -139,6 +131,22 @@ at Level 1 and add the average or rolled values for each subsequent level.
|
||||||
| 5 | **Flight** | Grants a additional 10 ft. flying speed for 10 minutes. |
|
| 5 | **Flight** | Grants a additional 10 ft. flying speed for 10 minutes. |
|
||||||
| 6 | **Transformation** | Functions as *Alter Self* for 10 minutes. |
|
| 6 | **Transformation** | Functions as *Alter Self* for 10 minutes. |
|
||||||
|
|
||||||
|
### 5th-level Alchemist
|
||||||
|
|
||||||
|
- [**Alchemical Savant**](https://dnd5e.wikidot.com/artificer)
|
||||||
|
Your mastery of magical chemicals enhances your spells. When casting a spell using alchemist’s supplies as your focus, you add your Intelligence modifier (minimum +1) to one healing roll or one damage roll if it deals acid, fire, necrotic, or poison damage.
|
||||||
|
|
||||||
|
### 6th-level
|
||||||
|
|
||||||
|
- [**Tool Expertise**](https://dnd5e.wikidot.com/artificer)
|
||||||
|
Your proficiency bonus is doubled for any ability check you make that uses your proficiency with a tool.
|
||||||
|
|
||||||
|
### 7th-level
|
||||||
|
|
||||||
|
- [**Flash of Genius**](https://dnd5e.wikidot.com/artificer)
|
||||||
|
When you or another creature you can see within 30 feet of you makes an ability check or saving throw, you can use your reaction to add your Intelligence modifier to the roll.
|
||||||
|
|
||||||
|
You can use this feature a number of times equal to your Intelligence modifier (minimum of once). You regain all expended uses when you finish a long rest
|
||||||
<!--
|
<!--
|
||||||
List key class-specific features here. Be concise but cover the main
|
List key class-specific features here. Be concise but cover the main
|
||||||
mechanics and effects.
|
mechanics and effects.
|
||||||
|
@ -186,3 +194,9 @@ tools, armor, and weapons. Only list skills they're proficient in.
|
||||||
|
|
||||||
- **Ability Score Improvement:**
|
- **Ability Score Improvement:**
|
||||||
- **Chosen Increase:** Dexterity +1, Constitution +1
|
- **Chosen Increase:** Dexterity +1, Constitution +1
|
||||||
|
|
||||||
|
### Level 6
|
||||||
|
|
||||||
|
- **Infusions**:
|
||||||
|
- To Be Decided
|
||||||
|
- To Be Decided
|
||||||
|
|
Loading…
Reference in a new issue