diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..5f42f24 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,5 @@ +{ + "markdownlint.config": { + "MD033": false + } +} \ No newline at end of file diff --git a/DND Notes.md b/DND Notes.md index 119f51d..09b62ce 100644 --- a/DND Notes.md +++ b/DND Notes.md @@ -4,10 +4,11 @@ updated: --- Inventory: + - Racist Wizard Forearm/Hand - Emerald Dragon Molar - Hydra Parts - - Teeth - - Scales - - Eyes -- Painted Rock that looks like really well painted turky meat \ No newline at end of file + - Teeth + - Scales + - Eyes +- Painted Rock that looks like really well painted turky meat diff --git a/DND/Legion/Brew.md b/DND/.Homebrew/Character/Traits.md similarity index 72% rename from DND/Legion/Brew.md rename to DND/.Homebrew/Character/Traits.md index c2c17a6..1d5f92c 100644 --- a/DND/Legion/Brew.md +++ b/DND/.Homebrew/Character/Traits.md @@ -1,8 +1,6 @@ -# Brews +# Character Traits -## Racial Brews - -### Precision Engineering +## Precision Engineering **Trait Description:** You are engineered for unparalleled marksmanship and quick reflexes. diff --git a/DND/.Template/Character.md b/DND/.Template/Character.md new file mode 100644 index 0000000..5f7ab41 --- /dev/null +++ b/DND/.Template/Character.md @@ -0,0 +1,139 @@ +# [Character Name] + +## Basic Information + +- **Name**: [Character Name] +- **Level**: [Character Level] +- **Race**: [Race] +- **Alignment**: [Alignment] +- **Background**: [Background (e.g., Soldier)] + +## Appearance + + + +[Brief description of character’s appearance] + + + +## Personality Traits + +- **Trait 1**: [Description of personality trait] +- **Trait 2**: [Description of personality trait] + +## Brewed Traits + +- **[Trait Name](URL to trait)**: [Trait description, if applicable] + +## Racial Traits + +- **Ability Score Increase**: [Details] +- **Size**: [Character Size] +- **Speed**: [Character Speed] + + + +- **Racial Abilities**: + - **Ability Name**: [Description] + - **Ability Name**: [Description] +- **Languages**: [Languages Known] + +## Ability Scores + +| Ability | Base | Total | Bonus | +|------------------|------|-------|--------------------| +| **Strength** | | | | +| **Dexterity** | | | | +| **Constitution** | | | | +| **Intelligence** | | | | +| **Wisdom** | | | | +| **Charisma** | | | | + + + +### Hit Points + + + +- **Hit Points by Level**: + - Level 1: [Initial HP] + - Level 2: [Total HP] + - [Continue through each level as needed] +- **Total Hit Points**: [Final HP] +- **Hit Dice**: [Total Hit Dice] + +## Features + +### Class-Specific Features + +- **Feature Name**: [Description] +- **Feature Name**: [Description] + + + +## Proficiencies & Skills + +- **Proficiencies**: + - **Skills**: [List of skills] + - **Armor**: [List of armor proficiencies] + - **Weapons**: [List of weapon proficiencies] + - **Tools**: [Tool proficiencies] + +- **Fighting Style**: [Chosen Fighting Style] + + + +--- + +## Level Progression + +### Level 1 + +- **Fighting Style**: [Style Chosen] +- **Proficiencies**: [List Proficiencies] + +### Level 2 + +- **Action Surge**: [Feature Description] + +### Level 3 + +- **Martial Archetype**: [Archetype Chosen] + - **Archetype Features**: [Description of features and any notable abilities, traits, or proficiencies] + +### Level 4 + +- **Ability Score Improvement or Feat**: [Details] + + + +### [Continue through each level as needed] + +--- + diff --git a/DND/.Template/Equipment.md b/DND/.Template/Equipment.md new file mode 100644 index 0000000..8815cb5 --- /dev/null +++ b/DND/.Template/Equipment.md @@ -0,0 +1,53 @@ +# [Item Name] + +> *[Item Type (e.g., Weapon, Armor, Wondrous Item)], [Rarity]* + +- **Description**: + + [Description of the item, including unique appearance details, its origin story, and any noteworthy lore.] + +- **Proficiency**: [Yes/No] + + +- **Attack Type**: [Melee/Ranged/None] + + +- **Range**: [Range, if applicable] + + +- **Damage**: [Damage dice + modifier, if applicable] + + +- **Damage Type**: [Damage type, e.g., Piercing, Slashing, Fire] + + +- **Weight**: [Weight in pounds] + + +- **Cost**: [Approximate value in gold pieces] + + +- **Properties**: + + - **[Property 1]**: [Detailed explanation] + - **[Property 2]**: [Add more properties if needed] + - **[Unique Ability Name]**: + + - **Usage**: [How the ability can be used (e.g., once per short rest, unlimited use, on critical hit)] + - **Effect**: [Describe the ability's effects in detail, including any duration, saving throws, or special conditions] + +- **Attunement**: [Yes/No] + + +- **Notes**: + + [Add any extra information, such as specific limitations, compatibility with class features, or warnings.] + +- **Source**: *[Homebrew or other source information, if any]* + + +--- + +### Example Usage Scenario: + +[Provide an example of how a player might use this item in a game setting, demonstrating its abilities and impact on gameplay.] diff --git a/DND/Legion/Character.md b/DND/Legion/Character.md index 49a86cf..1ef1895 100644 --- a/DND/Legion/Character.md +++ b/DND/Legion/Character.md @@ -21,7 +21,7 @@ Legion is a sleek, dexterous Warforged with a frame of rusted bronze and tarnish ## Brewed Traits -- **[Precision Engineering](Brew.md#precision-engineering)**: Dexterity +1 +- **[Precision Engineering](../.Homebrew/Character/Traits.md#precision-engineering)**: Dexterity +1 ## Racial Traits