DND/Legion/Brew/Nightfalls Judgement
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> When Nightfall's Judgement is first discovered, it is in its Dormant state.
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## DM Rules
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- AOE Effects that hit "creatures" is "target creatures in range"
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## Dormant
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### Weapon (hand cannon), rare (requires attunement)
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> Through bonding with the weapon or after a significant event, the Nightfall's Judgement reaches its Awakened State
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### Weapon (hand cannon), rare (requires attunement)
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### Weapon (hand cannon), very rare (requires attunement)
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- **Damage:** 2d10 Force
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- **Range:** 30/90 Feet
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## Exalted
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> Need to type this in.
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> In its final stage, the Nightfall's Judgement awakens fully, revealing the full extent of its powers.
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### Weapon (hand cannon), legendary (requires attunement)
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- **Damage:** 3d10 Force
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- **Range:** 30/120 Feet
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- **Reload:** 4
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### Abilities
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1. **Forceful Blast** *(Mastered)*
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- The Forceful last now affects a 30-foot cone, with a save DC increasing to **DC 18**. It deal san additional 3d10 force damage and deafens creatures for 1 minute on a failed save.
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2. **Warping Surge** *(Empowered)*
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- Once per short or long rest, you can activate Lightning surge, which now grants **+1d12 bonus lightning damage on each shot** and **+15 feet to movement speed** for 1 minute. You also gain **immunity to lightning damage** during this time.
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3. **Final Judgement** *(New)*
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- As an action, once per day, you can unleash **Final Judgement**. Choose a point within 60 feet, creating a **20-foot-radius sphere or force** that lasts 1 minute. Each creature in the area must take a **DC 18 Dexterty saving throw** or take **6d8 force damage** and **6d8 thunder damage**, or half as much on a success. On your turns while Final Judgement is active, you can use a bonus action to detonate the sphere of force on any creature in the sphere, dealing 5d8 force damage (no save). This feature recharges at dawn
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4. **Sentience and Personality** *(Optional)*
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- The fully awakened *Nightfall's Judgement* may now communicate with you telepathically and exhibit a brash, stormy personality. It may have its own goals, desires, and wisdom to share, often demoanding boldness in battle and celebrating victories with thunderous "laughter".
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