diff --git a/DND/TheVault/Equipment/Locator Compass.md b/DND/TheVault/Equipment/Locator Compass.md new file mode 100644 index 0000000..f822af3 --- /dev/null +++ b/DND/TheVault/Equipment/Locator Compass.md @@ -0,0 +1,30 @@ +# Locator Compass + +*Wondrous Item, Rare* + +--- + +- **Description:** + A brass compass etched with faintly glowing arcane runes, the Locator Compass appears ordinary until activated. When used, it projects shimmering, color-coded lines that point toward every other Locator Compass magically linked to it. Originally crafted by a meticulous artificer, this device is prized by adventurers, explorers, and those who need to stay connected across vast distances. + +- **Weight:** 1 lb + +- **Cost:** 300 gp + +- **Properties:** + - **It's a Compass**: Functions as a normal compass, pointing to magnetic north on planes where such a concept exists. + - **Locator Link**: + - **Usage**: Can be activated as an action. Unlimited uses. + - **Effect**: Projects glowing lines pointing to all paired Locator Compasses. Each line is color-coded to differentiate between compasses. The lines persist as long as the compass is open and active. + - **Pairing**: To pair compasses, place them within 1 foot of each other and speak a command word. This process takes 1 minute. A single compass can pair with an unlimited number of others. + +--- + +- **Attunement:** Yes (requires attunement by reading the manual or being taught by an already attuned user) + - Without the manual or instruction from an attuned user, attunement is impossible. + +- **Notes** + - **Limitations**: Cannot track targets shielded by anti-magic fields or on different planes. Lines are visible only to the user and creatures within 5 feet. + - **Warning**: If a paired compass is destroyed, the corresponding line vanishes, and the user feels a faint magical pulse. + +- **Source:** Homebrew