Decompile and Rebuild v0.1.2

begin work: base version 0993

move original program for orgnization

golang work

snapshot decompiled code

it builds! (but doesnt run)

source code bump

library stash

decompile 0.1.2, make it build
This commit is contained in:
Merith-TK 2024-12-28 13:07:51 -08:00 committed by Merith
commit 3e31aa0363
45 changed files with 7996 additions and 0 deletions

59
ControlApp/Audiopop.cs Normal file
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using System;
using System.ComponentModel;
using System.Drawing;
using System.Media;
using System.Windows.Forms;
using WMPLib;
namespace ControlApp;
public class Audiopop : Form
{
private string whatlocal;
private IContainer components;
public Audiopop(string what)
{
whatlocal = what;
InitializeComponent();
}
private void Audiopop_Load(object sender, EventArgs e)
{
if (whatlocal.Substring(whatlocal.Length - 3, 3) == "wav")
{
new SoundPlayer(whatlocal).Play();
Close();
return;
}
WindowsMediaPlayerClass windowsMediaPlayerClass = new WindowsMediaPlayerClass();
((IWMPPlayer4)windowsMediaPlayerClass).URL = whatlocal;
((IWMPPlayer4)windowsMediaPlayerClass).controls.play();
Close();
}
protected override void Dispose(bool disposing)
{
if (disposing && components != null)
{
components.Dispose();
}
base.Dispose(disposing);
}
private void InitializeComponent()
{
base.SuspendLayout();
base.AutoScaleDimensions = new System.Drawing.SizeF(7f, 15f);
base.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
base.ClientSize = new System.Drawing.Size(800, 450);
base.Name = "Audiopop";
base.Opacity = 0.0;
base.ShowIcon = false;
base.ShowInTaskbar = false;
this.Text = "Audiopop";
base.Load += new System.EventHandler(Audiopop_Load);
base.ResumeLayout(false);
}
}