switch to gemini
This commit is contained in:
parent
4e0e74131e
commit
5236b5c554
10 changed files with 170 additions and 16 deletions
|
@ -1,8 +1,13 @@
|
|||
# The Echo Legion: Military Doctrine and Combat Philosophy
|
||||
|
||||
<!-- Original import reference: Lines 95-103 describe enhanced battlefield awareness -->
|
||||
<!-- Lines 140-145 detail mobility focus and momentum control -->
|
||||
|
||||
## The Science of War
|
||||
|
||||
### Foundational Principles
|
||||
<!-- Original import: Lines 81-82 emphasize facts over falsehoods -->
|
||||
<!-- Lines 101-103 describe precision and efficiency focus -->
|
||||
The Echo Legion approaches warfare as an engineering problem requiring precise solutions. Their military doctrine, known as **The Threefold Equation**, breaks every engagement into measurable components:
|
||||
|
||||
1. **The First Equation (Reconnaissance)**: Gather complete battlefield data
|
||||
|
@ -12,15 +17,18 @@ The Echo Legion approaches warfare as an engineering problem requiring precise s
|
|||
This systematic approach allows them to achieve victory ratios that exceed even Astartes standards in specific engagement types.
|
||||
|
||||
### Enhanced Battlefield Awareness
|
||||
<!-- Original import: Lines 95-101 describe enhanced processing and "video game" perception -->
|
||||
Echo Legion warriors process combat information like organic cogitators:
|
||||
|
||||
**Hyper-Cognition in Combat**:
|
||||
<!-- Lines 95-101 detail adapted minds and enhanced awareness -->
|
||||
- **Multi-target tracking**: Simultaneously monitor 47 distinct threats
|
||||
- **Predictive analysis**: Calculate enemy movement 3.2 seconds in advance
|
||||
- **Probability assessment**: Real-time evaluation of tactical success rates
|
||||
- **Resource optimization**: Automatically track ammunition, power, and equipment status
|
||||
|
||||
**Information Processing Speed**:
|
||||
<!-- Lines 98-101 describe information processing like "video game" players -->
|
||||
Standard reaction time for Echo Legion warriors is 0.089 seconds compared to baseline human 0.25 seconds. This allows them to:
|
||||
- React to threats before enemies complete their attacks
|
||||
- Coordinate complex maneuvers with minimal communication
|
||||
|
@ -28,19 +36,24 @@ Standard reaction time for Echo Legion warriors is 0.089 seconds compared to bas
|
|||
|
||||
## The Three-Tier Armor System
|
||||
|
||||
<!-- Original import: Lines 193-205 break down the three armor classes and their roles -->
|
||||
|
||||
### Lightframe Exo-Armor (LX-Pattern)
|
||||
|
||||
<!-- Original import: Lines 193-196 describe Light Exo-Armor as balanced ranged/melee -->
|
||||
**Primary Role**: Fast Attack and Reconnaissance
|
||||
**Power System**: Las-based energy cells
|
||||
**Standard Deployment**: 60% of combat forces
|
||||
|
||||
**Armor Specifications**:
|
||||
<!-- Original import: Lines 49-52 describe lighter, cheaper armor compared to Astartes -->
|
||||
- **Weight**: 47kg (vs 180kg for Astartes power armor)
|
||||
- **Protection Level**: Stops autogun fire, deflects shrapnel, limited protection against bolter rounds
|
||||
- **Power Duration**: 72 hours continuous operation, 96 hours with conservation protocols
|
||||
- **Mobility Enhancement**: +200% movement speed, +340% jump capability
|
||||
|
||||
**Weapons Integration**:
|
||||
<!-- Lines 219-235 detail Echo Pattern Lasgun specifications -->
|
||||
- **Primary**: Echo Pattern Lasrifle with variable output settings
|
||||
- **Secondary**: Monomolecular combat blades or power daggers
|
||||
- **Support**: Micro-grenade launchers, ablative smoke dispensers
|
||||
|
@ -58,6 +71,7 @@ Standard reaction time for Echo Legion warriors is 0.089 seconds compared to bas
|
|||
|
||||
### Volkiteframe Exo-Armor (VX-Pattern)
|
||||
|
||||
<!-- Original import: Lines 197-200 describe Medium Exo-Armor focus on distance and "get off me" weapons -->
|
||||
**Primary Role**: Fire Support and Area Denial
|
||||
**Power System**: Volkite-grade energy cores
|
||||
**Standard Deployment**: 25% of combat forces
|
||||
|
@ -69,6 +83,8 @@ Standard reaction time for Echo Legion warriors is 0.089 seconds compared to bas
|
|||
- **Mobility Enhancement**: +75% movement speed, hover capability for 15 minutes
|
||||
|
||||
**Weapons Integration**:
|
||||
<!-- Original import: Lines 217-219 mention Volkite weaponry difficulty but continued use -->
|
||||
<!-- Lines 235-247 detail volkite weapon specifications and power requirements -->
|
||||
- **Primary**: Volkite Charger (scaled-down volkite cannon)
|
||||
- **Secondary**: Shock gauntlets for close-range crowd control
|
||||
- **Support**: Target designation lasers, enhanced optics suites
|
||||
|
@ -86,6 +102,7 @@ Standard reaction time for Echo Legion warriors is 0.089 seconds compared to bas
|
|||
|
||||
### Plasmaframe Exo-Armor (PX-Pattern)
|
||||
|
||||
<!-- Original import: Lines 201-205 describe Heavy Exo-Armor dual role: ranged or melee/shield -->
|
||||
**Primary Role**: Siege Breaking and Heavy Combat
|
||||
**Power System**: Plasma reactor cores
|
||||
**Standard Deployment**: 15% of combat forces
|
||||
|
@ -98,11 +115,13 @@ Standard reaction time for Echo Legion warriors is 0.089 seconds compared to bas
|
|||
|
||||
**Weapons Integration**:
|
||||
**Ranged Variant** (70% of Plasmaframe units):
|
||||
<!-- Original import: Lines 217-218 mention plasma weaponry problems with temperature control -->
|
||||
- **Primary**: Plasma Repeater with enhanced cooling systems
|
||||
- **Secondary**: None (power requirements too high)
|
||||
- **Support**: Heavy shield generators, point defense systems
|
||||
|
||||
**Melee Variant** (30% of Plasmaframe units):
|
||||
<!-- Lines 201-205 detail sword and shield option with stronger thrusters -->
|
||||
- **Primary**: Power maul with kinetic disruptor field
|
||||
- **Secondary**: Reinforced combat shield with integrated generators
|
||||
- **Support**: Enhanced thrusters for sustained charges
|
||||
|
@ -121,6 +140,7 @@ Standard reaction time for Echo Legion warriors is 0.089 seconds compared to bas
|
|||
## Advanced Combat Tactics
|
||||
|
||||
### Momentum Warfare
|
||||
<!-- Original import: Lines 140-145 describe momentum control and direction changes -->
|
||||
The Echo Legion's signature tactic exploits their unique warpstride abilities:
|
||||
|
||||
**Flicker Assault**:
|
||||
|
@ -130,6 +150,7 @@ The Echo Legion's signature tactic exploits their unique warpstride abilities:
|
|||
4. Repeat from different angles
|
||||
|
||||
**Vector Shift**:
|
||||
<!-- Lines 142-145 specifically mention shifting from forward to backward momentum -->
|
||||
- Use warpstride to reverse momentum mid-charge
|
||||
- Appear to retreat, then immediately attack from unexpected vector
|
||||
- Particularly effective against melee-focused enemies
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue