From 0481bdbe12f878145ba4527c384b80a692c2560f Mon Sep 17 00:00:00 2001 From: Merith-TK Date: Tue, 14 Mar 2023 11:06:23 -0700 Subject: [PATCH] update translations --- assets/minecraft/lang/en_us.json | 178 ++++++++++++++++++++++++++++++- 1 file changed, 177 insertions(+), 1 deletion(-) diff --git a/assets/minecraft/lang/en_us.json b/assets/minecraft/lang/en_us.json index bc896ee..6a7d723 100644 --- a/assets/minecraft/lang/en_us.json +++ b/assets/minecraft/lang/en_us.json @@ -9,10 +9,186 @@ "block.minecraft.spawn.not_valid": "Whoops! Make sure to take a nap the next time you get the chance, cutie~", "block.minecraft.set_spawn": "Welcome Home, Cutie", + // Change Title Screen text to be more floret friendly + "title.singleplayer": "Quiet Space", + "menu.singleplayer": "Quiet Space", + + "title.multiplayer": "Play with Friends", + "menu.multiplayer": "Play with Friends", + + "title.online": "Overnet Realms", + "menu.online": "Overnet Realms", + // Make words floret safe // censor the word dirt "block.minecraft.dirt": "D**t", "block.minecraft.coarse_dirt": "Coarse D**t", "block.minecraft.dirt_path": "D**t Path", - "block.minecraft.rooted_dirt": "Rooted D**t" + "block.minecraft.rooted_dirt": "Rooted D**t", + + + // Make death messages floret friendly + // Death Screen + "deathScreen.respawn": "Naptime!", + "deathScreen.title": "Oh no! You're too tired and need a nap!", + "deathScreen.quit.confirm": "Bye bye friend! Come again soon!", + + // Death Messages + "death.attack.lightningBolt": "%1$s got scared by the thunder and wants to go home!", + "death.attack.lightningBolt.player": "%1$s and %2$s were out in the storm! %1$s got scared and went home! ", + "death.attack.freeze": "%1$s got cold and needed a hug!", + "death.fell.accident.vines": "%1$s 's affini decided it was time for a nap!", + "death.fell.accident.weeping_vines": "%1$s 's affini decided it was naptime!", + "death.fell.accident.twisting_vines": "%1$s fell off some vines! And was safely caught by their loving plant.", + "death.fell.accident.scaffolding": "%1$s nearly feel off some scaffolding! They need a nap!", + "death.fell.accident.other_climbable": "%1$s felt too tired to keep climbing and needed a nap", + "death.fell.accident.generic": "%1$s 's Affini has decided it's time for a nap!", + + "death.attack.magic": "%1$s was given Class-Zs", + "death.attack.magic.player": "%1$s was given Class-Zs whilst trying to play with %2$s", + "death.attack.even_more_magic": "%1$s was given alot of Class-Zs", + "commands.kill.success.single": "Gave Class-Zs to %s", + "commands.kill.success.multiple": "Gave Class-Zs to %s entities", + + // Misc Replacements to sort + "gui.socialInteractions.empty_hidden": "No Cuties hidden in chat", + "gui.socialInteractions.empty_blocked": "No blocked Cuties in chat", + + "spectatorMenu.teleport": "Teleport to Cutie", + "spectatorMenu.teleport.prompt": "Select a Cutie to teleport to", + + "lanServer.otherPlayers": "Settings for Other Cuties", + + "multiplayer.disconnect.invalid_player_data": "Invalid Cutie data", + "multiplayer.disconnect.invalid_player_movement": "Invalid move Cutie packet received", + + "soundCategory.player": "Cuties", + + "options.allowServerListing.tooltip": "Servers may list online Cuties as part of their public status.\nWith this option off your name will not show up in such lists.", + "options.hideMatchedNames.tooltip": "3rd-party Servers may send chat messages in non-standard formats.\nWith this option on: hidden Cuties will be matched based on chat sender names.", + + "key.playerlist": "List Cuties", + "key.spectatorOutlines": "Highlight Cuties (Spectators)", + + "block.minecraft.player_wall_head": "Cutie Wall Head", + "block.minecraft.player_head": "Cutie Head", + + "entity.minecraft.player": "Cutie", + + "stat.minecraft.player_kills": "Cutie Naps", + + "advMode.nearestPlayer": "Use \"@p\" to target nearest Cutie", + "advMode.randomPlayer": "Use \"@r\" to target random Cutie", + "advMode.allPlayers": "Use \"@a\" to target all Cuties", + "advMode.notAllowed": "Must be an opped Cutie in creative mode", + + "subtitles.entity.arrow.hit_player": "Cutie hit", + "subtitles.entity.player.death": "Cutie starts napping", + "subtitles.entity.player.hurt": "Cutie hurts", + "subtitles.entity.player.hurt_drown": "Cutie drowning", + "subtitles.entity.player.hurt_on_fire": "Cutie burns", + "subtitles.entity.player.levelup": "Cutie dings", + "subtitles.entity.player.freeze_hurt": "Cutie freezes", + "subtitles.item.chorus_fruit.teleport": "Cutie teleports", + + "argument.entity.selector.nearestPlayer": "Nearest Cutie", + "argument.entity.selector.randomPlayer": "Random Cutie", + "argument.entity.selector.allPlayers": "All Cuties", + "argument.entity.options.gamemode.description": "Cuties with gamemode", + "argument.entity.options.advancements.description": "Cuties with advancements", + + "commands.advancement.grant.one.to.many.success": "Granted the advancement %s to %s Cuties", + "commands.advancement.grant.one.to.many.failure": "Couldn't grant advancement %s to %s Cuties as they already have it", + "commands.advancement.grant.many.to.many.success": "Granted %s advancements to %s Cuties", + "commands.advancement.grant.many.to.many.failure": "Couldn't grant %s advancements to %s Cuties as they already have them", + "commands.advancement.grant.criterion.to.many.success": "Granted criterion '%s' of advancement %s to %s Cuties", + "commands.advancement.grant.criterion.to.many.failure": "Couldn't grant criterion '%s' of advancement %s to %s Cuties as they already have it", + "commands.advancement.revoke.one.to.many.success": "Revoked the advancement %s from %s Cuties", + "commands.advancement.revoke.one.to.many.failure": "Couldn't revoke advancement %s from %s Cuties as they don't have it", + "commands.advancement.revoke.many.to.many.success": "Revoked %s advancements from %s Cuties", + "commands.advancement.revoke.many.to.many.failure": "Couldn't revoke %s advancements from %s Cuties as they don't have them", + "commands.advancement.revoke.criterion.to.many.success": "Revoked criterion '%s' of advancement %s from %s Cuties", + "commands.advancement.revoke.criterion.to.many.failure": "Couldn't revoke criterion '%s' of advancement %s from %s Cuties as they don't have it", + + "commands.clear.success.single": "Removed %s items from Cutie %s", + "commands.clear.success.multiple": "Removed %s items from %s Cuties", + "commands.clear.test.single": "Found %s matching items on Cutie %s", + "commands.clear.test.multiple": "Found %s matching items on %s Cuties", + + "commands.experience.add.points.success.multiple": "Gave %s experience points to %s Cuties", + "commands.experience.add.levels.success.multiple": "Gave %s experience levels to %s Cuties", + "commands.experience.set.points.success.multiple": "Set %s experience points on %s Cuties", + "commands.experience.set.levels.success.multiple": "Set %s experience levels on %s Cuties", + + "commands.give.success.multiple": "Gave %s %s to %s Cuties", + + "commands.playsound.success.multiple": "Played sound %s to %s Cuties", + + "commands.list.players": "There are %s of a max of %s Cuties online: %s", + + "commands.setidletimeout.success": "The Cutie idle timeout is now %s minutes", + + "commands.bossbar.set.players.success.none": "Custom bossbar %s no longer has any Cuties", + "commands.bossbar.set.players.success.some": "Custom bossbar %s now has %s Cuties: %s", + "commands.bossbar.get.players.none": "Custom bossbar %s has no Cuties currently online", + "commands.bossbar.get.players.some": "Custom bossbar %s has %s Cuties currently online: %s", + + "commands.recipe.give.success.multiple": "Unlocked %s recipes for %s Cuties", + "commands.recipe.take.success.multiple": "Took %s recipes from %s Cuties", + + "commands.whitelist.none": "There are no whitelisted Cuties", + "commands.whitelist.list": "There are %s whitelisted Cuties: %s", + + "commands.spawnpoint.success.multiple": "Set spawn point to %s, %s, %s [%s] in %s for %s Cuties", + + "commands.spreadplayers.success.entities": "Spread %s Cuties around %s, %s with an average distance of %s blocks apart", + + "commands.banip.info": "This ban affects %s Cuties: %s", + + "commands.title.cleared.multiple": "Cleared titles for %s Cuties", + "commands.title.reset.multiple": "Reset title options for %s Cuties", + "commands.title.show.title.multiple": "Showing new title for %s Cuties", + "commands.title.show.subtitle.multiple": "Showing new subtitle for %s Cuties", + "commands.title.show.actionbar.multiple": "Showing new actionbar title for %s Cuties", + "commands.title.times.multiple": "Changed title display times for %s Cuties", + + "permissions.requires.player": "A Cutie is required to run this command here", + + "argument.player.toomany": "Only one Cutie is allowed, but the provided selector allows more than one", + "argument.player.entities": "Only Cuties may be affected by this command, but the provided selector includes entities", + + "argument.entity.notfound.player": "No Cutie was found", + + "argument.player.unknown": "That Cutie does not exist", + + "commands.banip.invalid": "Invalid IP address or unknown Cutie", + + "commands.ban.failed": "Nothing changed. The Cutie is already banned", + + "commands.bossbar.set.players.unchanged": "Nothing changed. Those Cuties are already on the bossbar with nobody to add or remove", + + "commands.deop.failed": "Nothing changed. The Cutie is not an operator", + + "commands.experience.set.points.invalid": "Cannot set experience points above the maximum points for the Cutie's current level", + + "commands.op.failed": "Nothing changed. The Cutie already is an operator", + + "commands.pardon.failed": "Nothing changed. The Cutie isn't banned", + + "commands.whitelist.add.failed": "Cutie is already whitelisted", + "commands.whitelist.remove.failed": "Cutie is not whitelisted", + + "commands.data.entity.invalid": "Unable to modify Cutie data", + + "clear.failed.single": "No items were found on Cutie %s", + "clear.failed.multiple": "No items were found on %s Cuties", + + "gamerule.doLimitedCrafting.description": "If enabled, Cuties will be able to craft only unlocked recipes", + "gamerule.forgiveDeadPlayers": "Forgive napping Cuties", + "gamerule.forgiveDeadPlayers.description": "Angered neutral mobs stop being angry when the targeted Cutie starts napping nearby.", + "gamerule.playersSleepingPercentage.description": "The percentage of Cuties who must be sleeping to skip the night.", + "gamerule.universalAnger.description": "Angered neutral Feralists attack any nearby Cutie, not just the Cutie that angered them. Works best if forgiveDeadPlayers is disabled.", + "gamerule.category.player": "Cutie", + + "sleep.players_sleeping": "%s/%s Cuties sleeping" } \ No newline at end of file