base 1.19.2 archive

This commit is contained in:
merith-xyz 2024-09-23 17:09:46 -07:00
commit eb5cb460a7
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.minecraft/kubejs/.gitignore vendored Normal file
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config/common.properties
exported/
en.json
README.txt

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{
"language.name": "English Floret!",
"language.region": "Affini Compact",
"language.code": "en_fl",
"block.minecraft.bed.no_sleep": "Sorry, cutie! It's not bedtime yet!",
"block.minecraft.bed.too_far_away": "Cutie the bed is too far for you to to lay down!",
"block.minecraft.bed.not_safe": "Sorry, cutie! there are feralists nearby!",
"block.minecraft.spawn.not_valid": "Whoops! Make sure to take a nap the next time you get the chance, cutie~",
"block.minecraft.set_spawn": "Welcome Home, Cutie",
// Change Title Screen text to be more floret friendly
"title.singleplayer": "Quiet Space",
"menu.singleplayer": "Quiet Space",
"title.multiplayer": "Play with Friends",
"menu.multiplayer": "Play with Friends",
"title.online": "Overnet Realms",
"menu.online": "Overnet Realms",
// Make words floret safe
// censor the word dirt
"block.minecraft.dirt": "D**t",
"block.minecraft.coarse_dirt": "Coarse D**t",
"block.minecraft.dirt_path": "D**t Path",
"block.minecraft.rooted_dirt": "Rooted D**t",
// Make death messages floret friendly
// Death Screen
"deathScreen.respawn": "Naptime!",
"deathScreen.title": "Oh no! You're too tired and need a nap!",
"deathScreen.quit.confirm": "Bye bye friend! Come again soon!",
// Death Messages
"death.attack.lightningBolt": "%1$s got scared by the thunder and wants to go home!",
"death.attack.lightningBolt.player": "%1$s and %2$s were out in the storm! %1$s got scared and went home! ",
"death.attack.freeze": "%1$s got cold and needed a hug!",
"death.fell.accident.vines": "%1$s 's affini decided it was time for a nap!",
"death.fell.accident.weeping_vines": "%1$s 's affini decided it was naptime!",
"death.fell.accident.twisting_vines": "%1$s fell off some vines! And was safely caught by their loving plant.",
"death.fell.accident.scaffolding": "%1$s nearly feel off some scaffolding! They need a nap!",
"death.fell.accident.other_climbable": "%1$s felt too tired to keep climbing and needed a nap",
"death.fell.accident.generic": "%1$s 's Affini has decided it's time for a nap!",
"death.attack.magic": "%1$s was given Class-Zs",
"death.attack.magic.player": "%1$s was given Class-Zs whilst trying to play with %2$s",
"death.attack.even_more_magic": "%1$s was given alot of Class-Zs",
"commands.kill.success.single": "Gave Class-Zs to %s",
"commands.kill.success.multiple": "Gave Class-Zs to %s entities",
// Misc Replacements to sort
"gui.socialInteractions.empty_hidden": "No Cuties hidden in chat",
"gui.socialInteractions.empty_blocked": "No blocked Cuties in chat",
"spectatorMenu.teleport": "Teleport to Cutie",
"spectatorMenu.teleport.prompt": "Select a Cutie to teleport to",
"lanServer.otherPlayers": "Settings for Other Cuties",
"multiplayer.disconnect.invalid_player_data": "Invalid Cutie data",
"multiplayer.disconnect.invalid_player_movement": "Invalid move Cutie packet received",
"soundCategory.player": "Cuties",
"options.allowServerListing.tooltip": "Servers may list online Cuties as part of their public status.\nWith this option off your name will not show up in such lists.",
"options.hideMatchedNames.tooltip": "3rd-party Servers may send chat messages in non-standard formats.\nWith this option on: hidden Cuties will be matched based on chat sender names.",
"key.playerlist": "List Cuties",
"key.spectatorOutlines": "Highlight Cuties (Spectators)",
"block.minecraft.player_wall_head": "Cutie Wall Head",
"block.minecraft.player_head": "Cutie Head",
"entity.minecraft.player": "Cutie",
"stat.minecraft.player_kills": "Cutie Naps",
"advMode.nearestPlayer": "Use \"@p\" to target nearest Cutie",
"advMode.randomPlayer": "Use \"@r\" to target random Cutie",
"advMode.allPlayers": "Use \"@a\" to target all Cuties",
"advMode.notAllowed": "Must be an opped Cutie in creative mode",
"subtitles.entity.arrow.hit_player": "Cutie hit",
"subtitles.entity.player.death": "Cutie starts napping",
"subtitles.entity.player.hurt": "Cutie hurts",
"subtitles.entity.player.hurt_drown": "Cutie drowning",
"subtitles.entity.player.hurt_on_fire": "Cutie burns",
"subtitles.entity.player.levelup": "Cutie dings",
"subtitles.entity.player.freeze_hurt": "Cutie freezes",
"subtitles.item.chorus_fruit.teleport": "Cutie teleports",
"argument.entity.selector.nearestPlayer": "Nearest Cutie",
"argument.entity.selector.randomPlayer": "Random Cutie",
"argument.entity.selector.allPlayers": "All Cuties",
"argument.entity.options.gamemode.description": "Cuties with gamemode",
"argument.entity.options.advancements.description": "Cuties with advancements",
"commands.advancement.grant.one.to.many.success": "Granted the advancement %s to %s Cuties",
"commands.advancement.grant.one.to.many.failure": "Couldn't grant advancement %s to %s Cuties as they already have it",
"commands.advancement.grant.many.to.many.success": "Granted %s advancements to %s Cuties",
"commands.advancement.grant.many.to.many.failure": "Couldn't grant %s advancements to %s Cuties as they already have them",
"commands.advancement.grant.criterion.to.many.success": "Granted criterion '%s' of advancement %s to %s Cuties",
"commands.advancement.grant.criterion.to.many.failure": "Couldn't grant criterion '%s' of advancement %s to %s Cuties as they already have it",
"commands.advancement.revoke.one.to.many.success": "Revoked the advancement %s from %s Cuties",
"commands.advancement.revoke.one.to.many.failure": "Couldn't revoke advancement %s from %s Cuties as they don't have it",
"commands.advancement.revoke.many.to.many.success": "Revoked %s advancements from %s Cuties",
"commands.advancement.revoke.many.to.many.failure": "Couldn't revoke %s advancements from %s Cuties as they don't have them",
"commands.advancement.revoke.criterion.to.many.success": "Revoked criterion '%s' of advancement %s from %s Cuties",
"commands.advancement.revoke.criterion.to.many.failure": "Couldn't revoke criterion '%s' of advancement %s from %s Cuties as they don't have it",
"commands.clear.success.single": "Removed %s items from Cutie %s",
"commands.clear.success.multiple": "Removed %s items from %s Cuties",
"commands.clear.test.single": "Found %s matching items on Cutie %s",
"commands.clear.test.multiple": "Found %s matching items on %s Cuties",
"commands.experience.add.points.success.multiple": "Gave %s experience points to %s Cuties",
"commands.experience.add.levels.success.multiple": "Gave %s experience levels to %s Cuties",
"commands.experience.set.points.success.multiple": "Set %s experience points on %s Cuties",
"commands.experience.set.levels.success.multiple": "Set %s experience levels on %s Cuties",
"commands.give.success.multiple": "Gave %s %s to %s Cuties",
"commands.playsound.success.multiple": "Played sound %s to %s Cuties",
"commands.list.players": "There are %s of a max of %s Cuties online: %s",
"commands.setidletimeout.success": "The Cutie idle timeout is now %s minutes",
"commands.bossbar.set.players.success.none": "Custom bossbar %s no longer has any Cuties",
"commands.bossbar.set.players.success.some": "Custom bossbar %s now has %s Cuties: %s",
"commands.bossbar.get.players.none": "Custom bossbar %s has no Cuties currently online",
"commands.bossbar.get.players.some": "Custom bossbar %s has %s Cuties currently online: %s",
"commands.recipe.give.success.multiple": "Unlocked %s recipes for %s Cuties",
"commands.recipe.take.success.multiple": "Took %s recipes from %s Cuties",
"commands.whitelist.none": "There are no whitelisted Cuties",
"commands.whitelist.list": "There are %s whitelisted Cuties: %s",
"commands.spawnpoint.success.multiple": "Set spawn point to %s, %s, %s [%s] in %s for %s Cuties",
"commands.spreadplayers.success.entities": "Spread %s Cuties around %s, %s with an average distance of %s blocks apart",
"commands.banip.info": "This ban affects %s Cuties: %s",
"commands.title.cleared.multiple": "Cleared titles for %s Cuties",
"commands.title.reset.multiple": "Reset title options for %s Cuties",
"commands.title.show.title.multiple": "Showing new title for %s Cuties",
"commands.title.show.subtitle.multiple": "Showing new subtitle for %s Cuties",
"commands.title.show.actionbar.multiple": "Showing new actionbar title for %s Cuties",
"commands.title.times.multiple": "Changed title display times for %s Cuties",
"permissions.requires.player": "A Cutie is required to run this command here",
"argument.player.toomany": "Only one Cutie is allowed, but the provided selector allows more than one",
"argument.player.entities": "Only Cuties may be affected by this command, but the provided selector includes entities",
"argument.entity.notfound.player": "No Cutie was found",
"argument.player.unknown": "That Cutie does not exist",
"commands.banip.invalid": "Invalid IP address or unknown Cutie",
"commands.ban.failed": "Nothing changed. The Cutie is already banned",
"commands.bossbar.set.players.unchanged": "Nothing changed. Those Cuties are already on the bossbar with nobody to add or remove",
"commands.deop.failed": "Nothing changed. The Cutie is not an operator",
"commands.experience.set.points.invalid": "Cannot set experience points above the maximum points for the Cutie's current level",
"commands.op.failed": "Nothing changed. The Cutie already is an operator",
"commands.pardon.failed": "Nothing changed. The Cutie isn't banned",
"commands.whitelist.add.failed": "Cutie is already whitelisted",
"commands.whitelist.remove.failed": "Cutie is not whitelisted",
"commands.data.entity.invalid": "Unable to modify Cutie data",
"clear.failed.single": "No items were found on Cutie %s",
"clear.failed.multiple": "No items were found on %s Cuties",
"gamerule.doLimitedCrafting.description": "If enabled, Cuties will be able to craft only unlocked recipes",
"gamerule.forgiveDeadPlayers": "Forgive napping Cuties",
"gamerule.forgiveDeadPlayers.description": "Angered neutral mobs stop being angry when the targeted Cutie starts napping nearby.",
"gamerule.playersSleepingPercentage.description": "The percentage of Cuties who must be sleeping to skip the night.",
"gamerule.universalAnger.description": "Angered neutral Feralists attack any nearby Cutie, not just the Cutie that angered them. Works best if forgiveDeadPlayers is disabled.",
"gamerule.category.player": "Cutie",
"sleep.players_sleeping": "%s/%s Cuties sleeping"
}

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Hello Cutie!
Remember to take your meds!
Do you have water nearby?
What a cute floret!
Plampt!
Have fun cutie!
Xenodruggies not included!
Remember to take breaks!
Digitalis says hello!
Also try Flowers and Vines! (or whatever the floret cut of Chutes and Ladders was called in Recovery)
Ask your Vet!
Ask your Owner!
Beeple Beeple Beeple!
More Teeth Than A Horse!
Blahaj Blast!
Your an adorable Floret
You look good in a Collar!
Say Please!
You're the best gamer!
Plant Computing!
You're a good floret!
Now in Hypnovision!
Distribute far and Wide!
Do you want to cuddle?
Doesn't use the W-word!
200% more cuddly!
Botanical!
Everybody do the Leaf!
Microgravity with style!
Floret fiction!
Class-A!
Prepare before spelunking!
Everything is Free!
There's five Independent developers!

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#KubeJS Client Properties
#Mon Sep 26 19:27:11 PDT 2022
backgroundColor=2b2b2b
barBorderColor=ECEFF4
exportAtlases=false
menuBackgroundBrightness=64
disableRecipeBook=false
title=FloretCraft
barColor=ECEFF4
overrideColors=true
fmlLogColor=ECEFF4
showTagNames=false
fmlMemoryColor=ECEFF4
menuBackgroundScale=32.0
menuInnerBackgroundBrightness=32

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/assets/
* functions exactly like the resourcepack/assets folder
/client_scripts/
* KubeJS Scripts that run on the client
* uknown the full capabilities, something to look into
/config/
* kubejs config, shouldnt need to change but can be changed
/data/
* functions exactly like the datapack/data folder
/server_scripts/
* these are scripts that function when *in an world*
* they can be used for recipie alteration or other things
/startup_scripts/
* these happen on game load
* They can be used to add, remove, or modify items

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{
"pack": {
"description": "FloretSpeak!",
"pack_format": 7
}
}