Push 1.18.2 Archive

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merith-xyz 2024-09-23 17:22:21 -07:00
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## FloretCraft
An Resourcepack and Kubejs Pack combination for adorable little florets!

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{
"language.name": "English Floret!",
"language.region": "Affini Compact",
"language.code": "en_fl",
"block.minecraft.bed.no_sleep": "Sorry, cutie! It's not bedtime yet!",
"block.minecraft.bed.too_far_away": "Cutie the bed is too far for you to to lay down!",
"block.minecraft.bed.not_safe": "Sorry, cutie! there are feralists nearby!",
"block.minecraft.spawn.not_valid": "Whoops! Make sure to take a nap the next time you get the chance, cutie~",
"block.minecraft.set_spawn": "Welcome Home, Cutie",
// Change Title Screen text to be more floret friendly
"title.singleplayer": "Quiet Space",
"menu.singleplayer": "Quiet Space",
"title.multiplayer": "Play with Friends",
"menu.multiplayer": "Play with Friends",
"title.online": "Overnet Realms",
"menu.online": "Overnet Realms",
// Make words floret safe
// censor the word dirt
"block.minecraft.dirt": "D**t",
"block.minecraft.coarse_dirt": "Coarse D**t",
"block.minecraft.dirt_path": "D**t Path",
"block.minecraft.rooted_dirt": "Rooted D**t",
// Make death messages floret friendly
// Death Screen
"deathScreen.respawn": "Naptime!",
"deathScreen.title": "Oh no! You're too tired and need a nap!",
"deathScreen.quit.confirm": "Bye bye friend! Come again soon!",
// Death Messages
"death.attack.lightningBolt": "%1$s got scared by the thunder and wants to go home!",
"death.attack.lightningBolt.player": "%1$s and %2$s were out in the storm! %1$s got scared and went home! ",
"death.attack.freeze": "%1$s got cold and needed a hug!",
"death.fell.accident.vines": "%1$s 's affini decided it was time for a nap!",
"death.fell.accident.weeping_vines": "%1$s 's affini decided it was naptime!",
"death.fell.accident.twisting_vines": "%1$s fell off some vines! And was safely caught by their loving plant.",
"death.fell.accident.scaffolding": "%1$s nearly feel off some scaffolding! They need a nap!",
"death.fell.accident.other_climbable": "%1$s felt too tired to keep climbing and needed a nap",
"death.fell.accident.generic": "%1$s 's Affini has decided it's time for a nap!",
"death.attack.magic": "%1$s was given Class-Zs",
"death.attack.magic.player": "%1$s was given Class-Zs whilst trying to play with %2$s",
"death.attack.even_more_magic": "%1$s was given a lot of Class-Zs",
"commands.kill.success.single": "Gave Class-Zs to %s",
"commands.kill.success.multiple": "Gave Class-Zs to %s entities",
// Misc Replacements to sort
"gui.socialInteractions.empty_hidden": "No Cuties hidden in chat",
"gui.socialInteractions.empty_blocked": "No blocked Cuties in chat",
"spectatorMenu.teleport": "Teleport to Cutie",
"spectatorMenu.teleport.prompt": "Select a Cutie to teleport to",
"lanServer.otherPlayers": "Settings for Other Cuties",
"multiplayer.disconnect.invalid_player_data": "Invalid Cutie data",
"multiplayer.disconnect.invalid_player_movement": "Invalid move Cutie packet received",
"soundCategory.player": "Cuties",
"options.allowServerListing.tooltip": "Servers may list online Cuties as part of their public status.\nWith this option off your name will not show up in such lists.",
"options.hideMatchedNames.tooltip": "3rd-party Servers may send chat messages in non-standard formats.\nWith this option on: hidden Cuties will be matched based on chat sender names.",
"key.playerlist": "List Cuties",
"key.spectatorOutlines": "Highlight Cuties (Spectators)",
"block.minecraft.player_wall_head": "Cutie Wall Head",
"block.minecraft.player_head": "Cutie Head",
"entity.minecraft.player": "Cutie",
"stat.minecraft.player_kills": "Cutie Naps",
"advMode.nearestPlayer": "Use \"@p\" to target nearest Cutie",
"advMode.randomPlayer": "Use \"@r\" to target random Cutie",
"advMode.allPlayers": "Use \"@a\" to target all Cuties",
"advMode.notAllowed": "Must be an opped Cutie in creative mode",
"subtitles.entity.arrow.hit_player": "Cutie hit",
"subtitles.entity.player.death": "Cutie starts napping",
"subtitles.entity.player.hurt": "Cutie hurts",
"subtitles.entity.player.hurt_drown": "Cutie drowning",
"subtitles.entity.player.hurt_on_fire": "Cutie burns",
"subtitles.entity.player.levelup": "Cutie dings",
"subtitles.entity.player.freeze_hurt": "Cutie freezes",
"subtitles.item.chorus_fruit.teleport": "Cutie teleports",
"argument.entity.selector.nearestPlayer": "Nearest Cutie",
"argument.entity.selector.randomPlayer": "Random Cutie",
"argument.entity.selector.allPlayers": "All Cuties",
"argument.entity.options.gamemode.description": "Cuties with gamemode",
"argument.entity.options.advancements.description": "Cuties with advancements",
"commands.advancement.grant.one.to.many.success": "Granted the advancement %s to %s Cuties",
"commands.advancement.grant.one.to.many.failure": "Couldn't grant advancement %s to %s Cuties as they already have it",
"commands.advancement.grant.many.to.many.success": "Granted %s advancements to %s Cuties",
"commands.advancement.grant.many.to.many.failure": "Couldn't grant %s advancements to %s Cuties as they already have them",
"commands.advancement.grant.criterion.to.many.success": "Granted criterion '%s' of advancement %s to %s Cuties",
"commands.advancement.grant.criterion.to.many.failure": "Couldn't grant criterion '%s' of advancement %s to %s Cuties as they already have it",
"commands.advancement.revoke.one.to.many.success": "Revoked the advancement %s from %s Cuties",
"commands.advancement.revoke.one.to.many.failure": "Couldn't revoke advancement %s from %s Cuties as they don't have it",
"commands.advancement.revoke.many.to.many.success": "Revoked %s advancements from %s Cuties",
"commands.advancement.revoke.many.to.many.failure": "Couldn't revoke %s advancements from %s Cuties as they don't have them",
"commands.advancement.revoke.criterion.to.many.success": "Revoked criterion '%s' of advancement %s from %s Cuties",
"commands.advancement.revoke.criterion.to.many.failure": "Couldn't revoke criterion '%s' of advancement %s from %s Cuties as they don't have it",
"commands.clear.success.single": "Removed %s items from Cutie %s",
"commands.clear.success.multiple": "Removed %s items from %s Cuties",
"commands.clear.test.single": "Found %s matching items on Cutie %s",
"commands.clear.test.multiple": "Found %s matching items on %s Cuties",
"commands.experience.add.points.success.multiple": "Gave %s experience points to %s Cuties",
"commands.experience.add.levels.success.multiple": "Gave %s experience levels to %s Cuties",
"commands.experience.set.points.success.multiple": "Set %s experience points on %s Cuties",
"commands.experience.set.levels.success.multiple": "Set %s experience levels on %s Cuties",
"commands.give.success.multiple": "Gave %s %s to %s Cuties",
"commands.playsound.success.multiple": "Played sound %s to %s Cuties",
"commands.list.players": "There are %s of a max of %s Cuties online: %s",
"commands.setidletimeout.success": "The Cutie idle timeout is now %s minutes",
"commands.bossbar.set.players.success.none": "Custom bossbar %s no longer has any Cuties",
"commands.bossbar.set.players.success.some": "Custom bossbar %s now has %s Cuties: %s",
"commands.bossbar.get.players.none": "Custom bossbar %s has no Cuties currently online",
"commands.bossbar.get.players.some": "Custom bossbar %s has %s Cuties currently online: %s",
"commands.recipe.give.success.multiple": "Unlocked %s recipes for %s Cuties",
"commands.recipe.take.success.multiple": "Took %s recipes from %s Cuties",
"commands.whitelist.none": "There are no whitelisted Cuties",
"commands.whitelist.list": "There are %s whitelisted Cuties: %s",
"commands.spawnpoint.success.multiple": "Set spawn point to %s, %s, %s [%s] in %s for %s Cuties",
"commands.spreadplayers.success.entities": "Spread %s Cuties around %s, %s with an average distance of %s blocks apart",
"commands.banip.info": "This ban affects %s Cuties: %s",
"commands.title.cleared.multiple": "Cleared titles for %s Cuties",
"commands.title.reset.multiple": "Reset title options for %s Cuties",
"commands.title.show.title.multiple": "Showing new title for %s Cuties",
"commands.title.show.subtitle.multiple": "Showing new subtitle for %s Cuties",
"commands.title.show.actionbar.multiple": "Showing new actionbar title for %s Cuties",
"commands.title.times.multiple": "Changed title display times for %s Cuties",
"permissions.requires.player": "A Cutie is required to run this command here",
"argument.player.toomany": "Only one Cutie is allowed, but the provided selector allows more than one",
"argument.player.entities": "Only Cuties may be affected by this command, but the provided selector includes entities",
"argument.entity.notfound.player": "No Cutie was found",
"argument.player.unknown": "That Cutie does not exist",
"commands.banip.invalid": "Invalid IP address or unknown Cutie",
"commands.ban.failed": "Nothing changed. The Cutie is already banned",
"commands.bossbar.set.players.unchanged": "Nothing changed. Those Cuties are already on the bossbar with nobody to add or remove",
"commands.deop.failed": "Nothing changed. The Cutie is not an operator",
"commands.experience.set.points.invalid": "Cannot set experience points above the maximum points for the Cutie's current level",
"commands.op.failed": "Nothing changed. The Cutie already is an operator",
"commands.pardon.failed": "Nothing changed. The Cutie isn't banned",
"commands.whitelist.add.failed": "Cutie is already whitelisted",
"commands.whitelist.remove.failed": "Cutie is not whitelisted",
"commands.data.entity.invalid": "Unable to modify Cutie data",
"clear.failed.single": "No items were found on Cutie %s",
"clear.failed.multiple": "No items were found on %s Cuties",
"gamerule.doLimitedCrafting.description": "If enabled, Cuties will be able to craft only unlocked recipes",
"gamerule.forgiveDeadPlayers": "Forgive napping Cuties",
"gamerule.forgiveDeadPlayers.description": "Angered neutral mobs stop being angry when the targeted Cutie starts napping nearby.",
"gamerule.playersSleepingPercentage.description": "The percentage of Cuties who must be sleeping to skip the night.",
"gamerule.universalAnger.description": "Angered neutral Feralists attack any nearby Cutie, not just the Cutie that angered them. Works best if forgiveDeadPlayers is disabled.",
"gamerule.category.player": "Cutie",
"sleep.players_sleeping": "%s/%s Cuties sleeping"
}

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@ -31,4 +31,137 @@ Floret fiction!
Class-A!
Prepare before spelunking!
Everything is Free!
There's five Independent developers!
There's five Independent developers!
Join the One Big Polycule!
Overnet Legend!
It came from Earth!
Now on Jambolanum!
Implant Compatible! (edited)
Implant not Included!
Haustoric!
Kind of fire free!
More Addictive than Xenodrugs!
Unlimited Edition!
Copyleft!
Trademark Free!
Look mum, Im a plant!
gayming
More Addictive than Xenodrugs!
Less Addictive than Xenodrugs!
Disaster Lesbians!
It's just a houseplant!
The Accord said we put people in here!
Loved by trillions!
Intergalactic!
10,000 species served!
Made in Space!
We have drones for this now!
9/10 cotyledons!
cotyledon tested, affini approved! (edited)
it/it!
Has No Expectations!
Absolutely Gay!
More Voxels!
Seeds Aplenty!
Eggs Aplenty!
Music by Sia Amadi! (she hasn't had her name changed as of the last chapter I can read?) (edited)
Music by Cupressaceae Garaveh, Fourth Bloom!
My bloom for Aiur!
Can I pat you?
Now on Mist!
NP is in P!
Ping the Affini!
Petals!
Dont hoard!
Share!
Make Friends!
Pretty cute!
Now on Tablets!
Skin care is important!
Wash behind your ears!
There's a class-G for that!
Open-Source!
Leashes for Everyone!
Flowers for Everyone!
Bring a Pillow!
Tell your Pinnates!
Thank your waiter!
Domesticated!
Cuddly!
Creeper Plush!
Can you spell Cotyledon?
Sedagive!
The Notorious HRT!
Anticistamines!
Antiboyotics!
Proboyotics!
Breast Mints!
Tasty Terrans!
Tiresome Thoughts!
Save before Warping!
Mmmngh~!!!
Good Pet!
a;lgjna;lgjna;lsgha;lg STAAAAHP!
0981250981258713258 BEEP!
Bottom Text!
Little Spoon!
Gnaw on Vines!
Core World Honey!
Gravity goes SPEEEEEEEEEIN!
No Evil Affini Under Here!
Dawn Cute!
What got you into HDG?
The Affini win, always!
Horny Jail!
Consent is Groovy!
Aftercare!
What's your Safeword?
Freely-given, Reversible, Informed, Enthusiastic, Specific!
I'm from the Affini, and I'm here to help!
Floret Says What?
You are worth it!
Cognitive Behavioural Therapy, from Wikipedia, the free encyclopedia!
What Would Your Owner Do?
I'm Not A Pet!
The Terrans never stood a chance anyway!
The Best Possible Version of You!
Free Terra who?
Pl-Please, Mistress~!!!
Stimming!
Hand-Flapping!
By the Everbloom, I have the power!
Pwhaah...haah....haaaah~
Vine Ticklemonster!
Tasty Xenodruggies!
Sleep is for the Healthy!
The OTNA is spooky!
The biggest most rebellious rebellion ever!
Burrito Blanket!
You have until the count of ten~!
Sophonic!
Tummny rubs!
Earscritches!
Headpats!
These are heatsinks, dummy!
Programmer Socks!
Boots with the Fir!
I can have Vampire Fangs!
Let me Carry you to our Bed!
What's a Horse?
want to go on a date?
Station? Dear, this is a small warship!
right into the waiting vines of the affini!
my little Elvy~
Negotiations Upon Shakey Vibes!
A Normal Singleplayer Run During Which No Domestication Occurs
Its alright, little one!
My little flower!
Exploding Martian Ovens!
Darling, you're safe now!
@I'm Iggy!
Support your Gardener! (edited)
Reddeyfish — Yesterday at 11:46 PM
Brave words for someone in Domestication Distance!
[11:47 PM]
I-I-I-I-I-I-I-I gayyyy

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Vanilla Tweaks Resource Pack
Version: 1.19
Packs:
NoPanoramaOverlay

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// priority: 0
console.info('Hello, World! (You will see this line every time client resources reload)')
onEvent('jei.hide.items', event => {
// Hide items in JEI here
// event.hide('minecraft:cobblestone')
})

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// priority: 0
settings.logAddedRecipes = true
settings.logRemovedRecipes = true
settings.logSkippedRecipes = false
settings.logErroringRecipes = true
console.info('Hello, World! (You will see this line every time server resources reload)')
onEvent('recipes', event => {
// Change recipes here
})
onEvent('item.tags', event => {
// Get the #forge:cobblestone tag collection and add Diamond Ore to it
// event.get('forge:cobblestone').add('minecraft:diamond_ore')
// Get the #forge:cobblestone tag collection and remove Mossy Cobblestone from it
// event.get('forge:cobblestone').remove('minecraft:mossy_cobblestone')
})

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// priority: 0
console.info('Hello, World! (You will only see this line once in console, during startup)')
onEvent('item.registry', event => {
// Register new items here
// event.create('example_item').displayName('Example Item')
})
onEvent('block.registry', event => {
// Register new blocks here
// event.create('example_block').material('wood').hardness(1.0).displayName('Example Block')
})