forked from merith-tk/notes
clean up: need to fix numbers
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1 changed files with 3 additions and 13 deletions
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@ -38,7 +38,7 @@ Example:
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**Ability Score Increase:**
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- Your Strength score decreases by 3.
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- Your Constitution scores each decrease by 3.
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- Your Constitution score decreases by 3.
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- Your Intelligence score increases by 4.
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- Your Wisdom score increases by 3.
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- Your Charisma score increases by 3.
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@ -50,11 +50,6 @@ Example:
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- Walking speed: 30 feet.
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- Flying speed: 60 feet.
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<!--
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List racial abilities here. Provide brief descriptions for each ability
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(e.g., resistances, immunities, unique actions, etc.).
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-->
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- **Racial Abilities**:
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- **Claws:**
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Your claws deal 2d6 + your Strength modifier slashing damage. You are proficient with your claws.
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@ -91,11 +86,6 @@ and class bonuses), and any bonuses from items or features.
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### Hit Points
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<!--
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Fill out hit points gained per level. Include initial HP calculation
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at Level 1 and add the average or rolled values for each subsequent level.
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-->
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- **Hit Points by Level**:
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- Level 1: 8
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- Level 2: 13
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@ -154,7 +144,7 @@ at Level 1 and add the average or rolled values for each subsequent level.
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### 7th-level
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- [**Flash of Genius**](https://dnd5e.wikidot.com/artificer)
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When you or another creature you can see within 30 feet of you makes an ability check or saving throw, you can use your reaction to add your inteligence modifier to the roll.
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When you or another creature you can see within 30 feet of you makes an ability check or saving throw, you can use your reaction to add your Intelligence modifier to the roll.
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You can use this feature a number of times equal to your Intelligence modifier (minimum of once). You regain all expended uses when you finish a long rest
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<!--
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