ITR2_ASSET/IntoTheRadius2/Content/Sound/Thunder/A_SFX_Thunder_Cue.json

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7.1 KiB
JSON

[
{
"Type": "SoundCue",
"Name": "A_SFX_Thunder_Cue",
"Class": "UScriptClass'SoundCue'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FirstNode": {
"ObjectName": "SoundNodeDelay'A_SFX_Thunder_Cue:SoundNodeDelay_0'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_Cue.1"
},
"VolumeMultiplier": 1.0,
"AttenuationOverrides": {
"SpatializationAlgorithm": "ESoundSpatializationAlgorithm::SPATIALIZATION_HRTF",
"DistanceAlgorithm": "EAttenuationDistanceModel::NaturalSound",
"AttenuationShapeExtents": {
"X": 1000.0,
"Y": 0.0,
"Z": 0.0
},
"FalloffDistance": 20000.0
},
"SoundClassObject": {
"ObjectName": "SoundClass'Thunder'",
"ObjectPath": "/Game/Sound/Mixer/Thunder.0"
},
"bHasDelayNode": true,
"Duration": 31.072767,
"MaxDistance": 1069321.9,
"AttenuationSettings": {
"ObjectName": "SoundAttenuation'Att_Thunder'",
"ObjectPath": "/Game/Sound/Attenuation/Att_Thunder.0"
},
"SoundSubmixObject": {
"ObjectName": "SoundSubmix'SBMX_Thunder'",
"ObjectPath": "/Game/Sound/Mixer/Submixes/SBMX_Thunder.0"
}
}
},
{
"Type": "SoundNodeDelay",
"Name": "SoundNodeDelay_0",
"Outer": "A_SFX_Thunder_Cue",
"Class": "UScriptClass'SoundNodeDelay'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"DelayMin": 5.0,
"DelayMax": 7.0,
"ChildNodes": [
{
"ObjectName": "SoundNodeRandom'A_SFX_Thunder_Cue:SoundNodeRandom_0'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_Cue.2"
}
]
}
},
{
"Type": "SoundNodeRandom",
"Name": "SoundNodeRandom_0",
"Outer": "A_SFX_Thunder_Cue",
"Class": "UScriptClass'SoundNodeRandom'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Weights": [
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1.0,
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1.0,
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1.0,
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],
"ChildNodes": [
null,
null,
{
"ObjectName": "SoundNodeWavePlayer'A_SFX_Thunder_Cue:SoundNodeWavePlayer_0'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_Cue.3"
},
null,
null,
{
"ObjectName": "SoundNodeWavePlayer'A_SFX_Thunder_Cue:SoundNodeWavePlayer_1'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_Cue.4"
},
null,
{
"ObjectName": "SoundNodeWavePlayer'A_SFX_Thunder_Cue:SoundNodeWavePlayer_2'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_Cue.5"
},
null,
{
"ObjectName": "SoundNodeWavePlayer'A_SFX_Thunder_Cue:SoundNodeWavePlayer_3'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_Cue.6"
},
null,
{
"ObjectName": "SoundNodeWavePlayer'A_SFX_Thunder_Cue:SoundNodeWavePlayer_4'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_Cue.7"
},
null,
{
"ObjectName": "SoundNodeWavePlayer'A_SFX_Thunder_Cue:SoundNodeWavePlayer_5'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_Cue.8"
},
null,
null,
{
"ObjectName": "SoundNodeWavePlayer'A_SFX_Thunder_Cue:SoundNodeWavePlayer_5'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_Cue.8"
},
null,
null,
null
]
}
},
{
"Type": "SoundNodeWavePlayer",
"Name": "SoundNodeWavePlayer_0",
"Outer": "A_SFX_Thunder_Cue",
"Class": "UScriptClass'SoundNodeWavePlayer'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundWaveAssetPtr": {
"AssetPathName": "/Game/Sound/Thunder/A_SFX_Thunder_01.A_SFX_Thunder_01",
"SubPathString": ""
}
},
"SoundWave": {
"ObjectName": "SoundWave'A_SFX_Thunder_01'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_01.0"
}
},
{
"Type": "SoundNodeWavePlayer",
"Name": "SoundNodeWavePlayer_1",
"Outer": "A_SFX_Thunder_Cue",
"Class": "UScriptClass'SoundNodeWavePlayer'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundWaveAssetPtr": {
"AssetPathName": "/Game/Sound/Thunder/A_SFX_Thunder_02.A_SFX_Thunder_02",
"SubPathString": ""
}
},
"SoundWave": {
"ObjectName": "SoundWave'A_SFX_Thunder_02'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_02.0"
}
},
{
"Type": "SoundNodeWavePlayer",
"Name": "SoundNodeWavePlayer_2",
"Outer": "A_SFX_Thunder_Cue",
"Class": "UScriptClass'SoundNodeWavePlayer'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundWaveAssetPtr": {
"AssetPathName": "/Game/Sound/Thunder/A_SFX_Thunder_03.A_SFX_Thunder_03",
"SubPathString": ""
}
},
"SoundWave": {
"ObjectName": "SoundWave'A_SFX_Thunder_03'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_03.0"
}
},
{
"Type": "SoundNodeWavePlayer",
"Name": "SoundNodeWavePlayer_3",
"Outer": "A_SFX_Thunder_Cue",
"Class": "UScriptClass'SoundNodeWavePlayer'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundWaveAssetPtr": {
"AssetPathName": "/Game/Sound/Thunder/A_SFX_Thunder_04.A_SFX_Thunder_04",
"SubPathString": ""
}
},
"SoundWave": {
"ObjectName": "SoundWave'A_SFX_Thunder_04'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_04.0"
}
},
{
"Type": "SoundNodeWavePlayer",
"Name": "SoundNodeWavePlayer_4",
"Outer": "A_SFX_Thunder_Cue",
"Class": "UScriptClass'SoundNodeWavePlayer'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundWaveAssetPtr": {
"AssetPathName": "/Game/Sound/Thunder/A_SFX_Thunder_05.A_SFX_Thunder_05",
"SubPathString": ""
}
},
"SoundWave": {
"ObjectName": "SoundWave'A_SFX_Thunder_05'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_05.0"
}
},
{
"Type": "SoundNodeWavePlayer",
"Name": "SoundNodeWavePlayer_5",
"Outer": "A_SFX_Thunder_Cue",
"Class": "UScriptClass'SoundNodeWavePlayer'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"SoundWaveAssetPtr": {
"AssetPathName": "/Game/Sound/Thunder/A_SFX_Thunder_06.A_SFX_Thunder_06",
"SubPathString": ""
}
},
"SoundWave": {
"ObjectName": "SoundWave'A_SFX_Thunder_06'",
"ObjectPath": "/Game/Sound/Thunder/A_SFX_Thunder_06.0"
}
}
]