ITR2_ASSET/IntoTheRadius2/Content/ITR2/MaterialLibrary/PostProcess/M_LowHealth.json

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[
{
"Type": "Material",
"Name": "M_LowHealth",
"Class": "UScriptClass'Material'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"MaterialDomain": "EMaterialDomain::MD_PostProcess",
"bCanMaskedBeAssumedOpaque": true,
"StateId": "CE49AE42-4B06D2DC-39F6A09F-BFD60A12",
"bIncludedInBaseGame": true
},
"LoadedMaterialResources": [],
"CachedExpressionData": {
"RuntimeEntries": {
"ParameterInfoSet": [
{
"Name": "Min",
"Association": "EMaterialParameterAssociation::GlobalParameter",
"Index": -1
},
{
"Name": "Max",
"Association": "EMaterialParameterAssociation::GlobalParameter",
"Index": -1
}
]
},
"RuntimeEntries[1]": {
"ParameterInfoSet": [
{
"Name": "LowHealthColor",
"Association": "EMaterialParameterAssociation::GlobalParameter",
"Index": -1
},
{
"Name": "DeathColor",
"Association": "EMaterialParameterAssociation::GlobalParameter",
"Index": -1
}
]
},
"RuntimeEntries[2]": {
"ParameterInfoSet": []
},
"RuntimeEntries[3]": {
"ParameterInfoSet": []
},
"RuntimeEntries[4]": {
"ParameterInfoSet": []
},
"RuntimeEntries[5]": {
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},
"RuntimeEntries[6]": {
"ParameterInfoSet": []
},
"RuntimeEntries[7]": {
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},
"ScalarPrimitiveDataIndexValues": [
-1,
-1
],
"VectorPrimitiveDataIndexValues": [
-1,
-1
],
"ScalarValues": [
0.25,
0.8
],
"StaticSwitchValues": [],
"DynamicSwitchValues": [],
"VectorValues": [
{
"R": 0.5416667,
"G": 0.030391607,
"B": 0.0,
"A": 1.0,
"Hex": "C33000"
},
{
"R": 0.031,
"G": 0.008959,
"B": 0.008959,
"A": 0.0,
"Hex": "311717"
}
],
"DoubleVectorValues": [],
"TextureValues": [],
"FontValues": [],
"FontPageValues": [],
"RuntimeVirtualTextureValues": [],
"SparseVolumeTextureValues": [],
"ReferencedTextures": [
{
"ObjectName": "Texture2D'T_HeatlhOverlay'",
"ObjectPath": "/Game/ITR2/Art/Textures/PostProcess/T_HeatlhOverlay.0"
}
],
"FunctionInfos": [],
"FunctionInfosStateCRC": 4294967295,
"ParameterCollectionInfos": [
{
"StateId": "39CC1478-4A29CE67-5C7B61BA-F98ED7E6",
"ParameterCollection": {
"ObjectName": "MaterialParameterCollection'MPC_MatCollection'",
"ObjectPath": "/Game/ITR1/ITR_art/Mats/MPC_MatCollection.0"
}
}
],
"GrassTypes": [],
"MaterialLayers": {
"Layers": [],
"Blends": []
},
"DynamicParameterNames": [],
"QualityLevelsUsed": [
false,
false,
false,
false
],
"bHasMaterialLayers": false,
"bHasRuntimeVirtualTextureOutput": false,
"bHasSceneColor": false,
"bHasPerInstanceCustomData": false,
"bHasPerInstanceRandom": false,
"bHasVertexInterpolator": false,
"PropertyConnectedMask": 1
},
"ReferencedTextures": [
{
"ObjectName": "Texture2D'T_HeatlhOverlay'",
"ObjectPath": "/Game/ITR2/Art/Textures/PostProcess/T_HeatlhOverlay.0"
}
]
}
]