ITR2_ASSET/IntoTheRadius2/Content/ITR2/MaterialLibrary/MasterMaterials/M_Unlit.json

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[
{
"Type": "Material",
"Name": "M_Unlit",
"Class": "UScriptClass'Material'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ShadingModel": "EMaterialShadingModel::MSM_Unlit",
"ShadingModels": {
"ShadingModelField": 1
},
"bCanMaskedBeAssumedOpaque": true,
"StateId": "3D758E1E-A7AEDE58-3A0066B9-A298B071",
"bIncludedInBaseGame": true
},
"LoadedMaterialResources": [],
"CachedExpressionData": {
"RuntimeEntries": {
"ParameterInfoSet": []
},
"RuntimeEntries[1]": {
"ParameterInfoSet": [
{
"Name": "Tint",
"Association": "EMaterialParameterAssociation::GlobalParameter",
"Index": -1
}
]
},
"RuntimeEntries[2]": {
"ParameterInfoSet": []
},
"RuntimeEntries[3]": {
"ParameterInfoSet": []
},
"RuntimeEntries[4]": {
"ParameterInfoSet": []
},
"RuntimeEntries[5]": {
"ParameterInfoSet": []
},
"RuntimeEntries[6]": {
"ParameterInfoSet": []
},
"RuntimeEntries[7]": {
"ParameterInfoSet": []
},
"ScalarPrimitiveDataIndexValues": [],
"VectorPrimitiveDataIndexValues": [
-1
],
"ScalarValues": [],
"StaticSwitchValues": [],
"DynamicSwitchValues": [],
"VectorValues": [
{
"R": 0.144078,
"G": 0.263211,
"B": 0.395833,
"A": 1.0,
"Hex": "6A8CA9"
}
],
"DoubleVectorValues": [],
"TextureValues": [],
"FontValues": [],
"FontPageValues": [],
"RuntimeVirtualTextureValues": [],
"SparseVolumeTextureValues": [],
"ReferencedTextures": [],
"FunctionInfos": [],
"FunctionInfosStateCRC": 4294967295,
"ParameterCollectionInfos": [],
"GrassTypes": [],
"MaterialLayers": {
"Layers": [],
"Blends": []
},
"DynamicParameterNames": [],
"QualityLevelsUsed": [
false,
false,
false,
false
],
"bHasMaterialLayers": false,
"bHasRuntimeVirtualTextureOutput": false,
"bHasSceneColor": false,
"bHasPerInstanceCustomData": false,
"bHasPerInstanceRandom": false,
"bHasVertexInterpolator": false,
"PropertyConnectedMask": 1
}
}
]