ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/Player/BPC_BackpackHolster.json

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[
{
"Type": "BlueprintGeneratedClass",
"Name": "BPC_BackpackHolster_C",
"Class": "UScriptClass'BlueprintGeneratedClass'",
"Super": {
"ObjectName": "BlueprintGeneratedClass'BPC_PlayerCharacterHolster_C'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerCharacterHolster.0"
},
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"UberGraphFunction": {
"ObjectName": "Function'BPC_BackpackHolster_C:ExecuteUbergraph_BPC_BackpackHolster'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.6"
}
},
"Children": [
{
"ObjectName": "Function'BPC_BackpackHolster_C:CREATEDELEGATE_PROXYFUNCTION_0'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.3"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:CREATEDELEGATE_PROXYFUNCTION_1'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.4"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:DropHolstered'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.5"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:ToggleCollisionForAnotherHand'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.19"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:ToggleBackpackState'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.18"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:GetPlayerGrip'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.8"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:IsDetachGrip'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.10"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:ReceiveTick'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.15"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:OnContainerChangeParent_Event'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.14"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:ForgetItem'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.7"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:OnBackpackGrip'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.13"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:CallCorrectUngrabLogic'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.2"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:Server_CallCorrectUngrabLogic'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.16"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:Multicast_CallCorrectUngrabLogic'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.11"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:SetHolsteredActor'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.17"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:On Backpack Dropped'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.12"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:HandleHolsteredActorGrip'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.9"
},
{
"ObjectName": "Function'BPC_BackpackHolster_C:ExecuteUbergraph_BPC_BackpackHolster'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.6"
}
],
"ChildProperties": [
{
"Type": "StructProperty",
"Name": "UberGraphFrame",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 16,
"PropertyFlags": "Transient | DuplicateTransient",
"Struct": {
"ObjectName": "Class'PointerToUberGraphFrame'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "BackpackItem",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnTemplate | DisableEditOnInstance",
"PropertyClass": {
"ObjectName": "Class'RadiusGrippableActorBase'",
"ObjectPath": "/Script/IntoTheRadius2"
}
},
{
"Type": "DoubleProperty",
"Name": "LeftBackpackReturnDistance",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible"
},
{
"Type": "ObjectProperty",
"Name": "BackpackItemRootPrimitive",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | InstancedReference",
"PropertyClass": {
"ObjectName": "Class'PrimitiveComponent'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "BoolProperty",
"Name": "bTrackLeftBackpack",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 1,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"FieldSize": 1,
"ByteOffset": 0,
"ByteMask": 1,
"FieldMask": 255,
"BoolSize": 1,
"bIsNativeBool": true
},
{
"Type": "BoolProperty",
"Name": "bIsDetach",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 1,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"FieldSize": 1,
"ByteOffset": 0,
"ByteMask": 1,
"FieldMask": 255,
"BoolSize": 1,
"bIsNativeBool": true
},
{
"Type": "StructProperty",
"Name": "CachedRelativeTrasform",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 96,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"Struct": {
"ObjectName": "Class'Transform'",
"ObjectPath": "/Script/CoreUObject"
}
}
],
"FuncMap": {
"ExecuteUbergraph_BPC_BackpackHolster": {
"ObjectName": "Function'BPC_BackpackHolster_C:ExecuteUbergraph_BPC_BackpackHolster'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.6"
},
"HandleHolsteredActorGrip": {
"ObjectName": "Function'BPC_BackpackHolster_C:HandleHolsteredActorGrip'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.9"
},
"On Backpack Dropped": {
"ObjectName": "Function'BPC_BackpackHolster_C:On Backpack Dropped'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.12"
},
"SetHolsteredActor": {
"ObjectName": "Function'BPC_BackpackHolster_C:SetHolsteredActor'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.17"
},
"Multicast_CallCorrectUngrabLogic": {
"ObjectName": "Function'BPC_BackpackHolster_C:Multicast_CallCorrectUngrabLogic'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.11"
},
"Server_CallCorrectUngrabLogic": {
"ObjectName": "Function'BPC_BackpackHolster_C:Server_CallCorrectUngrabLogic'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.16"
},
"CallCorrectUngrabLogic": {
"ObjectName": "Function'BPC_BackpackHolster_C:CallCorrectUngrabLogic'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.2"
},
"OnBackpackGrip": {
"ObjectName": "Function'BPC_BackpackHolster_C:OnBackpackGrip'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.13"
},
"ForgetItem": {
"ObjectName": "Function'BPC_BackpackHolster_C:ForgetItem'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.7"
},
"OnContainerChangeParent_Event": {
"ObjectName": "Function'BPC_BackpackHolster_C:OnContainerChangeParent_Event'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.14"
},
"ReceiveTick": {
"ObjectName": "Function'BPC_BackpackHolster_C:ReceiveTick'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.15"
},
"IsDetachGrip": {
"ObjectName": "Function'BPC_BackpackHolster_C:IsDetachGrip'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.10"
},
"GetPlayerGrip": {
"ObjectName": "Function'BPC_BackpackHolster_C:GetPlayerGrip'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.8"
},
"ToggleBackpackState": {
"ObjectName": "Function'BPC_BackpackHolster_C:ToggleBackpackState'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.18"
},
"ToggleCollisionForAnotherHand": {
"ObjectName": "Function'BPC_BackpackHolster_C:ToggleCollisionForAnotherHand'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.19"
},
"DropHolstered": {
"ObjectName": "Function'BPC_BackpackHolster_C:DropHolstered'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.5"
},
"CREATEDELEGATE_PROXYFUNCTION_1": {
"ObjectName": "Function'BPC_BackpackHolster_C:CREATEDELEGATE_PROXYFUNCTION_1'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.4"
},
"CREATEDELEGATE_PROXYFUNCTION_0": {
"ObjectName": "Function'BPC_BackpackHolster_C:CREATEDELEGATE_PROXYFUNCTION_0'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.3"
}
},
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_DefaultToInstanced | CLASS_HasInstancedReference",
"ClassWithin": {
"ObjectName": "Class'Object'",
"ObjectPath": "/Script/CoreUObject"
},
"ClassConfigName": "Engine",
"bCooked": true,
"ClassDefaultObject": {
"ObjectName": "BPC_BackpackHolster_C'Default__BPC_BackpackHolster_C'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_BackpackHolster.1"
},
"EditorTags": {
"BlueprintType": "BPTYPE_Normal"
}
},
{
"Type": "BPC_BackpackHolster_C",
"Name": "Default__BPC_BackpackHolster_C",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/Player/BPC_BackpackHolster.BPC_BackpackHolster_C'",
"Template": {
"ObjectName": "BPC_PlayerCharacterHolster_C'Default__BPC_PlayerCharacterHolster_C'",
"ObjectPath": "/Game/ITR2/BPs/Player/BPC_PlayerCharacterHolster.1"
},
"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"UberGraphFrame": {},
"LeftBackpackReturnDistance[2]": 300.0,
"bIsDetach[5]": true,
"CachedRelativeTrasform[6]": {
"Rotation": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0,
"W": 1.0,
"IsNormalized": true,
"Size": 1.0,
"SizeSquared": 1.0
},
"Translation": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0
},
"Scale3D": {
"X": 1.0,
"Y": 1.0,
"Z": 1.0
}
},
"AttachDistance[1]": 60.0,
"AcceptedItemTags[2]": [
"Item.Equipment.Backpacks"
],
"LerpCoefficient[4]": 100.0,
"AttachSound[9]": {
"ObjectName": "SoundCue'A_Player_Backpack_Base_Attach_Cue'",
"ObjectPath": "/Game/Sound/Player/Ammunition/Backpack_Base/Attach/A_Player_Backpack_Base_Attach_Cue.0"
},
"DetachSound[10]": {
"ObjectName": "SoundCue'A_Player_Backpack_Base_Deattach_Cue'",
"ObjectPath": "/Game/Sound/Player/Ammunition/Backpack_Base/Deattach/A_Player_Backpack_Base_Deattach_Cue.0"
},
"HolsterID": {
"TagName": "Holster.Player.Backpack"
},
"AllowedGripTags": [
"GripType.GripQuery.DetachGrip",
"GripType.GripQuery.NormalGrip"
],
"bOnlyGripInOverlapZone": true
}
},
{
"Type": "Function",
"Name": "CallCorrectUngrabLogic",
"Outer": "BPC_BackpackHolster_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "BoolProperty",
"Name": "IsDetech",
"Flags": "RF_Public",
"ElementSize": 1,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm",
"FieldSize": 1,
"ByteOffset": 0,
"ByteMask": 1,
"FieldMask": 255,
"BoolSize": 1,
"bIsNativeBool": true
},
{
"Type": "ObjectProperty",
"Name": "MotionController",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
"PropertyClass": {
"ObjectName": "Class'GripMotionControllerComponent'",
"ObjectPath": "/Script/VRExpansionPlugin"
}
}
],
"FunctionFlags": "FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "CREATEDELEGATE_PROXYFUNCTION_0",
"Outer": "BPC_BackpackHolster_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "ObjectProperty",
"Name": "GrippingController",
"Flags": "RF_Public",
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"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
"PropertyClass": {
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"ObjectPath": "/Script/VRExpansionPlugin"
}
},
{
"Type": "StructProperty",
"Name": "GripInformation",
"Flags": "RF_Public",
"ElementSize": 752,
"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm | ContainsInstancedReference",
"Struct": {
"ObjectName": "Class'BPActorGripInformation'",
"ObjectPath": "/Script/VRExpansionPlugin"
}
}
],
"FunctionFlags": "FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "CREATEDELEGATE_PROXYFUNCTION_1",
"Outer": "BPC_BackpackHolster_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "ObjectProperty",
"Name": "GrippingController",
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"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
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}
},
{
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"Struct": {
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"ObjectPath": "/Script/VRExpansionPlugin"
}
}
],
"FunctionFlags": "FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "DropHolstered",
"Outer": "BPC_BackpackHolster_C",
"Class": "UScriptClass'Function'",
"Super": {
"ObjectName": "Function'BPC_HolsterBase_C:DropHolstered'",
"ObjectPath": "/Game/ITR2/BPs/HolstersAndHolders/BPC_HolsterBase.2"
},
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
"ChildProperties": [
{
"Type": "ArrayProperty",
"Name": "ReturnValue",
"Flags": "RF_Public",
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"PropertyFlags": "Parm | OutParm | ReturnParm",
"Inner": {
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"PropertyClass": {
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"ObjectPath": "/Script/Engine"
}
}
},
{
"Type": "ArrayProperty",
"Name": "CallFunc_DropHolstered_ReturnValue",
"Flags": "RF_Public",
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"PropertyFlags": "ReferenceParm",
"Inner": {
"Type": "ObjectProperty",
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}
}
}
],
"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_HasDefaults | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
},
{
"Type": "Function",
"Name": "ExecuteUbergraph_BPC_BackpackHolster",
"Outer": "BPC_BackpackHolster_C",
"Class": "UScriptClass'Function'",
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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},
{
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"PropertyFlags": "InstancedReference",
"PropertyClass": {
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}
},
{
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"PropertyFlags": "ConstParm | ContainsInstancedReference",
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"ObjectPath": "/Script/VRExpansionPlugin"
}
},
{
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{
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}
},
{
"Type": "BoolProperty",
"Name": "CallFunc_IsDetachGrip_Is_Detach_Grip",
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{
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}
},
{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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},
{
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{
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}
]