ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.json

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[
{
"Type": "HTN",
"Name": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTN'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StartNodes": [
{
"ObjectName": "HTNTask_SubPlan'HTN_GetInShootingRange:HTNTask_SubPlan_2'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.43"
}
],
"BlackboardAsset": {
"ObjectName": "BlackboardData'BB_Mimic'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/BB_Mimic.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_0",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatValue": 50.0,
"CachedDescription": "ZoneRadius Is Greater Than Or Equal To 50.000000",
"OperationType": 5,
"BlackboardKey": {
"SelectedKeyName": "ZoneRadius"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"NodeName": "Has limiting zone",
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_1",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatValue": 50.0,
"CachedDescription": "ZoneRadius Is Greater Than Or Equal To 50.000000",
"OperationType": 5,
"BlackboardKey": {
"SelectedKeyName": "ZoneRadius"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"NodeName": "Has limiting zone",
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_3",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatValue": 50.0,
"CachedDescription": "ZoneRadius Is Greater Than Or Equal To 50.000000",
"OperationType": 5,
"BlackboardKey": {
"SelectedKeyName": "ZoneRadius"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"NodeName": "Has limiting zone",
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_4",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatValue": 50.0,
"CachedDescription": "ZoneRadius Is Greater Than Or Equal To 50.000000",
"OperationType": 5,
"BlackboardKey": {
"SelectedKeyName": "ZoneRadius"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"NodeName": "Has limiting zone",
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNDecorator_ConfigurableDistanceCheck",
"Name": "HTNDecorator_ConfigurableDistanceCheck_0",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNDecorator_ConfigurableDistanceCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"LocationSourceA": {
"BlackboardKey": {
"SelectedKeyName": "SelfLocation"
}
},
"LocationSourceB": {
"BlackboardKey": {
"SelectedKeyName": "ZoneCenterLocation"
}
},
"CheckMode": "EHTNDecoratorDistanceCheckMode::Distance2D",
"DistanceRangeKey": {
"SelectedKeyName": "ZoneRadiusRange"
},
"bCheckConditionOnTick": false,
"NodeName": "Is inside the zone",
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNDecorator_ConfigurableDistanceCheck",
"Name": "HTNDecorator_ConfigurableDistanceCheck_1",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNDecorator_ConfigurableDistanceCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"LocationSourceA": {
"BlackboardKey": {
"SelectedKeyName": "SelfLocation"
}
},
"LocationSourceB": {
"BlackboardKey": {
"SelectedKeyName": "ShootLocation"
},
"Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 100.0
}
},
"CheckMode": "EHTNDecoratorDistanceCheckMode::Distance2D",
"DistanceRangeKey": {
"SelectedKeyName": "AttackRange"
},
"bAllMustPass": false,
"bCheckConditionOnTick": false,
"ConditionCheckInterval": 0.5,
"NodeName": "Is Enemy in attack range",
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_10",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"NumPrimaryNodes": 1,
"NextNodes": [
{
"ObjectName": "HTNTask_EQSQuery'HTN_GetInShootingRange:HTNTask_EQSQuery_4'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.31"
},
{
"ObjectName": "HTNTask_EQSQuery'HTN_GetInShootingRange:HTNTask_EQSQuery_2'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.29"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_Blackboard'HTN_GetInShootingRange:HTNDecorator_Blackboard_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.3"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_12",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"NextNodes": [
{
"ObjectName": "HTNTask_EQSQuery'HTN_GetInShootingRange:HTNTask_EQSQuery_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.30"
},
{
"ObjectName": "HTNTask_EQSQuery'HTN_GetInShootingRange:HTNTask_EQSQuery_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.27"
}
],
"Decorators": [
{
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.5"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_2",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bCanConditionsInterruptTrueBranch": false,
"NumPrimaryNodes": 1,
"NextNodes": [
{
"ObjectName": "HTNNode_Prefer'HTN_GetInShootingRange:HTNNode_Prefer_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.13"
},
{
"ObjectName": "HTNTask_SetRotationState_C'HTN_GetInShootingRange:HTNTask_SetRotationState_C_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.41"
}
],
"Decorators": [
{
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.6"
}
],
"HTNAsset": {
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_3",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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{
"ObjectName": "HTNNode_If'HTN_GetInShootingRange:HTNNode_If_12'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.8"
},
{
"ObjectName": "HTNTask_EQSQuery'HTN_GetInShootingRange:HTNTask_EQSQuery_1'",
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}
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}
],
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_4",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"NextNodes": [
{
"ObjectName": "HTNTask_EQSQueryCover'HTN_GetInShootingRange:HTNTask_EQSQueryCover_1'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.32"
},
{
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}
],
"Decorators": [
{
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}
],
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_9",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"NextNodes": [
{
"ObjectName": "HTNTask_EQSQueryCover'HTN_GetInShootingRange:HTNTask_EQSQueryCover_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.34"
},
{
"ObjectName": "HTNTask_EQSQueryCover'HTN_GetInShootingRange:HTNTask_EQSQueryCover_2'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.33"
}
],
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}
],
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_Prefer",
"Name": "HTNNode_Prefer_3",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_Prefer'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"ObjectName": "HTNNode_If'HTN_GetInShootingRange:HTNNode_If_4'",
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},
{
"ObjectName": "HTNNode_Prefer'HTN_GetInShootingRange:HTNNode_Prefer_9'",
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}
],
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_Prefer",
"Name": "HTNNode_Prefer_5",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_Prefer'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"NextNodes": [
{
"ObjectName": "HTNNode_If'HTN_GetInShootingRange:HTNNode_If_9'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.12"
},
{
"ObjectName": "HTNNode_Prefer'HTN_GetInShootingRange:HTNNode_Prefer_7'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.15"
}
],
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_Prefer",
"Name": "HTNNode_Prefer_7",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_Prefer'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"NextNodes": [
{
"ObjectName": "HTNNode_If'HTN_GetInShootingRange:HTNNode_If_10'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.7"
},
{
"ObjectName": "HTNNode_SubNetwork'HTN_GetInShootingRange:HTNNode_SubNetwork_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.18"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_Prefer",
"Name": "HTNNode_Prefer_9",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_Prefer'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"NextNodes": [
{
"ObjectName": "HTNNode_If'HTN_GetInShootingRange:HTNNode_If_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.10"
},
{
"ObjectName": "HTNTask_SetRotationState_C'HTN_GetInShootingRange:HTNTask_SetRotationState_C_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.41"
}
],
"HTNAsset": {
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_SubNetwork",
"Name": "HTNNode_SubNetwork_1",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_SubNetwork'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"HTN": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
},
"MaxRecursionLimit": 3,
"NodeName": "Recurse",
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNNode_SubNetwork",
"Name": "HTNNode_SubNetwork_3",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNNode_SubNetwork'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"HTN": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
},
"NodeName": "Take defensive position",
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNService_SetCanFireNow",
"Name": "HTNService_SetCanFireNow_0",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNService_SetCanFireNow'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TargetActorKey": {
"SelectedKeyName": "Enemy"
},
"CanFireKey": {
"SelectedKeyName": "CanFireNow"
},
"bIgnoreSelf": true,
"CollisionChannel": "ECollisionChannel::ECC_GameTraceChannel8",
"DebugColor": {
"R": 1.0,
"G": 0.0,
"B": 0.136551,
"A": 1.0,
"Hex": "FF0067"
},
"DebugHitColor": {
"R": 0.135463,
"G": 1.0,
"B": 0.0,
"A": 1.0,
"Hex": "67FF00"
},
"DebugDrawTime": 0.5,
"NPCConfig": {
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"ObjectPath": "/Game/ITR2/Configurations/DA_NPCConfig.0"
},
"TickIntervalRandomDeviation": 0.0,
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNService_SetCanFireNow",
"Name": "HTNService_SetCanFireNow_1",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNService_SetCanFireNow'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TargetActorKey": {
"SelectedKeyName": "Enemy"
},
"CanFireKey": {
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},
"bIgnoreSelf": true,
"CollisionChannel": "ECollisionChannel::ECC_GameTraceChannel8",
"DebugColor": {
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"Hex": "FF0067"
},
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},
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"ObjectPath": "/Game/ITR2/Configurations/DA_NPCConfig.0"
},
"TickIntervalRandomDeviation": 0.0,
"HTNAsset": {
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNService_SetCanFireNow",
"Name": "HTNService_SetCanFireNow_6",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNService_SetCanFireNow'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TargetActorKey": {
"SelectedKeyName": "Enemy"
},
"CanFireKey": {
"SelectedKeyName": "CanFireNow"
},
"bIgnoreSelf": true,
"CollisionChannel": "ECollisionChannel::ECC_GameTraceChannel8",
"DebugColor": {
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"A": 1.0,
"Hex": "FF0067"
},
"DebugHitColor": {
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"Hex": "67FF00"
},
"DebugDrawTime": 0.5,
"NPCConfig": {
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"ObjectPath": "/Game/ITR2/Configurations/DA_NPCConfig.0"
},
"TickIntervalRandomDeviation": 0.0,
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNService_SetMoveSpeed_C",
"Name": "HTNService_SetMoveSpeed_C_0",
"Outer": "HTN_GetInShootingRange",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Services/HTNService_SetMoveSpeed.HTNService_SetMoveSpeed_C'",
"Template": {
"ObjectName": "HTNService_SetMoveSpeed_C'Default__HTNService_SetMoveSpeed_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Services/HTNService_SetMoveSpeed.4"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TargetLocationKey[2]": {
"SelectedKeyName": "TargetLocation"
},
"IsShootingInMoveKey[3]": {
"SelectedKeyName": "IsShootingInMove"
},
"CanFireInMoveKey[4]": {
"SelectedKeyName": "CanFireInMove"
},
"DistToLocForRunning[7]": 300.0,
"TickIntervalRandomDeviation": 0.0,
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNService_SetMoveSpeed_C",
"Name": "HTNService_SetMoveSpeed_C_2",
"Outer": "HTN_GetInShootingRange",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Services/HTNService_SetMoveSpeed.HTNService_SetMoveSpeed_C'",
"Template": {
"ObjectName": "HTNService_SetMoveSpeed_C'Default__HTNService_SetMoveSpeed_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Services/HTNService_SetMoveSpeed.4"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TargetLocationKey[2]": {
"SelectedKeyName": "TargetLocation"
},
"IsShootingInMoveKey[3]": {
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"Name": "HTNTask_SetAnimationState_C_0",
"Outer": "HTN_GetInShootingRange",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Tasks/HTNTask_SetStance.HTNTask_SetStance_C'",
"Template": {
"ObjectName": "HTNTask_SetStance_C'Default__HTNTask_SetStance_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Tasks/HTNTask_SetStance.3"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Stance[2]": {
"TagName": "Als.Stance.Standing"
},
"NextNodes": [
{
"ObjectName": "HTNNode_If'HTN_GetInShootingRange:HTNNode_If_2'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.9"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNTask_SubPlan",
"Name": "HTNTask_SubPlan_2",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNTask_SubPlan'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"NextNodes": [
{
"ObjectName": "HTNTask_SetStance_C'HTN_GetInShootingRange:HTNTask_SetAnimationState_C_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.42"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
},
{
"Type": "HTNTask_Wait",
"Name": "HTNTask_Wait_2",
"Outer": "HTN_GetInShootingRange",
"Class": "UScriptClass'HTNTask_Wait'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"WaitTime": 1.25,
"RandomDeviation": 0.25,
"NextNodes": [
{
"ObjectName": "HTNNode_SubNetwork'HTN_GetInShootingRange:HTNNode_SubNetwork_1'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.17"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
}
}
}
]