ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/AI/HTN/HTN_Defensive.json

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[
{
"Type": "CoverLineOfFireCheck",
"Name": "CoverLineOfFireCheck_0",
"Outer": "HTN_Defensive",
"Class": "UScriptClass'CoverLineOfFireCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"DrawDebugType": "EDrawDebugTrace::ForOneFrame",
"DebugColor": {
"R": 1.0,
"G": 0.020501,
"B": 0.0,
"A": 1.0,
"Hex": "FF2700"
},
"DebugHitColor": {
"R": 0.038556,
"G": 1.0,
"B": 0.0,
"A": 1.0,
"Hex": "37FF00"
},
"SideOffset": 80.0,
"CoverKey": {
"SelectedKeyName": "Cover"
},
"ShootLocationKey": {
"SelectedKeyName": "ShootLocation"
},
"EnemyKey": {
"SelectedKeyName": "Enemy"
},
"PossibleLeanDirectionKey": {
"SelectedKeyName": "ELeanDirections"
},
"CoverLeftShootLocationKey": {
"SelectedKeyName": "CoverLeftShootLocation"
},
"CoverRightShootLocationKey": {
"SelectedKeyName": "CoverRightShootLocation"
},
"NextNodes": [
{
"ObjectName": "HTNTask_SetLeanDirection_C'HTN_Defensive:HTNTask_SetLeanDirection_C_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.43"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
}
}
},
{
"Type": "HTN",
"Name": "HTN_Defensive",
"Class": "UScriptClass'HTN'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StartNodes": [
{
"ObjectName": "HTNTask_SubPlan'HTN_Defensive:HTNTask_SubPlan_11'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.52"
}
],
"BlackboardAsset": {
"ObjectName": "BlackboardData'BB_Mimic'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/BB_Mimic.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_1",
"Outer": "HTN_Defensive",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"CachedDescription": "Enemy Is Set",
"BlackboardKey": {
"SelectedKeyName": "Enemy"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"HTNAsset": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_4",
"Outer": "HTN_Defensive",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatValue": 50.0,
"CachedDescription": "ZoneRadius Is Greater Than Or Equal To 50.000000",
"OperationType": 5,
"BlackboardKey": {
"SelectedKeyName": "ZoneRadius"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"NodeName": "Has limiting zone",
"HTNAsset": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_9",
"Outer": "HTN_Defensive",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"CachedDescription": "ZoneCenterLocation Is Set",
"BlackboardKey": {
"SelectedKeyName": "ZoneCenterLocation"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"NodeName": "Has limiting zone",
"HTNAsset": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
}
}
},
{
"Type": "HTNDecorator_CanFireTraceTests",
"Name": "HTNDecorator_CanFireTraceTests_2",
"Outer": "HTN_Defensive",
"Class": "UScriptClass'HTNDecorator_CanFireTraceTests'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"TargetActorKey": {
"SelectedKeyName": "Enemy"
},
"ShootLocationKey": {
"SelectedKeyName": "ShootLocation"
},
"TraceFromLocationKey": {
"SelectedKeyName": "TraceFromLocation"
},
"CollisionChannel": "ECollisionChannel::ECC_GameTraceChannel8",
"DebugDrawTime": 100.0,
"bInverseCondition": true,
"ConditionCheckInterval": 0.5,
"HTNAsset": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
}
}
},
{
"Type": "HTNDecorator_CheckAngle_C",
"Name": "HTNDecorator_CheckAngle_C_2",
"Outer": "HTN_Defensive",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_CheckAngle.HTNDecorator_CheckAngle_C'",
"Template": {
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_CheckAngle.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"SelectedKeyName": "Cover"
},
"MinDotThreshhold[1]": 0.6,
"MaxDotThreshhold[2]": 0.98,
"ShootLocationKey[3]": {
"SelectedKeyName": "ShootLocation"
},
"CheckMinThreshold[4]": true,
"bInverseCondition": true,
"bCheckConditionOnTick": false,
"ConditionCheckInterval": 0.5,
"NodeName": "Is Angle Not Too Big",
"HTNAsset": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
}
}
},
{
"Type": "HTNDecorator_ConfigurableDistanceCheck",
"Name": "HTNDecorator_ConfigurableDistanceCheck_5",
"Outer": "HTN_Defensive",
"Class": "UScriptClass'HTNDecorator_ConfigurableDistanceCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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}
},
"LocationSourceB": {
"BlackboardKey": {
"SelectedKeyName": "ShootLocation"
},
"Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 100.0
}
},
"CheckMode": "EHTNDecoratorDistanceCheckMode::Distance2D",
"DistanceRangeKey": {
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},
"bAllMustPass": false,
"bCheckConditionOnTick": false,
"NodeName": "Is Enemy in attack range",
"HTNAsset": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
}
}
},
{
"Type": "HTNDecorator_IsInCover_C",
"Name": "HTNDecorator_IsInCover_C_0",
"Outer": "HTN_Defensive",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsInCover.HTNDecorator_IsInCover_C'",
"Template": {
"ObjectName": "HTNDecorator_IsInCover_C'Default__HTNDecorator_IsInCover_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsInCover.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Cover": {
"SelectedKeyName": "Cover"
},
"LocTolerance[1]": 150.0,
"bCheckConditionOnTick": false,
"HTNAsset": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
}
}
},
{
"Type": "HTNDecorator_IsInCover_C",
"Name": "HTNDecorator_IsInCover_C_3",
"Outer": "HTN_Defensive",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsInCover.HTNDecorator_IsInCover_C'",
"Template": {
"ObjectName": "HTNDecorator_IsInCover_C'Default__HTNDecorator_IsInCover_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsInCover.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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},
"LocTolerance[1]": 150.0,
"bInverseCondition": true,
"bCheckConditionOnTick": false,
"NodeName": "IsNotInCover",
"HTNAsset": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
}
}
},
{
"Type": "HTNDecorator_IsStandingCover_C",
"Name": "HTNDecorator_IsStandingCover_C_1",
"Outer": "HTN_Defensive",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsStandingCover.HTNDecorator_IsStandingCover_C'",
"Template": {
"ObjectName": "HTNDecorator_IsStandingCover_C'Default__HTNDecorator_IsStandingCover_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsStandingCover.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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},
"bCheckConditionOnTick": false,
"NodeName": "IsStandingCover",
"HTNAsset": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_1",
"Outer": "HTN_Defensive",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"ObjectName": "HTNTask_Fail'HTN_Defensive:HTNTask_Fail_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.35"
},
{
"ObjectName": "HTNNode_If'HTN_Defensive:HTNNode_If_3'",
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}
],
"Decorators": [
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}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_12",
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}
},
{
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"Name": "HTNNode_If_13",
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"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"ObjectName": "HTNTask_SetTraceFromLocation_C'HTN_Defensive:HTNTask_SetTraceFromLocation_C_3'",
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"ObjectName": "HTNTask_Success'HTN_Defensive:HTNTask_Success_1'",
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},
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},
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},
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},
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},
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}
}
},
{
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"CanFireKey": {
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"bIgnoreSelf": true,
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"DebugColor": {
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"G": 0.0,
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},
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