ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/AI/HTN/HTN_Combat.json

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[
{
"Type": "HTN",
"Name": "HTN_Combat",
"Class": "UScriptClass'HTN'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StartNodes": [
{
"ObjectName": "HTNNode_Scope'HTN_Combat:HTNNode_Scope_11'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.18"
}
],
"BlackboardAsset": {
"ObjectName": "BlackboardData'BB_Mimic'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/BB_Mimic.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_37",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FloatValue": 50.0,
"CachedDescription": "ZoneRadius Is Greater Than Or Equal To 50.000000",
"OperationType": 5,
"BlackboardKey": {
"SelectedKeyName": "ZoneRadius"
},
"bInverseCondition": true,
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"NodeName": "Dont has limiting zone",
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNDecorator_Blackboard",
"Name": "HTNDecorator_Blackboard_38",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNDecorator_Blackboard'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"CachedDescription": "CanFireInMove Is Not Set",
"OperationType": 1,
"BlackboardKey": {
"SelectedKeyName": "CanFireInMove"
},
"bCheckConditionOnTick": false,
"bCheckConditionOnTickOnlyOnce": false,
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNDecorator_CheckAngle_C",
"Name": "HTNDecorator_CheckAngle_C_1",
"Outer": "HTN_Combat",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_CheckAngle.HTNDecorator_CheckAngle_C'",
"Template": {
"ObjectName": "HTNDecorator_CheckAngle_C'Default__HTNDecorator_CheckAngle_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_CheckAngle.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Cover": {
"SelectedKeyName": "Cover"
},
"MinDotThreshhold[1]": 0.6,
"MaxDotThreshhold[2]": 0.98,
"ShootLocationKey[3]": {
"SelectedKeyName": "ShootLocation"
},
"CheckMinThreshold[4]": true,
"bInverseCondition": true,
"bCheckConditionOnTick": false,
"ConditionCheckInterval": 0.5,
"NodeName": "Is Angle Not Too Big",
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNDecorator_ConfigurableDistanceCheck",
"Name": "HTNDecorator_ConfigurableDistanceCheck_2",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNDecorator_ConfigurableDistanceCheck'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"LocationSourceA": {
"BlackboardKey": {
"SelectedKeyName": "SelfLocation"
}
},
"LocationSourceB": {
"BlackboardKey": {
"SelectedKeyName": "ShootLocation"
}
},
"CheckMode": "EHTNDecoratorDistanceCheckMode::Distance2D",
"DistanceRangeKey": {
"SelectedKeyName": "ForceAttackRange"
},
"bInverseCondition": true,
"NodeName": "Is not in foce attack range",
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNDecorator_IsInCover_C",
"Name": "HTNDecorator_IsInCover_C_3",
"Outer": "HTN_Combat",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsInCover.HTNDecorator_IsInCover_C'",
"Template": {
"ObjectName": "HTNDecorator_IsInCover_C'Default__HTNDecorator_IsInCover_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsInCover.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Cover": {
"SelectedKeyName": "Cover"
},
"LocTolerance[1]": 150.0,
"bCheckConditionOnTick": false,
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNDecorator_IsTargetTooFar_C",
"Name": "HTNDecorator_IsTargetTooFar_C_1",
"Outer": "HTN_Combat",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsTargetTooFar.HTNDecorator_IsTargetTooFar_C'",
"Template": {
"ObjectName": "HTNDecorator_IsTargetTooFar_C'Default__HTNDecorator_IsTargetTooFar_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsTargetTooFar.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ShootLocationKey": {
"SelectedKeyName": "ShootLocation"
},
"DefensiveDistance[1]": {
"SelectedKeyName": "DefensiveDistance"
},
"bInverseCondition": true,
"bCheckConditionOnTick": false,
"NodeName": "IsTargetNotTooFar",
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNDecorator_IsTargetTooFarFromZone_C",
"Name": "HTNDecorator_IsTargetTooFarFromZone_C_5",
"Outer": "HTN_Combat",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsTargetTooFarFromZone.HTNDecorator_IsTargetTooFarFromZone_C'",
"Template": {
"ObjectName": "HTNDecorator_IsTargetTooFarFromZone_C'Default__HTNDecorator_IsTargetTooFarFromZone_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_IsTargetTooFarFromZone.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ZoneCenter": {
"SelectedKeyName": "ZoneCenterLocation"
},
"ShootLocation[1]": {
"SelectedKeyName": "ShootLocation"
},
"MaxAttackDist[2]": {
"SelectedKeyName": "MaxAttackDist"
},
"ZoneRadius[3]": {
"SelectedKeyName": "ZoneRadius"
},
"DistGap[4]": 1000.0,
"bInverseCondition": true,
"NodeName": "IsTargetNotTooFarFromZone",
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNDecorator_NeedAttack_C",
"Name": "HTNDecorator_NeedAttack_C_9",
"Outer": "HTN_Combat",
"Class": "BlueprintGeneratedClass'/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_NeedAttack.HTNDecorator_NeedAttack_C'",
"Template": {
"ObjectName": "HTNDecorator_NeedAttack_C'Default__HTNDecorator_NeedAttack_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/Decorators/HTNDecorator_NeedAttack.2"
},
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ShootLocation": {
"SelectedKeyName": "ShootLocation"
},
"Cover[1]": {
"SelectedKeyName": "Cover"
},
"CanFireNowKey[2]": {
"SelectedKeyName": "CanFireNow"
},
"ForceAttackRangeKey[3]": {
"SelectedKeyName": "ForceAttackRange"
},
"ConditionCheckInterval": 0.5,
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNDecorator_RadiusFocusScope",
"Name": "HTNDecorator_RadiusFocusScope_9",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNDecorator_RadiusFocusScope'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"FocusTarget": {
"SelectedKeyName": "ShootLocation"
},
"bObserveBlackboardValue": true,
"bRestoreOldFocusOnExecutionFinish": false,
"RotationSpeed": 6.0,
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_3",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"NumPrimaryNodes": 1,
"NextNodes": [
{
"ObjectName": "HTNNode_SubNetwork'HTN_Combat:HTNNode_SubNetwork_4'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.22"
},
{
"ObjectName": "HTNTask_UnOccupyCover_C'HTN_Combat:HTNTask_UnOccupyCover_C_5'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.33"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_IsInCover_C'HTN_Combat:HTNDecorator_IsInCover_C_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.5"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_34",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"NextNodes": [
{
"ObjectName": "HTNTask_UnOccupyCover_C'HTN_Combat:HTNTask_UnOccupyCover_C_6'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.34"
},
{
"ObjectName": "HTNTask_UnOccupyCover_C'HTN_Combat:HTNTask_UnOccupyCover_C_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.32"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_CheckAngle_C'HTN_Combat:HTNDecorator_CheckAngle_C_1'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.3"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_36",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"NextNodes": [
{
"ObjectName": "HTNTask_SubPlan'HTN_Combat:HTNTask_SubPlan_8'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.31"
},
{
"ObjectName": "HTNNode_SubNetwork'HTN_Combat:HTNNode_SubNetwork_13'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.19"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_ConfigurableDistanceCheck'HTN_Combat:HTNDecorator_ConfigurableDistanceCheck_2'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.4"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_51",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"NextNodes": [
{
"ObjectName": "HTNNode_Prefer'HTN_Combat:HTNNode_Prefer_7'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.17"
},
{
"ObjectName": "HTNNode_SubNetwork'HTN_Combat:HTNNode_SubNetwork_19'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.21"
}
],
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{
"ObjectName": "HTNDecorator_IsTargetTooFarFromZone_C'HTN_Combat:HTNDecorator_IsTargetTooFarFromZone_C_5'",
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}
],
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"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_56",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"ObjectName": "HTNNode_Prefer'HTN_Combat:HTNNode_Prefer_7'",
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},
{
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.13"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_Blackboard'HTN_Combat:HTNDecorator_Blackboard_37'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.1"
}
],
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_57",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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{
"ObjectName": "HTNTask_Fail'HTN_Combat:HTNTask_Fail_6'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.28"
},
{
"ObjectName": "HTNNode_If'HTN_Combat:HTNNode_If_56'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.14"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_NeedAttack_C'HTN_Combat:HTNDecorator_NeedAttack_C_9'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.8"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_If",
"Name": "HTNNode_If_58",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_If'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bCanConditionsInterruptTrueBranch": false,
"NumPrimaryNodes": 1,
"NextNodes": [
{
"ObjectName": "HTNTask_ClearValue'HTN_Combat:HTNTask_ClearValue_10'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.25"
},
{
"ObjectName": "HTNNode_If'HTN_Combat:HTNNode_If_56'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.14"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_Blackboard'HTN_Combat:HTNDecorator_Blackboard_38'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.2"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_Prefer",
"Name": "HTNNode_Prefer_7",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_Prefer'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"NextNodes": [
{
"ObjectName": "HTNNode_SubNetwork'HTN_Combat:HTNNode_SubNetwork_17'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.20"
},
{
"ObjectName": "HTNNode_SubNetwork'HTN_Combat:HTNNode_SubNetwork_19'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.21"
}
],
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"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_Scope",
"Name": "HTNNode_Scope_11",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_Scope'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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{
"ObjectName": "HTNNode_If'HTN_Combat:HTNNode_If_3'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.10"
}
],
"Decorators": [
{
"ObjectName": "HTNDecorator_RadiusFocusScope'HTN_Combat:HTNDecorator_RadiusFocusScope_9'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.9"
}
],
"Services": [
{
"ObjectName": "HTNService_SetShootLocation'HTN_Combat:HTNService_SetShootLocation_9'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.23"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_SubNetwork",
"Name": "HTNNode_SubNetwork_13",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_SubNetwork'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"HTN": {
"ObjectName": "HTN'HTN_Attack'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Attack.0"
},
"NextNodes": [
{
"ObjectName": "HTNTask_SetValue'HTN_Combat:HTNTask_SetValue_2'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.29"
}
],
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_SubNetwork",
"Name": "HTNNode_SubNetwork_17",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_SubNetwork'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"ObjectName": "HTN'HTN_GetInShootingRange'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_GetInShootingRange.0"
},
"Decorators": [
{
"ObjectName": "HTNDecorator_IsTargetTooFar_C'HTN_Combat:HTNDecorator_IsTargetTooFar_C_1'",
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}
],
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}
}
},
{
"Type": "HTNNode_SubNetwork",
"Name": "HTNNode_SubNetwork_19",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_SubNetwork'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"HTN": {
"ObjectName": "HTN'HTN_Defensive'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Defensive.1"
},
"HTNAsset": {
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNNode_SubNetwork",
"Name": "HTNNode_SubNetwork_4",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNNode_SubNetwork'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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"ObjectName": "HTN'HTN_CoverLogic'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_CoverLogic.2"
},
"NextNodes": [
{
"ObjectName": "HTNTask_SubPlan'HTN_Combat:HTNTask_SubPlan_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.30"
}
],
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"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNService_SetShootLocation",
"Name": "HTNService_SetShootLocation_9",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNService_SetShootLocation'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"ShootLocationKey": {
"SelectedKeyName": "ShootLocation"
},
"EnemyKey": {
"SelectedKeyName": "Enemy"
},
"TargetLocationOffset": {
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"Y": 0.0,
"Z": 140.0
},
"NPCConfig": {
"ObjectName": "NPCConfig'DA_NPCConfig'",
"ObjectPath": "/Game/ITR2/Configurations/DA_NPCConfig.0"
},
"TickInterval": 0.02,
"TickIntervalRandomDeviation": 0.0,
"HTNAsset": {
"ObjectName": "HTN'HTN_Combat'",
"ObjectPath": "/Game/ITR2/BPs/AI/HTN/HTN_Combat.0"
}
}
},
{
"Type": "HTNTask_ClearValue",
"Name": "HTNTask_ClearValue_0",
"Outer": "HTN_Combat",
"Class": "UScriptClass'HTNTask_ClearValue'",
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"BlackboardKey": {
"SelectedKeyName": "Cover"
},
"NextNodes": [
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