ITR2_ASSET/IntoTheRadius2/Content/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.json

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[
{
"Type": "AlsCharacterMovementComponent",
"Name": "CharMoveComp",
"Outer": "Default__BP_RadiusNPCCharacterBase_C",
"Class": "UScriptClass'AlsCharacterMovementComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"MaxWalkSpeed": 450.0,
"bSweepWhileNavWalking": false,
"bEnablePhysicsInteraction": false,
"DefaultLandMovementMode": "EMovementMode::MOVE_NavWalking",
"bAlwaysCheckFloor": false,
"bUseRVOAvoidance": true,
"AvoidanceWeight": 0.25,
"NavAgentProps": {
"AgentRadius": 30.0,
"AgentHeight": 180.0,
"AgentStepHeight": 25.0
},
"bUpdateNavAgentWithOwnersCollision": false,
"bComponentShouldUpdatePhysicsVolume": false
}
},
{
"Type": "BlueprintGeneratedClass",
"Name": "BP_RadiusNPCCharacterBase_C",
"Class": "UScriptClass'BlueprintGeneratedClass'",
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"DynamicBindingObjects": [
{
"ObjectName": "ComponentDelegateBinding'BP_RadiusNPCCharacterBase_C:ComponentDelegateBinding_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.8"
}
],
"SimpleConstructionScript": {
"ObjectName": "SimpleConstructionScript'BP_RadiusNPCCharacterBase_C:SimpleConstructionScript_0'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.38"
},
"UberGraphFunction": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ExecuteUbergraph_BP_RadiusNPCCharacterBase'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.12"
}
},
"SuperStruct": {
"ObjectName": "Class'RadiusAICharacterBase'",
"ObjectPath": "/Script/IntoTheRadius2"
},
"Children": [
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:IsInsideDistortionZone'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.19"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamagePoints'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.15"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamageCauserName'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.13"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamageCauserTag'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.14"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetReloadMontage'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.16"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:IsCriticalHit'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.18"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ChangeTargetDetectScale'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.11"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ShouldDrawDebugTraces'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.29"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:SelectMantlingSettings'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.27"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:RefreshOverlayLinkedAnimationLayer'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.26"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveTick'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.25"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:OnOverlayModeChanged'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.21"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:OnNpcStateChanged'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.20"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:BndEvt__BP_RadiusNPCCharacterBase_HealthComponent_K2Node_ComponentBoundEvent_0_OnDeath__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.10"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveEndPlay'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.24"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.23"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:HitReaction'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.17"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:SetInsideDistortionZone'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.28"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:BndEvt__BP_RadiusNPCCharacterBase_BPC_Relevance_K2Node_ComponentBoundEvent_1_ToggleRelevance__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.9"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveAnyDamage'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.22"
},
{
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ExecuteUbergraph_BP_RadiusNPCCharacterBase'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.12"
}
],
"ChildProperties": [
{
"Type": "StructProperty",
"Name": "UberGraphFrame",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 16,
"PropertyFlags": "Transient | DuplicateTransient",
"Struct": {
"ObjectName": "Class'PointerToUberGraphFrame'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "ObjectProperty",
"Name": "BPC_Relevance",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "BlueprintGeneratedClass'BPC_Relevance_C'",
"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_Relevance.0"
}
},
{
"Type": "ObjectProperty",
"Name": "TargetVisibility",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "Class'TargetVisibilityComponent'",
"ObjectPath": "/Script/IntoTheRadius2"
}
},
{
"Type": "ObjectProperty",
"Name": "BPC_AIActionRender",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "BlueprintGeneratedClass'BPC_AIActionRender_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/BPC_AIActionRender.0"
}
},
{
"Type": "ObjectProperty",
"Name": "BPC_DeadBodySpawner",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "BlueprintGeneratedClass'BPC_DeadBodySpawner_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/BPC_DeadBodySpawner.0"
}
},
{
"Type": "ObjectProperty",
"Name": "BPC_PhysAnim",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
"PropertyClass": {
"ObjectName": "BlueprintGeneratedClass'BPC_PhysAnim_C'",
"ObjectPath": "/Game/ITR2/BPs/AI/BPC_PhysAnim.0"
}
},
{
"Type": "StructProperty",
"Name": "UnsupportedTags",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 32,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"Struct": {
"ObjectName": "Class'GameplayTagContainer'",
"ObjectPath": "/Script/GameplayTags"
}
},
{
"Type": "MapProperty",
"Name": "OverlayAnimationInstanceClasses",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 80,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"KeyProp": {
"Type": "StructProperty",
"Name": "OverlayAnimationInstanceClasses",
"Flags": "RF_Public",
"ElementSize": 12,
"Struct": {
"ObjectName": "Class'GameplayTag'",
"ObjectPath": "/Script/GameplayTags"
}
},
"ValueProp": {
"Type": "ClassProperty",
"Name": "OverlayAnimationInstanceClasses_Value",
"Flags": "RF_Public",
"ElementSize": 8,
"PropertyClass": {
"ObjectName": "Class'Class'",
"ObjectPath": "/Script/CoreUObject"
},
"MetaClass": {
"ObjectName": "Class'AnimInstance'",
"ObjectPath": "/Script/Engine"
}
}
},
{
"Type": "BoolProperty",
"Name": "Use Gun Bone for Overlay Objects",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 1,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"FieldSize": 1,
"ByteOffset": 0,
"ByteMask": 1,
"FieldMask": 255,
"BoolSize": 1,
"bIsNativeBool": true
},
{
"Type": "ArrayProperty",
"Name": "CritBones",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 16,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"Inner": {
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"Flags": "RF_Public",
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}
},
{
"Type": "ArrayProperty",
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"Flags": "RF_Public | RF_LoadCompleted",
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | ContainsInstancedReference",
"Inner": {
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"Name": "CritComponents",
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"PropertyFlags": "InstancedReference",
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}
}
},
{
"Type": "ObjectProperty",
"Name": "WeaponReload",
"Flags": "RF_Public | RF_LoadCompleted",
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
"PropertyClass": {
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}
},
{
"Type": "StructProperty",
"Name": "LastHit",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 240,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | ContainsInstancedReference",
"Struct": {
"ObjectName": "Class'HitResult'",
"ObjectPath": "/Script/Engine"
}
},
{
"Type": "NameProperty",
"Name": "DeathSoundAttachBone",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 12,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
},
{
"Type": "ObjectProperty",
"Name": "As WBP AISight Target Detect Scale",
"Flags": "RF_Public | RF_LoadCompleted",
"ElementSize": 8,
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | InstancedReference",
"PropertyClass": {
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"ObjectPath": "/Game/ITR2/Debug/AI/WBP_AISightTargetDetectScale.8"
}
},
{
"Type": "BoolProperty",
"Name": "HitReactionCooldown",
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
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},
{
"Type": "ObjectProperty",
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"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | InstancedReference",
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_AggroDebug.0"
}
}
],
"FuncMap": {
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"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ExecuteUbergraph_BP_RadiusNPCCharacterBase'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.12"
},
"ReceiveAnyDamage": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveAnyDamage'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.22"
},
"BndEvt__BP_RadiusNPCCharacterBase_BPC_Relevance_K2Node_ComponentBoundEvent_1_ToggleRelevance__DelegateSignature": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:BndEvt__BP_RadiusNPCCharacterBase_BPC_Relevance_K2Node_ComponentBoundEvent_1_ToggleRelevance__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.9"
},
"SetInsideDistortionZone": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:SetInsideDistortionZone'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.28"
},
"HitReaction": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:HitReaction'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.17"
},
"ReceiveBeginPlay": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveBeginPlay'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.23"
},
"ReceiveEndPlay": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveEndPlay'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.24"
},
"BndEvt__BP_RadiusNPCCharacterBase_HealthComponent_K2Node_ComponentBoundEvent_0_OnDeath__DelegateSignature": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:BndEvt__BP_RadiusNPCCharacterBase_HealthComponent_K2Node_ComponentBoundEvent_0_OnDeath__DelegateSignature'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.10"
},
"OnNpcStateChanged": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:OnNpcStateChanged'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.20"
},
"OnOverlayModeChanged": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:OnOverlayModeChanged'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.21"
},
"ReceiveTick": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveTick'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.25"
},
"RefreshOverlayLinkedAnimationLayer": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:RefreshOverlayLinkedAnimationLayer'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.26"
},
"SelectMantlingSettings": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:SelectMantlingSettings'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.27"
},
"ShouldDrawDebugTraces": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ShouldDrawDebugTraces'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.29"
},
"ChangeTargetDetectScale": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ChangeTargetDetectScale'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.11"
},
"IsCriticalHit": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:IsCriticalHit'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.18"
},
"GetReloadMontage": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetReloadMontage'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.16"
},
"GetDamageCauserTag": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamageCauserTag'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.14"
},
"GetDamageCauserName": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamageCauserName'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.13"
},
"GetDamagePoints": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamagePoints'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.15"
},
"IsInsideDistortionZone": {
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:IsInsideDistortionZone'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.19"
}
},
"ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference",
"ClassWithin": {
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},
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"Interfaces": [
{
"Class": {
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"ObjectPath": "/Script/IntoTheRadius2"
},
"PointerOffset": 0,
"bImplementedByK2": true
}
],
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},
"EditorTags": {
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}
},
{
"Type": "BP_RadiusNPCCharacterBase_C",
"Name": "Default__BP_RadiusNPCCharacterBase_C",
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"Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
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},
{
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},
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}
}
],
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],
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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}
}
},
{
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"Name": "BPC_AIActionRender_GEN_VARIABLE",
"Outer": "BP_RadiusNPCCharacterBase_C",
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_AIActionRender.1"
},
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted"
},
{
"Type": "BPC_DeadBodySpawner_C",
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},
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"ObjectName": "CapsuleComponent'Default__BP_RadiusNPCCharacterBase_C:CollisionCylinder'",
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.7"
},
"RelativeLocation": {
"X": 0.0,
"Y": 0.0,
"Z": -86.0
},
"RelativeRotation": {
"Pitch": 0.0,
"Yaw": -90.0,
"Roll": 0.0
}
}
},
{
"Type": "TargetVisibilityComponent",
"Name": "TargetVisibility_GEN_VARIABLE",
"Outer": "BP_RadiusNPCCharacterBase_C",
"Class": "UScriptClass'TargetVisibilityComponent'",
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"CollisionChannel": "ECollisionChannel::ECC_GameTraceChannel7"
}
}
]