2269 lines
No EOL
77 KiB
JSON
2269 lines
No EOL
77 KiB
JSON
[
|
|
{
|
|
"Type": "AlsCharacterMovementComponent",
|
|
"Name": "CharMoveComp",
|
|
"Outer": "Default__BP_RadiusNPCCharacterBase_C",
|
|
"Class": "UScriptClass'AlsCharacterMovementComponent'",
|
|
"Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"MaxWalkSpeed": 450.0,
|
|
"bSweepWhileNavWalking": false,
|
|
"bEnablePhysicsInteraction": false,
|
|
"DefaultLandMovementMode": "EMovementMode::MOVE_NavWalking",
|
|
"bAlwaysCheckFloor": false,
|
|
"bUseRVOAvoidance": true,
|
|
"AvoidanceWeight": 0.25,
|
|
"NavAgentProps": {
|
|
"AgentRadius": 30.0,
|
|
"AgentHeight": 180.0,
|
|
"AgentStepHeight": 25.0
|
|
},
|
|
"bUpdateNavAgentWithOwnersCollision": false,
|
|
"bComponentShouldUpdatePhysicsVolume": false
|
|
}
|
|
},
|
|
{
|
|
"Type": "BlueprintGeneratedClass",
|
|
"Name": "BP_RadiusNPCCharacterBase_C",
|
|
"Class": "UScriptClass'BlueprintGeneratedClass'",
|
|
"Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
|
"Properties": {
|
|
"DynamicBindingObjects": [
|
|
{
|
|
"ObjectName": "ComponentDelegateBinding'BP_RadiusNPCCharacterBase_C:ComponentDelegateBinding_0'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.8"
|
|
}
|
|
],
|
|
"SimpleConstructionScript": {
|
|
"ObjectName": "SimpleConstructionScript'BP_RadiusNPCCharacterBase_C:SimpleConstructionScript_0'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.38"
|
|
},
|
|
"UberGraphFunction": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ExecuteUbergraph_BP_RadiusNPCCharacterBase'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.12"
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|
}
|
|
},
|
|
"SuperStruct": {
|
|
"ObjectName": "Class'RadiusAICharacterBase'",
|
|
"ObjectPath": "/Script/IntoTheRadius2"
|
|
},
|
|
"Children": [
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|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:IsInsideDistortionZone'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.19"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamagePoints'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.15"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamageCauserName'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.13"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamageCauserTag'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.14"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetReloadMontage'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.16"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:IsCriticalHit'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.18"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ChangeTargetDetectScale'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.11"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ShouldDrawDebugTraces'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.29"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:SelectMantlingSettings'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.27"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:RefreshOverlayLinkedAnimationLayer'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.26"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveTick'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.25"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:OnOverlayModeChanged'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.21"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:OnNpcStateChanged'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.20"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:BndEvt__BP_RadiusNPCCharacterBase_HealthComponent_K2Node_ComponentBoundEvent_0_OnDeath__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.10"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveEndPlay'",
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|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.24"
|
|
},
|
|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveBeginPlay'",
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|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.23"
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|
},
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|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:HitReaction'",
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|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.17"
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|
},
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|
{
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:SetInsideDistortionZone'",
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|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.28"
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|
},
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|
{
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|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:BndEvt__BP_RadiusNPCCharacterBase_BPC_Relevance_K2Node_ComponentBoundEvent_1_ToggleRelevance__DelegateSignature'",
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|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.9"
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|
},
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{
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|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveAnyDamage'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.22"
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},
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{
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"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ExecuteUbergraph_BP_RadiusNPCCharacterBase'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.12"
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|
}
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|
],
|
|
"ChildProperties": [
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|
{
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|
"Type": "StructProperty",
|
|
"Name": "UberGraphFrame",
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|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 16,
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|
"PropertyFlags": "Transient | DuplicateTransient",
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"Struct": {
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"ObjectName": "Class'PointerToUberGraphFrame'",
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"ObjectPath": "/Script/Engine"
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|
}
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},
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{
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|
"Type": "ObjectProperty",
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|
"Name": "BPC_Relevance",
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"Flags": "RF_Public | RF_LoadCompleted",
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"ElementSize": 8,
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"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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"PropertyClass": {
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"ObjectName": "BlueprintGeneratedClass'BPC_Relevance_C'",
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"ObjectPath": "/Game/ITR2/BPs/Items/Components/BPC_Relevance.0"
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}
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},
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{
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|
"Type": "ObjectProperty",
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|
"Name": "TargetVisibility",
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"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
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|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
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|
"PropertyClass": {
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"ObjectName": "Class'TargetVisibilityComponent'",
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"ObjectPath": "/Script/IntoTheRadius2"
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|
}
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},
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{
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|
"Type": "ObjectProperty",
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|
"Name": "BPC_AIActionRender",
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"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
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|
"ObjectName": "BlueprintGeneratedClass'BPC_AIActionRender_C'",
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|
"ObjectPath": "/Game/ITR2/BPs/AI/BPC_AIActionRender.0"
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|
}
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},
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|
{
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|
"Type": "ObjectProperty",
|
|
"Name": "BPC_DeadBodySpawner",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
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|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
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"ObjectName": "BlueprintGeneratedClass'BPC_DeadBodySpawner_C'",
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_DeadBodySpawner.0"
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}
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},
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{
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"Type": "ObjectProperty",
|
|
"Name": "BPC_PhysAnim",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional",
|
|
"PropertyClass": {
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"ObjectName": "BlueprintGeneratedClass'BPC_PhysAnim_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BPC_PhysAnim.0"
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|
}
|
|
},
|
|
{
|
|
"Type": "StructProperty",
|
|
"Name": "UnsupportedTags",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 32,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
|
"Struct": {
|
|
"ObjectName": "Class'GameplayTagContainer'",
|
|
"ObjectPath": "/Script/GameplayTags"
|
|
}
|
|
},
|
|
{
|
|
"Type": "MapProperty",
|
|
"Name": "OverlayAnimationInstanceClasses",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 80,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
|
"KeyProp": {
|
|
"Type": "StructProperty",
|
|
"Name": "OverlayAnimationInstanceClasses",
|
|
"Flags": "RF_Public",
|
|
"ElementSize": 12,
|
|
"Struct": {
|
|
"ObjectName": "Class'GameplayTag'",
|
|
"ObjectPath": "/Script/GameplayTags"
|
|
}
|
|
},
|
|
"ValueProp": {
|
|
"Type": "ClassProperty",
|
|
"Name": "OverlayAnimationInstanceClasses_Value",
|
|
"Flags": "RF_Public",
|
|
"ElementSize": 8,
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'Class'",
|
|
"ObjectPath": "/Script/CoreUObject"
|
|
},
|
|
"MetaClass": {
|
|
"ObjectName": "Class'AnimInstance'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Type": "BoolProperty",
|
|
"Name": "Use Gun Bone for Overlay Objects",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 1,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
|
"FieldSize": 1,
|
|
"ByteOffset": 0,
|
|
"ByteMask": 1,
|
|
"FieldMask": 255,
|
|
"BoolSize": 1,
|
|
"bIsNativeBool": true
|
|
},
|
|
{
|
|
"Type": "ArrayProperty",
|
|
"Name": "CritBones",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 16,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
|
"Inner": {
|
|
"Type": "NameProperty",
|
|
"Name": "CritBones",
|
|
"Flags": "RF_Public",
|
|
"ElementSize": 12
|
|
}
|
|
},
|
|
{
|
|
"Type": "ArrayProperty",
|
|
"Name": "CritComponents",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 16,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | ContainsInstancedReference",
|
|
"Inner": {
|
|
"Type": "ObjectProperty",
|
|
"Name": "CritComponents",
|
|
"Flags": "RF_Public",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "InstancedReference",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'PrimitiveComponent'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "WeaponReload",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
|
"PropertyClass": {
|
|
"ObjectName": "Class'AnimMontage'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "StructProperty",
|
|
"Name": "LastHit",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 240,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | ContainsInstancedReference",
|
|
"Struct": {
|
|
"ObjectName": "Class'HitResult'",
|
|
"ObjectPath": "/Script/Engine"
|
|
}
|
|
},
|
|
{
|
|
"Type": "NameProperty",
|
|
"Name": "DeathSoundAttachBone",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 12,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance"
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "As WBP AISight Target Detect Scale",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | InstancedReference",
|
|
"PropertyClass": {
|
|
"ObjectName": "WidgetBlueprintGeneratedClass'WBP_AISightTargetDetectScale_C'",
|
|
"ObjectPath": "/Game/ITR2/Debug/AI/WBP_AISightTargetDetectScale.8"
|
|
}
|
|
},
|
|
{
|
|
"Type": "BoolProperty",
|
|
"Name": "HitReactionCooldown",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 1,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance",
|
|
"FieldSize": 1,
|
|
"ByteOffset": 0,
|
|
"ByteMask": 1,
|
|
"FieldMask": 255,
|
|
"BoolSize": 1,
|
|
"bIsNativeBool": true
|
|
},
|
|
{
|
|
"Type": "ObjectProperty",
|
|
"Name": "BPC_AggroDEbug",
|
|
"Flags": "RF_Public | RF_LoadCompleted",
|
|
"ElementSize": 8,
|
|
"PropertyFlags": "Edit | BlueprintVisible | DisableEditOnInstance | InstancedReference",
|
|
"PropertyClass": {
|
|
"ObjectName": "BlueprintGeneratedClass'BPC_AggroDebug_C'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BPC_AggroDebug.0"
|
|
}
|
|
}
|
|
],
|
|
"FuncMap": {
|
|
"ExecuteUbergraph_BP_RadiusNPCCharacterBase": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ExecuteUbergraph_BP_RadiusNPCCharacterBase'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.12"
|
|
},
|
|
"ReceiveAnyDamage": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveAnyDamage'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.22"
|
|
},
|
|
"BndEvt__BP_RadiusNPCCharacterBase_BPC_Relevance_K2Node_ComponentBoundEvent_1_ToggleRelevance__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:BndEvt__BP_RadiusNPCCharacterBase_BPC_Relevance_K2Node_ComponentBoundEvent_1_ToggleRelevance__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.9"
|
|
},
|
|
"SetInsideDistortionZone": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:SetInsideDistortionZone'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.28"
|
|
},
|
|
"HitReaction": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:HitReaction'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.17"
|
|
},
|
|
"ReceiveBeginPlay": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveBeginPlay'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.23"
|
|
},
|
|
"ReceiveEndPlay": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveEndPlay'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.24"
|
|
},
|
|
"BndEvt__BP_RadiusNPCCharacterBase_HealthComponent_K2Node_ComponentBoundEvent_0_OnDeath__DelegateSignature": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:BndEvt__BP_RadiusNPCCharacterBase_HealthComponent_K2Node_ComponentBoundEvent_0_OnDeath__DelegateSignature'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.10"
|
|
},
|
|
"OnNpcStateChanged": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:OnNpcStateChanged'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.20"
|
|
},
|
|
"OnOverlayModeChanged": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:OnOverlayModeChanged'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.21"
|
|
},
|
|
"ReceiveTick": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ReceiveTick'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.25"
|
|
},
|
|
"RefreshOverlayLinkedAnimationLayer": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:RefreshOverlayLinkedAnimationLayer'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.26"
|
|
},
|
|
"SelectMantlingSettings": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:SelectMantlingSettings'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.27"
|
|
},
|
|
"ShouldDrawDebugTraces": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ShouldDrawDebugTraces'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.29"
|
|
},
|
|
"ChangeTargetDetectScale": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:ChangeTargetDetectScale'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.11"
|
|
},
|
|
"IsCriticalHit": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:IsCriticalHit'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.18"
|
|
},
|
|
"GetReloadMontage": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetReloadMontage'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.16"
|
|
},
|
|
"GetDamageCauserTag": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamageCauserTag'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.14"
|
|
},
|
|
"GetDamageCauserName": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamageCauserName'",
|
|
"ObjectPath": "/Game/ITR2/BPs/AI/BP_RadiusNPCCharacterBase.13"
|
|
},
|
|
"GetDamagePoints": {
|
|
"ObjectName": "Function'BP_RadiusNPCCharacterBase_C:GetDamagePoints'",
|
|
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},
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}
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},
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{
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{
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"ObjectPath": "/Game/ITR2/BPs/AI/BPC_PhysAnim.1"
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{
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{
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"Properties": {
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{
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"PropertyFlags": "Parm | OutParm | ReturnParm",
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"PropertyClass": {
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"ObjectName": "Class'AnimMontage'",
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"ObjectPath": "/Script/Engine"
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}
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}
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],
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"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
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},
|
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{
|
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"Type": "Function",
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"Name": "HitReaction",
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"Outer": "BP_RadiusNPCCharacterBase_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"ChildProperties": [
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{
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"Type": "StructProperty",
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"Name": "HitResult",
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"Flags": "RF_Public",
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"ElementSize": 240,
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"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | ContainsInstancedReference",
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"Struct": {
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"ObjectName": "Class'HitResult'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "StructProperty",
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"Name": "Impulse",
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"Flags": "RF_Public",
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"ElementSize": 24,
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"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm",
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"Struct": {
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"ObjectName": "Class'Vector'",
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"ObjectPath": "/Script/CoreUObject"
|
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}
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},
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{
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"Type": "StructProperty",
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"Name": "BulletLocation",
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"Flags": "RF_Public",
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"ElementSize": 24,
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"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm",
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"Struct": {
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"ObjectName": "Class'Vector'",
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"ObjectPath": "/Script/CoreUObject"
|
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}
|
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},
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{
|
|
"Type": "BoolProperty",
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"Name": "IsCritical",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm",
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"FieldSize": 1,
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"ByteOffset": 0,
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"FieldMask": 255,
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"BoolSize": 1,
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"bIsNativeBool": true
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}
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],
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"FunctionFlags": "FUNC_Event | FUNC_Public | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
|
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},
|
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{
|
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"Type": "Function",
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"Name": "IsCriticalHit",
|
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"Outer": "BP_RadiusNPCCharacterBase_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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"ObjectName": "Class'RadiusAIBodyInterface:IsCriticalHit'",
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"ObjectPath": "/Script/IntoTheRadius2"
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},
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"ChildProperties": [
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{
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"Type": "ObjectProperty",
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"Name": "HitComponent",
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"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | InstancedReference",
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"PropertyClass": {
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"ObjectName": "Class'PrimitiveComponent'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
|
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"Type": "NameProperty",
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"Name": "BoneName",
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"Flags": "RF_Public",
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"ElementSize": 12,
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"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm"
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},
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{
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"Type": "BoolProperty",
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"Name": "ReturnValue",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"PropertyFlags": "Parm | OutParm | ReturnParm",
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"ByteOffset": 0,
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"bIsNativeBool": true
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},
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{
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"Type": "BoolProperty",
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"Name": "CallFunc_Array_Contains_ReturnValue",
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"bIsNativeBool": true
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},
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{
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"Type": "BoolProperty",
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"Name": "CallFunc_Array_Contains_ReturnValue_1",
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"Flags": "RF_Public",
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"FieldMask": 255,
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}
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},
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{
|
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"Type": "Function",
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"Name": "IsInsideDistortionZone",
|
|
"Outer": "BP_RadiusNPCCharacterBase_C",
|
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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"ObjectName": "Class'DistortionZoneInterface:IsInsideDistortionZone'",
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"ObjectPath": "/Script/IntoTheRadius2"
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},
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{
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"Type": "BoolProperty",
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"Name": "ReturnValue",
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"BoolSize": 1,
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},
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{
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"Type": "BoolProperty",
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"Name": "CallFunc_IsInsideDistortionZone_ReturnValue",
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"Flags": "RF_Public",
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}
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},
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{
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"Type": "Function",
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"Name": "OnNpcStateChanged",
|
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"Outer": "BP_RadiusNPCCharacterBase_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"ChildProperties": [
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{
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"Type": "EnumProperty",
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"Flags": "RF_Public",
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"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm",
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"Enum": {
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"ObjectName": "Class'ENPCState'",
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"ObjectPath": "/Script/IntoTheRadius2"
|
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},
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"UnderlyingProp": {
|
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"Type": "ByteProperty",
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"Name": "UnderlyingType",
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"Flags": "RF_Public",
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"ElementSize": 1,
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"Enum": null
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}
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}
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],
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"FunctionFlags": "FUNC_HasOutParms | FUNC_BlueprintCallable | FUNC_BlueprintEvent"
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},
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{
|
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"Type": "Function",
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"Name": "OnOverlayModeChanged",
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"Outer": "BP_RadiusNPCCharacterBase_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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|
"ObjectName": "Class'AlsCharacter:OnOverlayModeChanged'",
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|
"ObjectPath": "/Script/ALS"
|
|
},
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|
"ChildProperties": [
|
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{
|
|
"Type": "StructProperty",
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|
"Name": "PreviousOverlayMode",
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"Flags": "RF_Public",
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"ElementSize": 12,
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"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm | OutParm | ReferenceParm",
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"Struct": {
|
|
"ObjectName": "Class'GameplayTag'",
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|
"ObjectPath": "/Script/GameplayTags"
|
|
}
|
|
}
|
|
],
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|
"FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_HasOutParms | FUNC_BlueprintEvent"
|
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},
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{
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"Type": "Function",
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"Name": "ReceiveAnyDamage",
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"Outer": "BP_RadiusNPCCharacterBase_C",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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"ObjectName": "Class'Actor:ReceiveAnyDamage'",
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"ObjectPath": "/Script/Engine"
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},
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"ChildProperties": [
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{
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"Type": "FloatProperty",
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"Name": "Damage",
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"Flags": "RF_Public",
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"PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm"
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},
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{
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"Type": "ObjectProperty",
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"Name": "DamageType",
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"Flags": "RF_Public",
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"ElementSize": 8,
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"PropertyFlags": "ConstParm | BlueprintVisible | BlueprintReadOnly | Parm",
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"PropertyClass": {
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"ObjectName": "Class'DamageType'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "InstigatedBy",
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"PropertyClass": {
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"ObjectName": "Class'Controller'",
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"ObjectPath": "/Script/Engine"
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}
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},
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{
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"Type": "ObjectProperty",
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"Name": "DamageCauser",
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"ObjectPath": "/Script/Engine"
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}
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"FunctionFlags": "FUNC_BlueprintAuthorityOnly | FUNC_Event | FUNC_Public | FUNC_BlueprintEvent"
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},
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{
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"Type": "Function",
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"Name": "ReceiveBeginPlay",
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{
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{
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"Type": "ByteProperty",
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"ObjectName": "Class'EEndPlayReason'",
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}
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}
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],
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},
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{
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"Type": "Function",
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"Name": "ReceiveTick",
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{
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"Type": "FloatProperty",
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"Name": "DeltaSeconds",
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],
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},
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{
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"Type": "Function",
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"Name": "RefreshOverlayLinkedAnimationLayer",
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{
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"ObjectName": "Class'Class'",
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},
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{
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|
"Type": "Function",
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|
"Name": "SelectMantlingSettings",
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|
"Outer": "BP_RadiusNPCCharacterBase_C",
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|
"Class": "UScriptClass'Function'",
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|
"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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"ObjectName": "Class'AlsCharacter:SelectMantlingSettings'",
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|
"ObjectPath": "/Script/ALS"
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},
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{
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"ElementSize": 1,
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"Enum": {
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"ObjectName": "Class'EAlsMantlingType'",
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"ObjectPath": "/Script/ALS"
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},
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"Type": "ByteProperty",
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"ObjectName": "Class'AlsMantlingSettings'",
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"ObjectPath": "/Script/ALS"
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}
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},
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{
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"Type": "BoolProperty",
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"Name": "K2Node_SwitchEnum_CmpSuccess",
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},
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{
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"Type": "BoolProperty",
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"Name": "GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess",
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},
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{
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"Type": "Function",
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|
"Name": "SetInsideDistortionZone",
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"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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"SuperStruct": {
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"ObjectPath": "/Script/IntoTheRadius2"
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},
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{
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},
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{
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|
"Type": "ObjectProperty",
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|
"Name": "InDistortionZone",
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},
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{
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"Type": "Function",
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|
"Name": "ShouldDrawDebugTraces",
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|
"Outer": "BP_RadiusNPCCharacterBase_C",
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|
"Class": "UScriptClass'Function'",
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"Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted",
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},
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{
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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