[ { "Type": "AnimCurveMetaData", "Name": "AnimCurveMetaData_1", "Outer": "SK_BallLightning", "Class": "UScriptClass'AnimCurveMetaData'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "Skeleton": { "ObjectName": "Skeleton'SK_BallLightning_Skeleton'", "ObjectPath": "/Game/ITR2/Art/Anomalies/BallLightning/SK_BallLightning_Skeleton.0" }, "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "PhysicsAsset": { "ObjectName": "PhysicsAsset'SK_BallLightning_PhysicsAsset'", "ObjectPath": "/Game/ITR2/Art/Anomalies/BallLightning/SK_BallLightning_PhysicsAsset.0" }, "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } }, "AssetUserData": [ { "ObjectName": "AnimCurveMetaData'SK_BallLightning:AnimCurveMetaData_1'", "ObjectPath": "/Game/ITR2/Art/Anomalies/BallLightning/SK_BallLightning.0" } ] }, "ImportedBounds": { "Origin": { "X": 0.0, "Y": -1.9073486E-06, "Z": 0.0 }, "BoxExtent": { "X": 42.17816, "Y": 42.17816, "Z": 42.178165 }, "SphereRadius": 73.054726 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": { "ObjectName": "MaterialInstanceConstant'MI_BallLightning'", "ObjectPath": "/Game/ITR2/Art/Anomalies/BallLightning/MI_BallLightning.0" }, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 70.3456, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 21456, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 14976, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 14976, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -1750.0, "Y": 1749.9999, "Z": 3535.1184 }, "BoxExtent": { "X": 1501.7395, "Y": 1501.7394, "Z": 682.6975 }, "SphereRadius": 2230.8113 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.586, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_001", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 1749.9999, "Y": 1750.0001, "Z": 3535.1184 }, "BoxExtent": { "X": 1496.2094, "Y": 1496.2094, "Z": 682.6975 }, "SphereRadius": 2223.367 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5874, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_002", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -1750.0, "Y": -1750.0001, "Z": 3535.1184 }, "BoxExtent": { "X": 1501.7395, "Y": 1501.7394, "Z": 682.6975 }, "SphereRadius": 2230.8113 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.587, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_003", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 1750.0001, "Y": -1750.0001, "Z": 3535.1184 }, "BoxExtent": { "X": 1496.2091, "Y": 1496.2091, "Z": 682.6975 }, "SphereRadius": 2223.3667 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5854, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_004", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -1750.0, "Y": -1749.9999, "Z": -3535.1184 }, "BoxExtent": { "X": 1501.7395, "Y": 1501.7394, "Z": 682.6975 }, "SphereRadius": 2230.8113 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5845, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_005", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 1749.9999, "Y": -1750.0, "Z": -3535.1184 }, "BoxExtent": { "X": 1496.2091, "Y": 1496.2092, "Z": 682.6975 }, "SphereRadius": 2223.3667 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.586, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_006", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -1750.0, "Y": 1750.0001, "Z": -3535.1184 }, "BoxExtent": { "X": 1501.7395, "Y": 1501.7394, "Z": 682.6975 }, "SphereRadius": 2230.8113 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5854, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_007", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 1750.0, "Y": 1749.9999, "Z": -3535.1184 }, "BoxExtent": { "X": 1496.209, "Y": 1496.2091, "Z": 682.6975 }, "SphereRadius": 2223.3665 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.584, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_008", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -3535.1184, "Y": 1749.9994, "Z": -1749.9999 }, "BoxExtent": { "X": 682.6975, "Y": 1501.7394, "Z": 1501.7394 }, "SphereRadius": 2230.811 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5845, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_009", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -3535.1184, "Y": 1749.9998, "Z": 1750.0 }, "BoxExtent": { "X": 682.6975, "Y": 1496.2092, "Z": 1496.2092 }, "SphereRadius": 2223.3667 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5854, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_010", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -3535.1184, "Y": -1750.0009, "Z": -1749.9996 }, "BoxExtent": { "X": 682.6975, "Y": 1501.7394, "Z": 1501.7394 }, "SphereRadius": 2230.8113 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5835, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_011", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -3535.1184, "Y": -1750.0001, "Z": 1750.0004 }, "BoxExtent": { "X": 682.6975, "Y": 1496.2091, "Z": 1496.2091 }, "SphereRadius": 2223.3667 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5845, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_012", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 3535.1184, "Y": -1749.9999, "Z": -1750.0001 }, "BoxExtent": { "X": 682.6975, "Y": 1501.7394, "Z": 1501.7394 }, "SphereRadius": 2230.811 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.586, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_013", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 3535.1184, "Y": -1749.9993, "Z": 1749.9999 }, "BoxExtent": { "X": 682.6975, "Y": 1496.2092, "Z": 1496.2091 }, "SphereRadius": 2223.3667 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.586, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_014", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 3535.1184, "Y": 1750.0004, "Z": -1750.0004 }, "BoxExtent": { "X": 682.6975, "Y": 1501.7394, "Z": 1501.7394 }, "SphereRadius": 2230.811 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5854, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_015", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 3535.1184, "Y": 1750.0007, "Z": 1749.9995 }, "BoxExtent": { "X": 682.6975, "Y": 1496.2092, "Z": 1496.2092 }, "SphereRadius": 2223.3667 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.585, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_016", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 1749.9993, "Y": 3535.118, "Z": -1749.9993 }, "BoxExtent": { "X": 1501.7395, "Y": 682.6975, "Z": 1501.7393 }, "SphereRadius": 2230.811 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.585, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_017", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 1749.9998, "Y": 3535.1196, "Z": 1749.9998 }, "BoxExtent": { "X": 1496.2092, "Y": 682.69763, "Z": 1496.209 }, "SphereRadius": 2223.3667 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.586, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_018", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -1750.001, "Y": 3535.1177, "Z": -1749.9993 }, "BoxExtent": { "X": 1501.7397, "Y": 682.69775, "Z": 1501.7395 }, "SphereRadius": 2230.8115 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5864, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_019", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -1750.0005, "Y": 3535.1184, "Z": 1749.9999 }, "BoxExtent": { "X": 1496.209, "Y": 682.6975, "Z": 1496.2091 }, "SphereRadius": 2223.3667 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.584, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_020", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -1749.9999, "Y": -3535.1184, "Z": -1750.0 }, "BoxExtent": { "X": 1501.7394, "Y": 682.6975, "Z": 1501.7395 }, "SphereRadius": 2230.8113 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5854, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_021", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": -1749.9989, "Y": -3535.1184, "Z": 1749.9999 }, "BoxExtent": { "X": 1496.2091, "Y": 682.6975, "Z": 1496.2091 }, "SphereRadius": 2223.3667 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5854, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_022", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 1750.0006, "Y": -3535.1184, "Z": -1750.0004 }, "BoxExtent": { "X": 1501.7394, "Y": 682.6975, "Z": 1501.7394 }, "SphereRadius": 2230.811 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5854, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] }, { "Type": "SkeletalMesh", "Name": "SK_BallLightning_Piece1_023", "Class": "UScriptClass'SkeletalMesh'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODInfo": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "LODMaterialMap": [], "BuildSettings": { "bRecomputeNormals": true, "bRecomputeTangents": true, "bUseMikkTSpace": true, "bComputeWeightedNormals": true, "bRemoveDegenerates": true, "bUseHighPrecisionTangentBasis": false, "bUseHighPrecisionSkinWeights": false, "bUseFullPrecisionUVs": false, "bUseBackwardsCompatibleF16TruncUVs": false, "ThresholdPosition": 2E-05, "ThresholdTangentNormal": 2E-05, "ThresholdUV": 0.000977, "MorphThresholdPosition": 0.015, "BoneInfluenceLimit": 0 }, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": false, "bLockColorBounaries": false, "BaseLOD": 0 }, "BonesToRemove": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "BakePoseOverride": null, "SourceImportFilename": "", "SkinCacheUsage": "ESkinCacheUsage::Auto", "MorphTargetPositionErrorTolerance": 20.0, "bHasBeenSimplified": false, "bHasPerLODVertexColors": false, "bAllowCPUAccess": false, "VertexAttributes": [], "bSupportUniformlyDistributedSampling": false } ], "SamplingInfo": { "BuiltData": { "WholeMeshBuiltData": [ { "AreaWeightedTriangleSampler": { "Prob": [], "Alias": [], "TotalWeight": 0.0 } } ] } } }, "ImportedBounds": { "Origin": { "X": 1750.001, "Y": -3535.1184, "Z": 1749.9995 }, "BoxExtent": { "X": 1496.2092, "Y": 682.6975, "Z": 1496.2092 }, "SphereRadius": 2223.3667 }, "SkeletalMaterials": [ { "MaterialSlotName": "Insulator", "Material": null, "ImportedMaterialSlotName": null, "UVChannelData": { "bInitialized": true, "bOverrideDensities": false, "LocalUVDensities": [ 7034.5835, 0.0, 0.0, 0.0 ] } } ], "LODModels": [ { "Sections": [ { "MaterialIndex": 0, "BaseIndex": 0, "NumTriangles": 894, "bRecomputeTangent": false, "RecomputeTangentsVertexMaskChannel": "Alpha", "bCastShadow": true, "bVisibleInRayTracing": true, "bLegacyClothingSection": false, "CorrespondClothSectionIndex": -1, "BaseVertexIndex": 0, "NumVertices": 624, "MaxBoneInfluences": 1, "bUse16BitBoneIndex": false, "CorrespondClothAssetIndex": -1, "bDisabled": false, "GenerateUpToLodIndex": -1, "OriginalDataSectionIndex": -1, "ChunkedParentSectionIndex": -1 } ], "NumVertices": 624, "NumTexCoords": 1, "VertexAttributeBuffers": {}, "VertexBufferGPUSkin": { "NumTexCoords": 0, "MeshExtension": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "MeshOrigin": { "X": 0.0, "Y": 0.0, "Z": 0.0 }, "bUseFullPrecisionUVs": true, "bExtraBoneInfluences": false } } ] } ]