[ { "Type": "SoundSourceBus", "Name": "SB_Dinamic", "Class": "UScriptClass'SoundSourceBus'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "SourceBusChannels": "ESourceBusChannels::Stereo", "AudioBus": { "ObjectName": "AudioBus'AB_Speaker'", "ObjectPath": "/Game/Sound/Source_Bus/Audio_Bus/AB_Speaker.0" }, "Volume": 0.001, "NumChannels": 2, "SoundClassObject": { "ObjectName": "SoundClass'SC_All_SFX'", "ObjectPath": "/Game/Sound/Mixer/SC_All_SFX.0" }, "AttenuationSettings": { "ObjectName": "SoundAttenuation'Att_Dinamic'", "ObjectPath": "/Game/Sound/Attenuation/Att_Dinamic.0" }, "SourceEffectChain": { "ObjectName": "SoundEffectSourcePresetChain'Chain_Dinamic'", "ObjectPath": "/Game/Sound/Effects/Chain_Dinamic.0" } }, "CompressedFormatData": null, "RawData": null, "CompressedDataGuid": "FA890053-4E0653C0-17324698-276173CC", "RunningPlatformData": null } ]