[ { "Type": "SoundClass", "Name": "SC_Anomaly_Reflector", "Class": "UScriptClass'SoundClass'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "Properties": { "Volume": 0.5 }, "ParentClass": { "ObjectName": "SoundClass'SC_Anomaly'", "ObjectPath": "/Game/Sound/Mixer/SC_Anomaly.0" } } } ]