[ { "Type": "SoundEffectSourcePresetChain", "Name": "EffectChain_Wind", "Class": "UScriptClass'SoundEffectSourcePresetChain'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "Chain": [ { "Preset": { "ObjectName": "SourceEffectEQPreset'EQ_Wind'", "ObjectPath": "/Game/Sound/Effects/EQ_Wind.0" }, "bBypass": false } ] } } ]