[ { "Type": "AudioComponent", "Name": "Drone_GEN_VARIABLE", "Outer": "BP_Sound_BG_C", "Class": "UScriptClass'AudioComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "AudioComponent", "Name": "Wind_GEN_VARIABLE", "Outer": "BP_Sound_BG_C", "Class": "UScriptClass'AudioComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "BlueprintGeneratedClass", "Name": "BP_Sound_BG_C", "Class": "UScriptClass'BlueprintGeneratedClass'", "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "SimpleConstructionScript": { "ObjectName": "SimpleConstructionScript'BP_Sound_BG_C:SimpleConstructionScript_0'", "ObjectPath": "/Game/Sound/BP_Sound_BG.10" }, "UberGraphFunction": { "ObjectName": "Function'BP_Sound_BG_C:ExecuteUbergraph_BP_Sound_BG'", "ObjectPath": "/Game/Sound/BP_Sound_BG.4" } }, "SuperStruct": { "ObjectName": "Class'Actor'", "ObjectPath": "/Script/Engine" }, "Children": [ { "ObjectName": "Function'BP_Sound_BG_C:ReceiveBeginPlay'", "ObjectPath": "/Game/Sound/BP_Sound_BG.5" }, { "ObjectName": "Function'BP_Sound_BG_C:ExecuteUbergraph_BP_Sound_BG'", "ObjectPath": "/Game/Sound/BP_Sound_BG.4" } ], "ChildProperties": [ { "Type": "StructProperty", "Name": "UberGraphFrame", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 16, "PropertyFlags": "Transient | DuplicateTransient", "Struct": { "ObjectName": "Class'PointerToUberGraphFrame'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "Wind", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "Class'AudioComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "Drone", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "Class'AudioComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "DefaultSceneRoot", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "BlueprintVisible | InstancedReference | NonTransactional", "PropertyClass": { "ObjectName": "Class'SceneComponent'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "Sound_Drone", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible", "PropertyClass": { "ObjectName": "Class'SoundBase'", "ObjectPath": "/Script/Engine" } }, { "Type": "ObjectProperty", "Name": "Sound_Wind", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 8, "PropertyFlags": "Edit | BlueprintVisible", "PropertyClass": { "ObjectName": "Class'SoundBase'", "ObjectPath": "/Script/Engine" } }, { "Type": "FloatProperty", "Name": "SphereDroneVolume", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 4, "PropertyFlags": "Edit | BlueprintVisible" }, { "Type": "FloatProperty", "Name": "FadeInDuration", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 4, "PropertyFlags": "Edit | BlueprintVisible" }, { "Type": "FloatProperty", "Name": "WindVolume", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 4, "PropertyFlags": "Edit | BlueprintVisible" }, { "Type": "FloatProperty", "Name": "DroneVolume", "Flags": "RF_Public | RF_LoadCompleted", "ElementSize": 4, "PropertyFlags": "Edit | BlueprintVisible" } ], "FuncMap": { "ExecuteUbergraph_BP_Sound_BG": { "ObjectName": "Function'BP_Sound_BG_C:ExecuteUbergraph_BP_Sound_BG'", "ObjectPath": "/Game/Sound/BP_Sound_BG.4" }, "ReceiveBeginPlay": { "ObjectName": "Function'BP_Sound_BG_C:ReceiveBeginPlay'", "ObjectPath": "/Game/Sound/BP_Sound_BG.5" } }, "ClassFlags": "CLASS_Config | CLASS_ReplicationDataIsSetUp | CLASS_CompiledFromBlueprint | CLASS_HasInstancedReference", "ClassWithin": { "ObjectName": "Class'Object'", "ObjectPath": "/Script/CoreUObject" }, "ClassConfigName": "Engine", "bCooked": true, "ClassDefaultObject": { "ObjectName": "BP_Sound_BG_C'Default__BP_Sound_BG_C'", "ObjectPath": "/Game/Sound/BP_Sound_BG.3" }, "EditorTags": { "BlueprintType": "BPTYPE_Normal" } }, { "Type": "BP_Sound_BG_C", "Name": "Default__BP_Sound_BG_C", "Class": "BlueprintGeneratedClass'/Game/Sound/BP_Sound_BG.BP_Sound_BG_C'", "Flags": "RF_Public | RF_ClassDefaultObject | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted", "Properties": { "UberGraphFrame": {}, "SphereDroneVolume[6]": 1.0, "FadeInDuration[7]": 2.0, "WindVolume[8]": 1.0, "DroneVolume[9]": 1.0 } }, { "Type": "Function", "Name": "ExecuteUbergraph_BP_Sound_BG", "Outer": "BP_Sound_BG_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "ChildProperties": [ { "Type": "IntProperty", "Name": "EntryPoint", "Flags": "RF_Public", "ElementSize": 4, "PropertyFlags": "BlueprintVisible | BlueprintReadOnly | Parm" }, { "Type": "ObjectProperty", "Name": "CallFunc_GetActorOfClass_ReturnValue", "Flags": "RF_Public", "ElementSize": 8, "PropertyClass": { "ObjectName": "BlueprintGeneratedClass'BP_RadiusSphere_C'", "ObjectPath": "/Game/ITR2/Art/Environment/Radius/RadiusSphere/BP_RadiusSphere.1" } } ], "FunctionFlags": "FUNC_Final | FUNC_UbergraphFunction" }, { "Type": "Function", "Name": "ReceiveBeginPlay", "Outer": "BP_Sound_BG_C", "Class": "UScriptClass'Function'", "Flags": "RF_Public | RF_WasLoaded | RF_LoadCompleted", "SuperStruct": { "ObjectName": "Class'Actor:ReceiveBeginPlay'", "ObjectPath": "/Script/Engine" }, "FunctionFlags": "FUNC_Event | FUNC_Protected | FUNC_BlueprintEvent" }, { "Type": "SceneComponent", "Name": "DefaultSceneRoot_GEN_VARIABLE", "Outer": "BP_Sound_BG_C", "Class": "UScriptClass'SceneComponent'", "Flags": "RF_Public | RF_Transactional | RF_ArchetypeObject | RF_WasLoaded | RF_LoadCompleted" }, { "Type": "SCS_Node", "Name": "SCS_Node_0", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'SceneComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "SceneComponent'BP_Sound_BG_C:DefaultSceneRoot_GEN_VARIABLE'", "ObjectPath": "/Game/Sound/BP_Sound_BG.6" }, "ChildNodes": [ { "ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_1'", "ObjectPath": "/Game/Sound/BP_Sound_BG.8" }, { "ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_2'", "ObjectPath": "/Game/Sound/BP_Sound_BG.9" } ], "VariableGuid": "B1D50BA1-40E702E3-938E719D-955E1718", "InternalVariableName": "DefaultSceneRoot" } }, { "Type": "SCS_Node", "Name": "SCS_Node_1", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'AudioComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "AudioComponent'BP_Sound_BG_C:Drone_GEN_VARIABLE'", "ObjectPath": "/Game/Sound/BP_Sound_BG.0" }, "VariableGuid": "6DE254B1-4D6203E5-9D7810A6-9EBEEE94", "InternalVariableName": "Drone" } }, { "Type": "SCS_Node", "Name": "SCS_Node_2", "Outer": "SimpleConstructionScript_0", "Class": "UScriptClass'SCS_Node'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "ComponentClass": { "ObjectName": "Class'AudioComponent'", "ObjectPath": "/Script/Engine" }, "ComponentTemplate": { "ObjectName": "AudioComponent'BP_Sound_BG_C:Wind_GEN_VARIABLE'", "ObjectPath": "/Game/Sound/BP_Sound_BG.1" }, "VariableGuid": "A224FADE-426C4497-187C8DBB-E059B6D2", "InternalVariableName": "Wind" } }, { "Type": "SimpleConstructionScript", "Name": "SimpleConstructionScript_0", "Outer": "BP_Sound_BG_C", "Class": "UScriptClass'SimpleConstructionScript'", "Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "RootNodes": [ { "ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_0'", "ObjectPath": "/Game/Sound/BP_Sound_BG.7" } ], "AllNodes": [ { "ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_0'", "ObjectPath": "/Game/Sound/BP_Sound_BG.7" }, { "ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_1'", "ObjectPath": "/Game/Sound/BP_Sound_BG.8" }, { "ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_2'", "ObjectPath": "/Game/Sound/BP_Sound_BG.9" } ], "DefaultSceneRootNode": { "ObjectName": "SCS_Node'BP_Sound_BG_C:SimpleConstructionScript_0.SCS_Node_0'", "ObjectPath": "/Game/Sound/BP_Sound_BG.7" } } } ]