[ { "Type": "SoundAttenuation", "Name": "Att_Player_Death", "Class": "UScriptClass'SoundAttenuation'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "Attenuation": { "BinauralRadius": 300.0, "AttenuationShapeExtents": { "X": 50.0, "Y": 0.0, "Z": 0.0 }, "FalloffDistance": 200.0 } } } ]