[ { "Type": "SkeletalMeshLODSettings", "Name": "HumanEnemy_LODSettings", "Class": "UScriptClass'SkeletalMeshLODSettings'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "LODGroups": [ { "ScreenSize": { "bCooked": true, "Default": 1.0, "Value": 1.0 }, "LODHysteresis": 0.02, "BoneFilterActionOption": "EBoneFilterActionOption::Remove", "BoneList": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfTriangles", "NumOfTrianglesPercentage": 1.0, "NumOfVertPercentage": 1.0, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.0, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 4, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": true, "VolumeImportance": 1.0, "bLockEdges": true, "bLockColorBounaries": true, "BaseLOD": 0 } }, { "ScreenSize": { "bCooked": true, "Default": 0.6, "Value": 0.6 }, "LODHysteresis": 0.02, "BoneFilterActionOption": "EBoneFilterActionOption::Remove", "BoneList": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfVerts", "NumOfTrianglesPercentage": 0.5, "NumOfVertPercentage": 0.5, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.5, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 3, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": false, "VolumeImportance": 1.0, "bLockEdges": true, "bLockColorBounaries": true, "BaseLOD": 0 } }, { "ScreenSize": { "bCooked": true, "Default": 0.2, "Value": 0.2 }, "LODHysteresis": 0.03, "BoneFilterActionOption": "EBoneFilterActionOption::Remove", "BoneList": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfVerts", "NumOfTrianglesPercentage": 0.3, "NumOfVertPercentage": 0.25, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.75, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 2, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": false, "VolumeImportance": 1.0, "bLockEdges": true, "bLockColorBounaries": true, "BaseLOD": 0 } }, { "ScreenSize": { "bCooked": true, "Default": 0.05, "Value": 0.05 }, "LODHysteresis": 0.015, "BoneFilterActionOption": "EBoneFilterActionOption::Remove", "BoneList": [], "BonesToPrioritize": [], "SectionsToPrioritize": [], "WeightOfPrioritization": 1.0, "BakePose": null, "ReductionSettings": { "TerminationCriterion": "SkeletalMeshTerminationCriterion::SMTC_NumOfVerts", "NumOfTrianglesPercentage": 0.1, "NumOfVertPercentage": 0.1, "MaxNumOfTriangles": 4, "MaxNumOfVerts": 6, "MaxDeviationPercentage": 0.5, "ReductionMethod": "SkeletalMeshOptimizationType::SMOT_NumOfTriangles", "SilhouetteImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "TextureImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "ShadingImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "SkinningImportance": "SkeletalMeshOptimizationImportance::SMOI_Normal", "bRemapMorphTargets": false, "bRecalcNormals": true, "WeldingThreshold": 0.1, "NormalsThreshold": 60.0, "MaxBonesPerVertex": 2, "bEnforceBoneBoundaries": false, "bMergeCoincidentVertBones": false, "VolumeImportance": 1.0, "bLockEdges": true, "bLockColorBounaries": true, "BaseLOD": 0 } } ] } } ]