[ { "Type": "MaterialFunction", "Name": "ObjectPivotPoint", "Class": "UScriptClass'MaterialFunction'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "Description": "Returns the object's pivot point in world space. This is not compatible with the pixel shader.", "bExposeToLibrary": true, "StateId": "6021D76F-4F38B8C0-E7BDC681-51524B98" } } ]