[ { "Type": "MaterialFunction", "Name": "DynamicBranch", "Class": "UScriptClass'MaterialFunction'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "Description": "The code connected to the \"Color Input 1\" will be executed if the alpha is greater than 0 and the \"Color Input 0\" input code will be evaluated if the alpha is 0. Dynamic branches are best used when masking 20 or more instructions or a texture sample.", "bExposeToLibrary": true, "StateId": "073623F3-4EECE6DA-9851CC96-5B49AE44" } } ]