[ { "Type": "DataTable", "Name": "DT_StimuliData", "Class": "UScriptClass'DataTable'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "RowStruct": { "ObjectName": "Class'StimuliData'", "ObjectPath": "/Script/IntoTheRadius2" } }, "Rows": { "Hearing_WalkJump": { "ID": { "TagName": "NPC.Stimuli.Hearing.Movement" }, "StimuliWeight": 0.6, "StimulusModifier": 1.0, "AggroPoints": 45.0, "MaxState": "ENPCState::Combat", "MaxDistance": 1500.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "Hearing_Sprint": { "ID": { "TagName": "NPC.Stimuli.Hearing.Footsteps" }, "StimuliWeight": 0.6, "StimulusModifier": 1.0, "AggroPoints": 45.0, "MaxState": "ENPCState::Combat", "MaxDistance": 2500.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "Hearing_FallenItem": { "ID": { "TagName": "NPC.Stimuli.Hearing.FallenItem" }, "StimuliWeight": 0.2, "StimulusModifier": 1.0, "AggroPoints": 15.0, "MaxState": "ENPCState::Suspicious", "MaxDistance": 2000.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "Hearing_Shot": { "ID": { "TagName": "NPC.Stimuli.Hearing.Shot" }, "StimuliWeight": 0.7, "StimulusModifier": 1.0, "AggroPoints": 60.0, "MaxState": "ENPCState::Combat", "MaxDistance": 10000.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "Hearing_BulletImpact": { "ID": { "TagName": "NPC.Stimuli.Hearing.BulletCollision" }, "StimuliWeight": 0.6, "StimulusModifier": 1.0, "AggroPoints": 60.0, "MaxState": "ENPCState::Combat", "MaxDistance": 500.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "Body_Damage": { "ID": { "TagName": "NPC.Stimuli.Damage" }, "StimuliWeight": 0.9, "StimulusModifier": 1.0, "AggroPoints": 100.0, "MaxState": "ENPCState::Combat", "MaxDistance": 0.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "Sight_TargetAlmostDetected": { "ID": { "TagName": "NPC.Stimuli.Sight.TargetAlmostDetected" }, "StimuliWeight": 0.4, "StimulusModifier": 1.0, "AggroPoints": 20.0, "MaxState": "ENPCState::Suspicious", "MaxDistance": 4000.0, "LocationSpreadModifier": 0.0, "IgnoredInStates": [], "StimuliToOverride": [] }, "Sight_TargetDetected": { "ID": { "TagName": "NPC.Stimuli.Sight.TargetDetected" }, "StimuliWeight": 0.9, "StimulusModifier": 1.0, "AggroPoints": 100.0, "MaxState": "ENPCState::Combat", "MaxDistance": 20000.0, "LocationSpreadModifier": 0.0, "IgnoredInStates": [], "StimuliToOverride": [] }, "Team_EnemyWarning": { "ID": { "TagName": "NPC.Stimuli.Team.EnemyWarning" }, "StimuliWeight": 1.0, "StimulusModifier": 1.0, "AggroPoints": 100.0, "MaxState": "ENPCState::Combat", "MaxDistance": 5000.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "Team_LastKnownPosition": { "ID": { "TagName": "NPC.Stimuli.Team.LastKnownPosition" }, "StimuliWeight": 0.9, "StimulusModifier": 1.0, "AggroPoints": 100.0, "MaxState": "ENPCState::Combat", "MaxDistance": 20000.0, "LocationSpreadModifier": 0.0, "IgnoredInStates": [], "StimuliToOverride": [] }, "Sight_AllyDeath": { "ID": { "TagName": "NPC.Stimuli.Sight.FriendDeath" }, "StimuliWeight": 0.8, "StimulusModifier": 1.0, "AggroPoints": 10.0, "MaxState": "ENPCState::Combat", "MaxDistance": 20000.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "Explosive": { "ID": { "TagName": "NPC.Stimuli.Sight.Explosive" }, "StimuliWeight": 1.0, "StimulusModifier": 1.0, "AggroPoints": 100.0, "MaxState": "ENPCState::Combat", "MaxDistance": 20000.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "ThrownItem": { "ID": { "TagName": "NPC.Stimuli.Touch.ThrownItem" }, "StimuliWeight": 0.8, "StimulusModifier": 1.0, "AggroPoints": 10.0, "MaxState": "ENPCState::Alarmed", "MaxDistance": 0.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "AllyDeadBody": { "ID": { "TagName": "NPC.Stimuli.Sight.DeadFriend" }, "StimuliWeight": 0.3, "StimulusModifier": 1.0, "AggroPoints": 100.0, "MaxState": "ENPCState::Combat", "MaxDistance": 20000.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "FriendDeathSpotted": { "ID": { "TagName": "NPC.Stimuli.Team.FriendDeathSpotted" }, "StimuliWeight": 0.3, "StimulusModifier": 1.0, "AggroPoints": 100.0, "MaxState": "ENPCState::Combat", "MaxDistance": 20000.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "AlarmedPointNotification": { "ID": { "TagName": "NPC.Stimuli.Team.AlarmedPointNotification" }, "StimuliWeight": 0.3, "StimulusModifier": 1.0, "AggroPoints": 100.0, "MaxState": "ENPCState::Alarmed", "MaxDistance": 20000.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "CombatPointNotification_0": { "ID": { "TagName": "NPC.Stimuli.Team.CombatPointNotification" }, "StimuliWeight": 0.3, "StimulusModifier": 1.0, "AggroPoints": 100.0, "MaxState": "ENPCState::Combat", "MaxDistance": 20000.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "LastKnownPosition": { "ID": { "TagName": "NPC.Stimuli.Sight.LastKnownPosition" }, "StimuliWeight": 0.9, "StimulusModifier": 1.0, "AggroPoints": 100.0, "MaxState": "ENPCState::Combat", "MaxDistance": 20000.0, "LocationSpreadModifier": 0.0, "IgnoredInStates": [], "StimuliToOverride": [] }, "Flashlight": { "ID": { "TagName": "NPC.Stimuli.Sight.Flashlight" }, "StimuliWeight": 0.5, "StimulusModifier": 1.0, "AggroPoints": 10.0, "MaxState": "ENPCState::Alarmed", "MaxDistance": 20000.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "HearExplosion": { "ID": { "TagName": "NPC.Stimuli.Hearing.Explosion" }, "StimuliWeight": 0.7, "StimulusModifier": 1.0, "AggroPoints": 10.0, "MaxState": "ENPCState::Combat", "MaxDistance": 5000.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "TargetCollision": { "ID": { "TagName": "NPC.Stimuli.Touch.Target" }, "StimuliWeight": 0.9, "StimulusModifier": 1.0, "AggroPoints": 10.0, "MaxState": "ENPCState::Combat", "MaxDistance": 0.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [] }, "PredictedPawnPosition": { "ID": { "TagName": "NPC.Stimuli.Prediction" }, "StimuliWeight": 1.0, "StimulusModifier": 1.0, "AggroPoints": 100.0, "MaxState": "ENPCState::Combat", "MaxDistance": 0.0, "LocationSpreadModifier": 0.2, "IgnoredInStates": [], "StimuliToOverride": [ "NPC.Stimuli.Sight.LastKnownPosition" ] } } } ]