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"CurveFloat'CURVE_SightTargetDetect'", "ObjectPath": "/Game/ITR2/BPs/AI/Misc/CURVE_SightTargetDetect.0" } }, "MainZoneCombat": { "ZoneDistance": 4000.0, "HorizontalAngle": 60.0, "VerticalAngle": 30.0, "ZoneDetectTime": { "Min": 0.0, "Max": 2.0 }, "DetectTimeCurve": { "ObjectName": "CurveFloat'CURVE_SightTargetDetect'", "ObjectPath": "/Game/ITR2/BPs/AI/Misc/CURVE_SightTargetDetect.0" } }, "SideZoneIdle": { "ZoneDistance": 2000.0, "HorizontalAngle": 80.0, "VerticalAngle": 55.0, "ZoneDetectTime": { "Min": 0.0, "Max": 6.0 }, "DetectTimeCurve": { "ObjectName": "CurveFloat'CURVE_SightTargetDetect'", "ObjectPath": "/Game/ITR2/BPs/AI/Misc/CURVE_SightTargetDetect.0" } }, "SideZoneCombat": { "ZoneDistance": 2000.0, "HorizontalAngle": 80.0, "VerticalAngle": 55.0, "ZoneDetectTime": { "Min": 0.0, "Max": 3.0 }, "DetectTimeCurve": { "ObjectName": "CurveFloat'CURVE_SightTargetDetect'", "ObjectPath": "/Game/ITR2/BPs/AI/Misc/CURVE_SightTargetDetect.0" } } }, "SightPointFootOffset": { "X": 0.0, "Y": 0.0, "Z": 20.0 }, "FriendDeathSpotDistModifier": 0.5, "CrouchTargetSpotDistMultiplier": 0.75, "LightSourceOnDistanceMultiplier": 2.0, "DaytimeVisibilityDistCurve": { "ObjectName": "CurveFloat'CURVE_DaytimeVisibilityDistanceCurve'", "ObjectPath": "/Game/ITR2/BPs/AI/Misc/CURVE_DaytimeVisibilityDistanceCurve.0" }, "FullBodyTargetSpotTimeMultiplier": 0.5, "MinTracesNumNonBlockedForFullBody": 3, "NoVisibilitySpotTimeMultiplier": 2.0, "LightSourceOnSpotTimeMultiplier": 0.25, "DaytimeVisibilitySpotTimeCurve": { "ObjectName": "CurveFloat'CURVE_DaytimeVisibilitySpotTimeCurve'", "ObjectPath": "/Game/ITR2/BPs/AI/Misc/CURVE_DaytimeVisibilitySpotTimeCurve.0" } }, "StatsData": { "InitialHealth": 150.0 }, "IdleStateData": { "RotationRange": { "Min": -20.0, "Max": 20.0 }, "WaitBetweenRotations": 0.0, "bShouldPatrol": true }, "CombatStateData": { "AttackDistRange": { "LowerBound": { "Type": "ERangeBoundTypes::Inclusive", "Value": 0.0 }, "UpperBound": { "Type": "ERangeBoundTypes::Exclusive", "Value": 200.0 } }, "Damage": 22.0, "LastKnowPositionAttackTime": { "LowerBound": { "Type": "ERangeBoundTypes::Inclusive", "Value": 2.0 }, "UpperBound": { "Type": "ERangeBoundTypes::Exclusive", "Value": 5.0 } }, "DefensiveDistance": 110000.0, "CrouchWeaponHeight": 103.0, "StandWeaponHeight": 155.0, "CoverRightPeekModifier": 1.0, "CoverLeftPeekModifier": 1.0 }, "ActionRenderInfo": { "SoundVariationsNumMap": [ { "Key": { "TagName": "NPC.Action.CheckSuspicous" }, "Value": 4 }, { "Key": { "TagName": "NPC.Action.StateChange.SuspiciousToIdle" }, "Value": 4 }, { "Key": { "TagName": "NPC.Action.StartSearch" }, "Value": 4 }, { "Key": { "TagName": "NPC.Action.StateChange.AlarmedToIdle" }, "Value": 4 }, { "Key": { "TagName": "NPC.Action.StateChange.ToCombat" }, "Value": 6 }, { "Key": { "TagName": "NPC.Action.Attack" }, "Value": 4 } ], "MetaSoundSource": { "ObjectName": "MetaSoundSource'MS_CRT_Fragment_Actions'", "ObjectPath": "/Game/Sound/Creatures/Fragment_First/MS_CRT_Fragment_Actions.0" }, "CooldownTime": 1.5, "RandCooldownTimeDeviation": 0.5 }, "Firearm": { "FireRateSingle": 60.0, "FireRateBurst": 600.0, "FireDuration": 10.0, "ShotsPerBurstDeviationMax": 2, "ShotsPerBurstMax": 10, "ShotsPerBurstCurve": null, "BurstFireDistThreshold": 0.5, "bIsAutomatic": false, "BrakeBetweenBursts": 5.0, "bCanFireInMove": false, "BulletSpreadHalfAngleMin": 0.5, "BulletSpreadHalfAngleMax": 1.0, "CrouchDistRange": { "LowerBound": { "Type": "ERangeBoundTypes::Inclusive", "Value": 0.0 }, "UpperBound": { "Type": "ERangeBoundTypes::Exclusive", "Value": 1000.0 } }, "BestAttackDistance": 2000.0, "OptimalAttackRangeThreshold": 2000.0, "MaxAmmoInClip": 10, "AmmoInClipToReloadRatio": 0.2, "FireSound": null }, "MovementSpeed": { "Combat": 230.0, "NonCombat": 100.0 }, "BlackboardAsset": { "ObjectName": "BlackboardData'BB_Fragment'", "ObjectPath": "/Game/ITR2/BPs/AI/HTN/Blackboards/BB_Fragment.0" }, "HTNAsset": { "ObjectName": "HTN'HTN_Fragment_StartBehavior'", "ObjectPath": "/Game/ITR2/BPs/AI/Enemies/Fragment/HTN_Fragment_StartBehavior.0" } } } } ]