[ { "Type": "NiagaraEffectType", "Name": "NST_ITRDontSleep", "Class": "UScriptClass'NiagaraEffectType'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "UpdateFrequency": "ENiagaraScalabilityUpdateFrequency::Low", "CullReaction": "ENiagaraCullReaction::PauseResume", "SignificanceHandler": { "ObjectName": "NiagaraSignificanceHandlerDistance'NST_ITRDontSleep:NiagaraSignificanceHandlerDistance_0'", "ObjectPath": "/Game/ITR2/Art/VFX/NST_ITRDontSleep.1" }, "SystemScalabilitySettings": { "Settings": [ { "Platforms": { "DeviceProfileStates": [], "CVarConditions": [], "QualityLevelMask": -1 }, "bCullByDistance": true, "bCullMaxInstanceCount": false, "bCullPerSystemMaxInstanceCount": false, "MaxDistance": 7000.0, "MaxInstances": 0, "MaxSystemInstances": 200, "CullProxyMode": "ENiagaraCullProxyMode::None", "MaxSystemProxies": 32, "VisibilityCulling": { "bCullWhenNotRendered": false, "bCullByViewFrustum": true, "bAllowPreCullingByViewFrustum": true, "MaxTimeOutsideViewFrustum": 1.0, "MaxTimeWithoutRender": 1.0 }, "BudgetScaling": { "bCullByGlobalBudget": false, "bScaleMaxDistanceByGlobalBudgetUse": false, "bScaleMaxInstanceCountByGlobalBudgetUse": false, "bScaleSystemInstanceCountByGlobalBudgetUse": false, "MaxGlobalBudgetUsage": 1.0, "MaxDistanceScaleByGlobalBudgetUse": { "StartX": 0.5, "StartY": 1.0, "EndX": 1.0, "EndY": 0.5 }, "MaxInstanceCountScaleByGlobalBudgetUse": { "StartX": 0.5, "StartY": 1.0, "EndX": 1.0, "EndY": 0.5 }, "MaxSystemInstanceCountScaleByGlobalBudgetUse": { "StartX": 0.5, "StartY": 1.0, "EndX": 1.0, "EndY": 0.5 } } } ] }, "EmitterScalabilitySettings": { "Settings": [ { "Platforms": { "DeviceProfileStates": [], "CVarConditions": [], "QualityLevelMask": -31 }, "bScaleSpawnCount": true, "SpawnCountScale": 0.75 } ] } } }, { "Type": "NiagaraSignificanceHandlerDistance", "Name": "NiagaraSignificanceHandlerDistance_0", "Outer": "NST_ITRDontSleep", "Class": "UScriptClass'NiagaraSignificanceHandlerDistance'", "Flags": "RF_Public | RF_Transactional | RF_WasLoaded | RF_LoadCompleted" } ]