[ { "Type": "PhysicalMaterial", "Name": "PM_Blood", "Class": "UScriptClass'PhysicalMaterial'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "Friction": 2.0, "StaticFriction": 1.0, "FrictionCombineMode": "EFrictionCombineMode::Max", "bOverrideFrictionCombineMode": true, "Restitution": 0.1, "RestitutionCombineMode": "EFrictionCombineMode::Min", "bOverrideRestitutionCombineMode": true, "Density": 2.0, "SurfaceType": "EPhysicalSurface::SurfaceType10" } } ]