[ { "Type": "MaterialFunction", "Name": "FixRotateAboutAxisNormals", "Class": "UScriptClass'MaterialFunction'", "Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted", "Properties": { "Description": "Use this material function in conjunction with a rotate about axis based vertex shader to update the vertex normals so they rotate with and match the vertex shaders motion.", "bExposeToLibrary": true, "StateId": "20CB7094-472816F8-289DF892-F0CE035F" } } ]