[ { "Type": "MaterialInstanceConstant", "Name": "Widget3DPassThrough_Opaque", "Class": "UScriptClass'MaterialInstanceConstant'", "Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted", "Properties": { "Parent": { "ObjectName": "Material'Widget3DPassThrough'", "ObjectPath": "/Engine/EngineMaterials/Widget3DPassThrough.0" }, "bHasStaticPermutationResource": true, "ScalarParameterValues": [ { "ParameterInfo": { "Name": "RefractionDepthBias", "Association": "EMaterialParameterAssociation::GlobalParameter", "Index": -1 }, "ParameterValue": 0.0, "ExpressionGUID": "00000000-00000000-00000000-00000000" } ], "BasePropertyOverrides": { "bOverride_BlendMode": true, "bOverride_TwoSided": true, "TwoSided": true, "ShadingModel": "EMaterialShadingModel::MSM_Unlit", "OpacityMaskClipValue": 0.3333 }, "bIncludedInBaseGame": true }, "LoadedMaterialResources": [], "CachedData": { "ParentLayerIndexRemap": [] } } ]