utoc: pakchunk0_s1
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[
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{
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"Type": "Material",
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"Name": "M_smoke_subUV",
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"Class": "UScriptClass'Material'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"BlendMode": "EBlendMode::BLEND_Translucent",
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"TranslucencyLightingMode": "ETranslucencyLightingMode::TLM_SurfacePerPixelLighting",
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"TranslucentShadowDensityScale": 3.0,
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"bUsedWithParticleSprites": true,
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"bUsedWithNiagaraSprites": true,
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"bFullyRough": true,
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"bCanMaskedBeAssumedOpaque": true
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},
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"LoadedMaterialResources": []
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}
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]
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[
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{
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"Type": "MaterialInstanceConstant",
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"Name": "MatInst_ParticleMaterial",
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"Class": "UScriptClass'MaterialInstanceConstant'",
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"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Parent": {
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"ObjectName": "Material'Mat_ParticleMaterial'",
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"ObjectPath": "/Game/ITR1/ART2/VFX/Muzzle/Materials/Mat_ParticleMaterial.0"
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},
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"BasePropertyOverrides": {
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"TwoSided": true,
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"BlendMode": "EBlendMode::BLEND_Translucent",
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"OpacityMaskClipValue": 0.3333
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},
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"bIncludedInBaseGame": true
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},
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"LoadedMaterialResources": [],
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"CachedData": {
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"ParentLayerIndexRemap": []
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}
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}
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]
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@ -0,0 +1,17 @@
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[
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{
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"Type": "Material",
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"Name": "Mat_ParticleMaterial",
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"Class": "UScriptClass'Material'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"BlendMode": "EBlendMode::BLEND_Translucent",
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"TwoSided": true,
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"bUsedWithParticleSprites": true,
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"bUsedWithNiagaraSprites": true,
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"bFullyRough": true,
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"bCanMaskedBeAssumedOpaque": true
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},
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"LoadedMaterialResources": []
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}
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]
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[
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{
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"Type": "Material",
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"Name": "MuzzleFlash_Master",
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"Class": "UScriptClass'Material'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"BlendMode": "EBlendMode::BLEND_Translucent",
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"TranslucencyDirectionalLightingIntensity": 0.4,
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"bUsedWithParticleSprites": true,
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"bUsedWithNiagaraSprites": true,
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"bCanMaskedBeAssumedOpaque": true
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},
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"LoadedMaterialResources": []
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}
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]
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[
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{
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"Type": "MaterialInstanceConstant",
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"Name": "MuzzleFlash_Master_Inst",
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"Class": "UScriptClass'MaterialInstanceConstant'",
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"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Parent": {
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"ObjectName": "Material'MuzzleFlash_Master'",
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"ObjectPath": "/Game/ITR1/ART2/VFX/Muzzle/Materials/MuzzleFlash_Master.0"
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},
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"ScalarParameterValues": [
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{
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"ParameterInfo": {
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"Name": "Fade Distance",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": 7.954899,
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"ExpressionGUID": "940A2729-4BA554C8-96D8D7AF-7045437C"
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},
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{
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"ParameterInfo": {
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"Name": "Hardness",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": 0.882064,
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"ExpressionGUID": "1AA974D5-4B0380B6-A1CBADA4-F179B6F9"
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},
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{
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"ParameterInfo": {
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"Name": "Opacity",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": 1.0,
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"ExpressionGUID": "49FA658F-4B9E495A-66991F97-96BAF10F"
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},
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{
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"ParameterInfo": {
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"Name": "Radius",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": 55.0,
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"ExpressionGUID": "D0A183D4-40DDCF25-1CA39689-BA362984"
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},
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{
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"ParameterInfo": {
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"Name": "RefractionDepthBias",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": 0.0,
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"ExpressionGUID": "00000000-00000000-00000000-00000000"
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}
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],
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"BasePropertyOverrides": {
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"BlendMode": "EBlendMode::BLEND_Translucent",
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"OpacityMaskClipValue": 0.3333
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},
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"bIncludedInBaseGame": true
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},
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"LoadedMaterialResources": [],
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"CachedData": {
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"ParentLayerIndexRemap": []
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}
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}
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]
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@ -0,0 +1,91 @@
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[
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{
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"Type": "MaterialInstanceConstant",
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"Name": "MuzzleFlash_Master_Inst_2",
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"Class": "UScriptClass'MaterialInstanceConstant'",
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"Flags": "RF_Public | RF_Standalone | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Parent": {
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"ObjectName": "MaterialInstanceConstant'MuzzleFlash_Master_Inst'",
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"ObjectPath": "/Game/ITR1/ART2/VFX/Muzzle/Materials/MuzzleFlash_Master_Inst.0"
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},
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"bHasStaticPermutationResource": true,
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"ScalarParameterValues": [
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{
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"ParameterInfo": {
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"Name": "Desat",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": 0.0,
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"ExpressionGUID": "F33D15DC-4E54E2A2-BECDB7BB-7D7BA6B4"
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},
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{
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"ParameterInfo": {
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"Name": "EmissionMult",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": 0.5,
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"ExpressionGUID": "0BEDE656-47AB627A-754CA198-C8DE7D35"
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},
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{
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"ParameterInfo": {
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"Name": "Radius",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": 0.0,
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"ExpressionGUID": "D0A183D4-40DDCF25-1CA39689-BA362984"
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},
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{
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"ParameterInfo": {
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"Name": "RefractionDepthBias",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": 0.0,
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"ExpressionGUID": "00000000-00000000-00000000-00000000"
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}
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],
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"TextureParameterValues": [
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{
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"ParameterInfo": {
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"Name": "BaseTexture",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"ParameterValue": {
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"ObjectName": "Texture2D'MuzzleTwo_2048_6x6'",
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"ObjectPath": "/Game/ITR1/ART2/VFX/Muzzle/Textures/MuzzleTwo_2048_6x6.0"
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},
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"ExpressionGUID": "F700434C-4F362A84-8764F6AA-176A1B16"
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}
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],
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"BasePropertyOverrides": {
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"bOverride_BlendMode": true,
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"BlendMode": "EBlendMode::BLEND_Additive",
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"OpacityMaskClipValue": 0.3333
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},
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"StaticParametersRuntime": {
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"StaticSwitchParameters": [
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{
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"Value": true,
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"ParameterInfo": {
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"Name": "EmissionOnly",
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"Association": "EMaterialParameterAssociation::GlobalParameter",
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"Index": -1
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},
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"bOverride": true,
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"ExpressionGUID": "FAC8D972-4722239C-78532D90-3372A856"
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}
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]
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},
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"bIncludedInBaseGame": true
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},
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"LoadedMaterialResources": [],
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"CachedData": {
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"ParentLayerIndexRemap": []
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}
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}
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]
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@ -0,0 +1,23 @@
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[
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{
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"Type": "Material",
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"Name": "m_flare_01",
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"Class": "UScriptClass'Material'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"BlendMode": "EBlendMode::BLEND_Additive",
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"MaterialDecalResponse": "EMaterialDecalResponse::MDR_None",
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"ShadingModel": "EMaterialShadingModel::MSM_Unlit",
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"ShadingModels": {
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"ShadingModelField": 1
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},
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"bEnableResponsiveAA": true,
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"bTangentSpaceNormal": false,
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"bUsedWithParticleSprites": true,
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"bUsedWithBeamTrails": true,
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"bFullyRough": true,
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"bCanMaskedBeAssumedOpaque": true
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},
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"LoadedMaterialResources": []
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}
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]
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