dump: [json] pakchunk0_s1
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@ -0,0 +1,557 @@
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"Channel": "RadiusItem",
|
||||
"Response": "ECollisionResponse::ECR_Ignore"
|
||||
},
|
||||
{
|
||||
"Channel": "Foliage",
|
||||
"Response": "ECollisionResponse::ECR_Overlap"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": -63.833157,
|
||||
"Y": 103.06923,
|
||||
"Z": 33.241524
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 0.0,
|
||||
"Yaw": -195.0,
|
||||
"Roll": 0.0
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 0.42458957,
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||||
"Y": 0.42458957,
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||||
"Z": 0.42458957
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||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMeshComponent0",
|
||||
"Outer": "StaticMeshActor_UAID_00D8612C539249E801_1607180002",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Transactional | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Gate_Metal_Large_Pilar_01_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Buildings/Gate/SM_Gate_Metal_Large_Pilar_01_a.2"
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": 3.692584,
|
||||
"Y": 22.03854,
|
||||
"Z": 70.07656
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 0.0,
|
||||
"Yaw": 25.0,
|
||||
"Roll": -0.0
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 0.490604,
|
||||
"Y": 0.490604,
|
||||
"Z": 0.490604
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMeshComponent0",
|
||||
"Outer": "StaticMeshActor_UAID_00D8612C539249E801_1621373003",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Transactional | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Gate_Metal_Large_Pilar_01_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Buildings/Gate/SM_Gate_Metal_Large_Pilar_01_a.2"
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": -19.434433,
|
||||
"Y": -48.47218,
|
||||
"Z": -2.501924
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": 6.5276373E-10,
|
||||
"Yaw": 25.0,
|
||||
"Roll": 5.0
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 0.490604,
|
||||
"Y": 0.490604,
|
||||
"Z": 0.34843698
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "StaticMeshComponent",
|
||||
"Name": "StaticMeshComponent0",
|
||||
"Outer": "StaticMeshActor_UAID_00D8612C539249E801_1634043004",
|
||||
"Class": "UScriptClass'StaticMeshComponent'",
|
||||
"Flags": "RF_Transactional | RF_DefaultSubObject | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"StaticMesh": {
|
||||
"ObjectName": "StaticMesh'SM_Gate_Metal_Large_Pilar_01_a'",
|
||||
"ObjectPath": "/Game/ITR1/ART2/Environment/Buildings/Gate/SM_Gate_Metal_Large_Pilar_01_a.2"
|
||||
},
|
||||
"RelativeLocation": {
|
||||
"X": -62.48923,
|
||||
"Y": 69.30627,
|
||||
"Z": 33.757694
|
||||
},
|
||||
"RelativeRotation": {
|
||||
"Pitch": -14.766889,
|
||||
"Yaw": -54.654728,
|
||||
"Roll": 82.33601
|
||||
},
|
||||
"RelativeScale3D": {
|
||||
"X": 0.490604,
|
||||
"Y": 0.490604,
|
||||
"Z": 0.2723245
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "World",
|
||||
"Name": "Pile_03",
|
||||
"Class": "UScriptClass'World'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"PersistentLevel": {
|
||||
"ObjectName": "Level'Pile_03:PersistentLevel'",
|
||||
"ObjectPath": "/Game/ITR2/Art/_Prefabs/Compositions/Ash/Pile_03.0"
|
||||
},
|
||||
"ExtraReferencedObjects": [],
|
||||
"StreamingLevels": []
|
||||
},
|
||||
{
|
||||
"Type": "WorldSettings",
|
||||
"Name": "WorldSettings",
|
||||
"Outer": "PersistentLevel",
|
||||
"Class": "UScriptClass'WorldSettings'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"LevelInstancePivotOffset": {
|
||||
"X": 0.0,
|
||||
"Y": -1.3475255E-07,
|
||||
"Z": -31.250916
|
||||
},
|
||||
"NavigationSystemConfig": {
|
||||
"ObjectName": "NavigationSystemModuleConfig'Pile_03:PersistentLevel.WorldSettings.NavigationSystemModuleConfig_0'",
|
||||
"ObjectPath": "/Game/ITR2/Art/_Prefabs/Compositions/Ash/Pile_03.2"
|
||||
},
|
||||
"BookmarkArray": [
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null,
|
||||
null
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue