dump: [json] pakchunk0_s6
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[
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{
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"Type": "SoundCue",
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"Name": "Cue_Pickup",
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"Class": "UScriptClass'SoundCue'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"FirstNode": {
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"ObjectName": "SoundNodeRandom'Cue_Pickup:SoundNodeRandom_1'",
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"ObjectPath": "/Game/Sound/Sounds_ITR1/WaveCue/Player/Cue_Pickup.1"
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},
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"VolumeMultiplier": 0.05,
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"AttenuationOverrides": {
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"SpatializationAlgorithm": "ESoundSpatializationAlgorithm::SPATIALIZATION_HRTF",
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"PluginSettings": {
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"SpatializationPluginSettingsArray": [
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{
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"ObjectName": "ResonanceAudioSpatializationSourceSettings'RA_SPT_For_Stereo_Reverb'",
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"ObjectPath": "/Game/Sound/Attenuation/RA_Spatialization/RA_SPT_For_Stereo_Reverb.0"
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}
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]
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},
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"DistanceAlgorithm": "EAttenuationDistanceModel::NaturalSound",
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"AttenuationShapeExtents": {
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"X": 50.0,
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"Y": 0.0,
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"Z": 0.0
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},
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"FalloffDistance": 500.0
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},
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"bOverrideAttenuation": true,
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"SoundClassObject": {
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"ObjectName": "SoundClass'SC_Grab_Default'",
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"ObjectPath": "/Game/Sound/Mixer/SC_Grab_Default.0"
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},
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"Duration": 0.15730159,
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"MaxDistance": 550.0
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}
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},
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{
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"Type": "SoundNodeRandom",
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"Name": "SoundNodeRandom_1",
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"Outer": "Cue_Pickup",
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"Class": "UScriptClass'SoundNodeRandom'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Weights": [
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1.0,
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1.0,
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1.0,
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1.0,
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1.0
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],
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"ChildNodes": [
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{
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"ObjectName": "SoundNodeWavePlayer'Cue_Pickup:SoundNodeWavePlayer_15'",
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"ObjectPath": "/Game/Sound/Sounds_ITR1/WaveCue/Player/Cue_Pickup.2"
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},
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{
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"ObjectName": "SoundNodeWavePlayer'Cue_Pickup:SoundNodeWavePlayer_16'",
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"ObjectPath": "/Game/Sound/Sounds_ITR1/WaveCue/Player/Cue_Pickup.3"
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},
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{
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"ObjectName": "SoundNodeWavePlayer'Cue_Pickup:SoundNodeWavePlayer_17'",
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"ObjectPath": "/Game/Sound/Sounds_ITR1/WaveCue/Player/Cue_Pickup.4"
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},
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{
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"ObjectName": "SoundNodeWavePlayer'Cue_Pickup:SoundNodeWavePlayer_18'",
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"ObjectPath": "/Game/Sound/Sounds_ITR1/WaveCue/Player/Cue_Pickup.5"
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},
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{
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"ObjectName": "SoundNodeWavePlayer'Cue_Pickup:SoundNodeWavePlayer_19'",
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"ObjectPath": "/Game/Sound/Sounds_ITR1/WaveCue/Player/Cue_Pickup.6"
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}
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]
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}
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},
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{
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"Type": "SoundNodeWavePlayer",
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"Name": "SoundNodeWavePlayer_15",
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"Outer": "Cue_Pickup",
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"Class": "UScriptClass'SoundNodeWavePlayer'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SoundWaveAssetPtr": {
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"AssetPathName": "/Game/Sound/SFX/PickUp/Default/PickUp_3/A_SFX_PickUp_Default_3_01.A_SFX_PickUp_Default_3_01",
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"SubPathString": ""
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}
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},
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"SoundWave": {
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"ObjectName": "SoundWave'A_SFX_PickUp_Default_3_01'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/Default/PickUp_3/A_SFX_PickUp_Default_3_01.0"
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}
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},
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{
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"Type": "SoundNodeWavePlayer",
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"Name": "SoundNodeWavePlayer_16",
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"Outer": "Cue_Pickup",
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"Class": "UScriptClass'SoundNodeWavePlayer'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SoundWaveAssetPtr": {
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"AssetPathName": "/Game/Sound/SFX/PickUp/Default/PickUp_3/A_SFX_PickUp_Default_3_02.A_SFX_PickUp_Default_3_02",
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"SubPathString": ""
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}
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},
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"SoundWave": {
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"ObjectName": "SoundWave'A_SFX_PickUp_Default_3_02'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/Default/PickUp_3/A_SFX_PickUp_Default_3_02.0"
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}
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},
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{
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"Type": "SoundNodeWavePlayer",
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"Name": "SoundNodeWavePlayer_17",
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"Outer": "Cue_Pickup",
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"Class": "UScriptClass'SoundNodeWavePlayer'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SoundWaveAssetPtr": {
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"AssetPathName": "/Game/Sound/SFX/PickUp/Default/PickUp_3/A_SFX_PickUp_Default_3_03.A_SFX_PickUp_Default_3_03",
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"SubPathString": ""
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}
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},
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"SoundWave": {
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"ObjectName": "SoundWave'A_SFX_PickUp_Default_3_03'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/Default/PickUp_3/A_SFX_PickUp_Default_3_03.0"
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}
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},
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{
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"Type": "SoundNodeWavePlayer",
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"Name": "SoundNodeWavePlayer_18",
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"Outer": "Cue_Pickup",
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"Class": "UScriptClass'SoundNodeWavePlayer'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SoundWaveAssetPtr": {
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"AssetPathName": "/Game/Sound/SFX/PickUp/Default/PickUp_3/A_SFX_PickUp_Default_3_04.A_SFX_PickUp_Default_3_04",
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"SubPathString": ""
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}
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},
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"SoundWave": {
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"ObjectName": "SoundWave'A_SFX_PickUp_Default_3_04'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/Default/PickUp_3/A_SFX_PickUp_Default_3_04.0"
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}
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},
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{
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"Type": "SoundNodeWavePlayer",
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"Name": "SoundNodeWavePlayer_19",
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"Outer": "Cue_Pickup",
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"Class": "UScriptClass'SoundNodeWavePlayer'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SoundWaveAssetPtr": {
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"AssetPathName": "/Game/Sound/SFX/PickUp/Default/PickUp_3/A_SFX_PickUp_Default_3_05.A_SFX_PickUp_Default_3_05",
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"SubPathString": ""
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}
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},
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"SoundWave": {
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"ObjectName": "SoundWave'A_SFX_PickUp_Default_3_05'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/Default/PickUp_3/A_SFX_PickUp_Default_3_05.0"
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}
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}
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]
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