dump: [json] pakchunk0_s6
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163
IntoTheRadius2/Content/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM.json
Normal file
163
IntoTheRadius2/Content/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM.json
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[
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{
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"Type": "SoundCue",
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"Name": "A_SFX_PickUp_PM",
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"Class": "UScriptClass'SoundCue'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"FirstNode": {
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"ObjectName": "SoundNodeRandom'A_SFX_PickUp_PM:SoundNodeRandom_0'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM.1"
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},
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{
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"bOverrideAttenuation": true,
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"SoundClassObject": {
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"ObjectName": "SoundClass'SC_Grab_Item'",
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"MaxDistance": 1100.0
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{
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"Name": "SoundNodeRandom_0",
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"Outer": "A_SFX_PickUp_PM",
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{
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},
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{
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},
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{
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},
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{
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"ObjectName": "SoundNodeWavePlayer'A_SFX_PickUp_PM:SoundNodeWavePlayer_3'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM.5"
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},
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{
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"ObjectName": "SoundNodeWavePlayer'A_SFX_PickUp_PM:SoundNodeWavePlayer_4'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM.6"
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}
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]
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}
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},
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{
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"Type": "SoundNodeWavePlayer",
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"Name": "SoundNodeWavePlayer_0",
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"Outer": "A_SFX_PickUp_PM",
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"Class": "UScriptClass'SoundNodeWavePlayer'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SoundWaveAssetPtr": {
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"SubPathString": ""
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}
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},
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"SoundWave": {
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"ObjectName": "SoundWave'A_SFX_PickUp_PM_11'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM_11.0"
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}
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},
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{
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"Type": "SoundNodeWavePlayer",
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"Name": "SoundNodeWavePlayer_1",
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"Outer": "A_SFX_PickUp_PM",
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"Class": "UScriptClass'SoundNodeWavePlayer'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SoundWaveAssetPtr": {
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"AssetPathName": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM_12.A_SFX_PickUp_PM_12",
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"SubPathString": ""
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}
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},
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"SoundWave": {
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"ObjectName": "SoundWave'A_SFX_PickUp_PM_12'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM_12.0"
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}
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},
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{
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"Type": "SoundNodeWavePlayer",
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"Name": "SoundNodeWavePlayer_2",
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"Outer": "A_SFX_PickUp_PM",
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"Class": "UScriptClass'SoundNodeWavePlayer'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SoundWaveAssetPtr": {
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"AssetPathName": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM_13.A_SFX_PickUp_PM_13",
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"SubPathString": ""
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}
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},
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"SoundWave": {
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"ObjectName": "SoundWave'A_SFX_PickUp_PM_13'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM_13.0"
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}
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},
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{
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"Type": "SoundNodeWavePlayer",
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"Name": "SoundNodeWavePlayer_3",
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"Outer": "A_SFX_PickUp_PM",
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"Class": "UScriptClass'SoundNodeWavePlayer'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SoundWaveAssetPtr": {
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"AssetPathName": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM_14.A_SFX_PickUp_PM_14",
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"SubPathString": ""
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}
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},
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"SoundWave": {
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"ObjectName": "SoundWave'A_SFX_PickUp_PM_14'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM_14.0"
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}
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},
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{
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"Type": "SoundNodeWavePlayer",
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"Name": "SoundNodeWavePlayer_4",
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"Outer": "A_SFX_PickUp_PM",
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"Class": "UScriptClass'SoundNodeWavePlayer'",
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"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"SoundWaveAssetPtr": {
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"AssetPathName": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM_15.A_SFX_PickUp_PM_15",
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"SubPathString": ""
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}
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},
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"SoundWave": {
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"ObjectName": "SoundWave'A_SFX_PickUp_PM_15'",
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"ObjectPath": "/Game/Sound/SFX/PickUp/PM/A_SFX_PickUp_PM_15.0"
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}
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}
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]
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[
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{
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@ -0,0 +1,35 @@
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[
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