dump: [json] pakchunk0_s6
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3042 changed files with 26830639 additions and 0 deletions
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"SeekOffsetInAudioFrames": 0,
|
||||
"BulkData": {
|
||||
"BulkDataFlags": "BULKDATA_ForceInlinePayload",
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||||
"ElementCount": 108778,
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||||
"SizeOnDisk": 108778,
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||||
"OffsetInFile": "0x47"
|
||||
}
|
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}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
|
@ -0,0 +1,35 @@
|
|||
[
|
||||
{
|
||||
"Type": "SoundWave",
|
||||
"Name": "A_SFX_Helmet_1_Take_Off_04",
|
||||
"Class": "UScriptClass'SoundWave'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SoundAssetCompressionType": "ESoundAssetCompressionType::PCM",
|
||||
"NumChannels": 2,
|
||||
"SampleRate": 44100,
|
||||
"Duration": 0.73648524,
|
||||
"TotalSamples": 32479.0
|
||||
},
|
||||
"CompressedFormatData": null,
|
||||
"RawData": null,
|
||||
"CompressedDataGuid": "80AE3B67-4E258717-CDCA77BE-603C55F7",
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||||
"RunningPlatformData": {
|
||||
"NumChunks": 1,
|
||||
"AudioFormat": "PCM",
|
||||
"Chunks": [
|
||||
{
|
||||
"DataSize": 129962,
|
||||
"AudioDataSize": 129962,
|
||||
"SeekOffsetInAudioFrames": 0,
|
||||
"BulkData": {
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"BulkDataFlags": "BULKDATA_ForceInlinePayload",
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"ElementCount": 129962,
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"SizeOnDisk": 129962,
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"OffsetInFile": "0x47"
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}
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}
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]
|
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}
|
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}
|
||||
]
|
|
@ -0,0 +1,137 @@
|
|||
[
|
||||
{
|
||||
"Type": "SoundCue",
|
||||
"Name": "A_SFX_Helmet_1_Take_Off_Cue",
|
||||
"Class": "UScriptClass'SoundCue'",
|
||||
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"FirstNode": {
|
||||
"ObjectName": "SoundNodeRandom'A_SFX_Helmet_1_Take_Off_Cue:SoundNodeRandom_0'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_Cue.1"
|
||||
},
|
||||
"VolumeMultiplier": 0.005,
|
||||
"AttenuationOverrides": {
|
||||
"SpatializationAlgorithm": "ESoundSpatializationAlgorithm::SPATIALIZATION_HRTF",
|
||||
"NonSpatializedRadiusEnd": 100.0,
|
||||
"PluginSettings": {
|
||||
"SpatializationPluginSettingsArray": [
|
||||
{
|
||||
"ObjectName": "ResonanceAudioSpatializationSourceSettings'RA_SPT_For_Stereo_Reverb'",
|
||||
"ObjectPath": "/Game/Sound/Attenuation/RA_Spatialization/RA_SPT_For_Stereo_Reverb.0"
|
||||
}
|
||||
]
|
||||
},
|
||||
"DistanceAlgorithm": "EAttenuationDistanceModel::NaturalSound",
|
||||
"FalloffDistance": 1000.0
|
||||
},
|
||||
"bOverrideAttenuation": true,
|
||||
"SoundClassObject": {
|
||||
"ObjectName": "SoundClass'Player'",
|
||||
"ObjectPath": "/Game/Sound/Mixer/Player.0"
|
||||
},
|
||||
"Duration": 0.73648524,
|
||||
"MaxDistance": 1400.0
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SoundNodeRandom",
|
||||
"Name": "SoundNodeRandom_0",
|
||||
"Outer": "A_SFX_Helmet_1_Take_Off_Cue",
|
||||
"Class": "UScriptClass'SoundNodeRandom'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"Weights": [
|
||||
1.0,
|
||||
1.0,
|
||||
1.0,
|
||||
1.0
|
||||
],
|
||||
"ChildNodes": [
|
||||
{
|
||||
"ObjectName": "SoundNodeWavePlayer'A_SFX_Helmet_1_Take_Off_Cue:SoundNodeWavePlayer_0'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_Cue.2"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SoundNodeWavePlayer'A_SFX_Helmet_1_Take_Off_Cue:SoundNodeWavePlayer_1'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_Cue.3"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SoundNodeWavePlayer'A_SFX_Helmet_1_Take_Off_Cue:SoundNodeWavePlayer_2'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_Cue.4"
|
||||
},
|
||||
{
|
||||
"ObjectName": "SoundNodeWavePlayer'A_SFX_Helmet_1_Take_Off_Cue:SoundNodeWavePlayer_3'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_Cue.5"
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SoundNodeWavePlayer",
|
||||
"Name": "SoundNodeWavePlayer_0",
|
||||
"Outer": "A_SFX_Helmet_1_Take_Off_Cue",
|
||||
"Class": "UScriptClass'SoundNodeWavePlayer'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SoundWaveAssetPtr": {
|
||||
"AssetPathName": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_01.A_SFX_Helmet_1_Take_Off_01",
|
||||
"SubPathString": ""
|
||||
}
|
||||
},
|
||||
"SoundWave": {
|
||||
"ObjectName": "SoundWave'A_SFX_Helmet_1_Take_Off_01'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_01.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SoundNodeWavePlayer",
|
||||
"Name": "SoundNodeWavePlayer_1",
|
||||
"Outer": "A_SFX_Helmet_1_Take_Off_Cue",
|
||||
"Class": "UScriptClass'SoundNodeWavePlayer'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SoundWaveAssetPtr": {
|
||||
"AssetPathName": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_02.A_SFX_Helmet_1_Take_Off_02",
|
||||
"SubPathString": ""
|
||||
}
|
||||
},
|
||||
"SoundWave": {
|
||||
"ObjectName": "SoundWave'A_SFX_Helmet_1_Take_Off_02'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_02.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SoundNodeWavePlayer",
|
||||
"Name": "SoundNodeWavePlayer_2",
|
||||
"Outer": "A_SFX_Helmet_1_Take_Off_Cue",
|
||||
"Class": "UScriptClass'SoundNodeWavePlayer'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SoundWaveAssetPtr": {
|
||||
"AssetPathName": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_03.A_SFX_Helmet_1_Take_Off_03",
|
||||
"SubPathString": ""
|
||||
}
|
||||
},
|
||||
"SoundWave": {
|
||||
"ObjectName": "SoundWave'A_SFX_Helmet_1_Take_Off_03'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_03.0"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Type": "SoundNodeWavePlayer",
|
||||
"Name": "SoundNodeWavePlayer_3",
|
||||
"Outer": "A_SFX_Helmet_1_Take_Off_Cue",
|
||||
"Class": "UScriptClass'SoundNodeWavePlayer'",
|
||||
"Flags": "RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
|
||||
"Properties": {
|
||||
"SoundWaveAssetPtr": {
|
||||
"AssetPathName": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_04.A_SFX_Helmet_1_Take_Off_04",
|
||||
"SubPathString": ""
|
||||
}
|
||||
},
|
||||
"SoundWave": {
|
||||
"ObjectName": "SoundWave'A_SFX_Helmet_1_Take_Off_04'",
|
||||
"ObjectPath": "/Game/Sound/SFX/Helmet_1/Take_Off/A_SFX_Helmet_1_Take_Off_04.0"
|
||||
}
|
||||
}
|
||||
]
|
Loading…
Add table
Add a link
Reference in a new issue