dump: [json] pakchunk0_s6
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3042 changed files with 26830639 additions and 0 deletions
26
IntoTheRadius2/Content/Sound/Effects/Chain_1.json
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26
IntoTheRadius2/Content/Sound/Effects/Chain_1.json
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@ -0,0 +1,26 @@
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[
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{
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"Type": "SoundEffectSourcePresetChain",
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"Name": "Chain_1",
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"Class": "UScriptClass'SoundEffectSourcePresetChain'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Chain": [
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{
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"Preset": {
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"ObjectName": "SourceEffectEQPreset'EQ_1'",
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"ObjectPath": "/Game/Sound/Effects/EQ_1.0"
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},
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"bBypass": false
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},
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{
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"Preset": {
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"ObjectName": "SourceEffectWaveShaperPreset'Sharper_1'",
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"ObjectPath": "/Game/Sound/Effects/Sharper_1.0"
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},
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"bBypass": false
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}
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]
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}
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}
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]
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19
IntoTheRadius2/Content/Sound/Effects/Chain_Dinamic.json
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19
IntoTheRadius2/Content/Sound/Effects/Chain_Dinamic.json
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[
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{
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"Type": "SoundEffectSourcePresetChain",
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"Name": "Chain_Dinamic",
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"Class": "UScriptClass'SoundEffectSourcePresetChain'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Chain": [
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{
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"Preset": {
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"ObjectName": "SourceEffectEQPreset'SE_Dinamic_EQ'",
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"ObjectPath": "/Game/Sound/Effects/Source_Effects/SE_Dinamic_EQ.0"
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},
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"bBypass": false
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}
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]
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}
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}
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]
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27
IntoTheRadius2/Content/Sound/Effects/Chain_Rupor.json
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27
IntoTheRadius2/Content/Sound/Effects/Chain_Rupor.json
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[
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{
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"Type": "SoundEffectSourcePresetChain",
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"Name": "Chain_Rupor",
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"Class": "UScriptClass'SoundEffectSourcePresetChain'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Chain": [
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{
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"Preset": {
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"ObjectName": "SourceEffectEQPreset'SE_Rupor_EQ'",
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"ObjectPath": "/Game/Sound/Effects/Source_Effects/SE_Rupor_EQ.0"
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},
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"bBypass": false
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},
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{
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"Preset": {
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"ObjectName": "SourceEffectStereoDelayPreset'SE_Rupor_Delay'",
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"ObjectPath": "/Game/Sound/Effects/Source_Effects/SE_Rupor_Delay.0"
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},
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"bBypass": false
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}
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],
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"bPlayEffectChainTails": true
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}
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}
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]
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26
IntoTheRadius2/Content/Sound/Effects/EQ_1.json
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26
IntoTheRadius2/Content/Sound/Effects/EQ_1.json
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[
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{
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"Type": "SourceEffectEQPreset",
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"Name": "EQ_1",
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"Class": "UScriptClass'SourceEffectEQPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"EQBands": [
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{
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"Frequency": 40.0,
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"Bandwidth": 6.0,
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"GainDb": 2.0,
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"bEnabled": true
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},
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{
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"Frequency": 10000.0,
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"Bandwidth": 2.0,
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"GainDb": 5.0,
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"bEnabled": true
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}
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]
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}
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}
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}
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]
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38
IntoTheRadius2/Content/Sound/Effects/EQ_Wind.json
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38
IntoTheRadius2/Content/Sound/Effects/EQ_Wind.json
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[
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{
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"Type": "SourceEffectEQPreset",
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"Name": "EQ_Wind",
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"Class": "UScriptClass'SourceEffectEQPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"EQBands": [
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{
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"Frequency": 9360.0,
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"Bandwidth": 4.64,
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"GainDb": -19.200003,
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"bEnabled": true
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},
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{
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"Frequency": 360.0,
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"Bandwidth": 2.84,
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"GainDb": -1.999953,
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"bEnabled": true
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},
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{
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"Frequency": 700.0,
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"Bandwidth": 1.0,
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"GainDb": -8.919996,
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"bEnabled": true
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},
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{
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"Frequency": 120.0,
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"Bandwidth": 8.16,
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"GainDb": -14.159999,
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"bEnabled": true
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}
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]
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}
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}
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}
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]
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20
IntoTheRadius2/Content/Sound/Effects/ESP_Thunder_EQ.json
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20
IntoTheRadius2/Content/Sound/Effects/ESP_Thunder_EQ.json
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[
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{
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"Type": "SubmixEffectSubmixEQPreset",
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"Name": "ESP_Thunder_EQ",
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"Class": "UScriptClass'SubmixEffectSubmixEQPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"EQBands": [
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{
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"Frequency": 80.0,
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"Bandwidth": 2.0,
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"GainDb": -2.880001,
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"bEnabled": true
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}
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]
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}
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}
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}
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]
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[
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{
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"Type": "SubmixEffectDynamicsProcessorPreset",
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"Name": "ESP_Weapon_Fire_Compression",
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"Class": "UScriptClass'SubmixEffectDynamicsProcessorPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"PeakMode": "ESubmixEffectDynamicsPeakMode::RootMeanSquared",
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"LinkMode": "ESubmixEffectDynamicsChannelLinkMode::Disabled",
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"ThresholdDb": -11.519987,
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"Ratio": 7.731999,
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"KneeBandwidthDb": 0.0,
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"AttackTimeMsec": 70.0,
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"ReleaseTimeMsec": 200.0
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}
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}
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}
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]
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19
IntoTheRadius2/Content/Sound/Effects/EffectChain_Wind.json
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19
IntoTheRadius2/Content/Sound/Effects/EffectChain_Wind.json
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[
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{
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"Type": "SoundEffectSourcePresetChain",
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"Name": "EffectChain_Wind",
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"Class": "UScriptClass'SoundEffectSourcePresetChain'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Chain": [
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{
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"Preset": {
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"ObjectName": "SourceEffectEQPreset'EQ_Wind'",
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"ObjectPath": "/Game/Sound/Effects/EQ_Wind.0"
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},
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"bBypass": false
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}
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]
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}
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}
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]
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[
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{
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"Type": "SubmixEffectReverbPreset",
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"Name": "EffectSubmix_Reverb_Distant",
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"Class": "UScriptClass'SubmixEffectReverbPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"bBypassEarlyReflections": true,
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"ReflectionsDelay": 0.1,
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"GainHF": 1.0,
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"ReflectionsGain": 1.324191,
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"DecayTime": 10.0,
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"Density": 1.0,
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"Diffusion": 1.0,
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"AirAbsorptionGainHF": 0.3,
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"DecayHFRatio": 1.0,
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"LateGain": 0.0,
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"Gain": 0.5,
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"WetLevel": 0.76,
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"DryLevel": 1.0
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}
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}
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}
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]
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26
IntoTheRadius2/Content/Sound/Effects/MAster_EQ_Preset.json
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26
IntoTheRadius2/Content/Sound/Effects/MAster_EQ_Preset.json
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[
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{
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"Type": "SubmixEffectSubmixEQPreset",
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"Name": "MAster_EQ_Preset",
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"Class": "UScriptClass'SubmixEffectSubmixEQPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"EQBands": [
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{
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"Frequency": 500.0,
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"Bandwidth": 2.0,
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"GainDb": -3.520001,
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"bEnabled": true
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},
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{
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"Frequency": 95.0,
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"Bandwidth": 2.0,
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"GainDb": -3.0,
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"bEnabled": true
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}
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]
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}
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}
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}
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]
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26
IntoTheRadius2/Content/Sound/Effects/Master_Dyn_EQ.json
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26
IntoTheRadius2/Content/Sound/Effects/Master_Dyn_EQ.json
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[
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{
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"Type": "SubmixEffectMultibandCompressorPreset",
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"Name": "Master_Dyn_EQ",
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"Class": "UScriptClass'SubmixEffectMultibandCompressorPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"PeakMode": "ESubmixEffectDynamicsPeakMode::Peak",
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"bBypass": true,
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"Bands": [
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{
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"CrossoverTopFrequency": 250.0,
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"AttackTimeMsec": 1.0,
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"ReleaseTimeMsec": 100.0,
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"ThresholdDb": -13.823997,
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"Ratio": 8.0,
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"KneeBandwidthDb": 10.0,
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"InputGainDb": 0.0,
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"OutputGainDb": 5.0
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}
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]
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}
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}
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}
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]
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[
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{
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"Type": "SubmixEffectDynamicsProcessorPreset",
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"Name": "Master_limiter_SubmixPreset",
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"Class": "UScriptClass'SubmixEffectDynamicsProcessorPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"DynamicsProcessorType": "ESubmixEffectDynamicsProcessorType::Limiter",
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"PeakMode": "ESubmixEffectDynamicsPeakMode::RootMeanSquared",
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"InputGainDb": 17.0,
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"ThresholdDb": 0.0,
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"LookAheadMsec": 14.4,
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"AttackTimeMsec": 70.0,
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"ReleaseTimeMsec": 200.0
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}
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}
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}
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]
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13
IntoTheRadius2/Content/Sound/Effects/Sharper_1.json
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13
IntoTheRadius2/Content/Sound/Effects/Sharper_1.json
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[
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{
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"Type": "SourceEffectWaveShaperPreset",
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"Name": "Sharper_1",
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"Class": "UScriptClass'SourceEffectWaveShaperPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"Amount": 2.0
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}
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}
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}
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]
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[
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{
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"Type": "SourceEffectEQPreset",
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"Name": "SE_Dinamic_EQ",
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"Class": "UScriptClass'SourceEffectEQPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"EQBands": [
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{
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"Frequency": 500.0,
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"Bandwidth": 2.0,
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"GainDb": 4.160001,
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"bEnabled": true
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},
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{
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"Frequency": 200.0,
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"Bandwidth": 9.52,
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"GainDb": -3.520001,
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"bEnabled": true
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},
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{
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"Frequency": 4000.0,
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"Bandwidth": 2.0,
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"GainDb": 20.0,
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"bEnabled": true
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}
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]
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}
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}
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}
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]
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[
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{
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"Type": "SourceEffectStereoDelayPreset",
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"Name": "SE_Rupor_Delay",
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"Class": "UScriptClass'SourceEffectStereoDelayPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"Feedback": 0.01,
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"WetLevel": 0.148,
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"bFilterEnabled": true,
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"FilterType": "EStereoDelayFiltertype::Highpass",
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"FilterFrequency": 3536.48,
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"FilterQ": 2.76
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}
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}
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}
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]
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[
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{
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"Type": "SourceEffectEQPreset",
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"Name": "SE_Rupor_EQ",
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"Class": "UScriptClass'SourceEffectEQPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"EQBands": [
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{
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"Frequency": 979.9997,
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"Bandwidth": 2.0,
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"GainDb": 9.439999,
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"bEnabled": true
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},
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{
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"Frequency": 100.0,
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"Bandwidth": 2.0,
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"GainDb": -45.120003,
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"bEnabled": true
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},
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{
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"Frequency": 500.0,
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"Bandwidth": 2.0,
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"GainDb": 3.520026,
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"bEnabled": true
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},
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{
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"Frequency": 500.0,
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"Bandwidth": 2.0,
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"GainDb": 0.0,
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"bEnabled": false
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}
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]
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}
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}
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}
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]
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[
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{
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"Type": "SubmixEffectSubmixEQPreset",
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"Name": "WeaponFire__EQ_Preset",
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"Class": "UScriptClass'SubmixEffectSubmixEQPreset'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Settings": {
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"EQBands": [
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{
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"Frequency": 90.0,
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"Bandwidth": 10.0,
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"GainDb": 0.0,
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"bEnabled": false
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},
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{
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"Frequency": 500.0,
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"Bandwidth": 2.0,
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"GainDb": -1.0,
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"bEnabled": false
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},
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{
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"Frequency": 2000.0,
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"Bandwidth": 2.0,
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"GainDb": -1.0,
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"bEnabled": false
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}
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]
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}
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}
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}
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]
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