dump: [json] pakchunk0_s6

This commit is contained in:
merith-tk 2024-11-27 22:37:49 -08:00
parent a0202f19ac
commit a4954cd085
3042 changed files with 26830639 additions and 0 deletions

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[
{
"Type": "MaterialFunction",
"Name": "MF_ConditionalSampleAlpha",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "E278A80E-4F20247A-81BA6F86-AE8D913A"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_ConditionalSampleColor",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "97211090-404AB1AE-BF7DA08D-1A65E49B"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_ConditionalSampleLayer",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "0897F013-48837EC9-7F141689-EF9F24CB"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_AngleBlend",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StateId": "23F55BF8-4D21E755-80FC28A7-0090BB94"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_BaseTextureSetup",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "F4339C5E-4F8EF0CF-B4E9B793-D40D6358"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_BaseTextureSetup2",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StateId": "26F84175-4D0AAD8F-8201BEAC-8994DC84"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_CorrectedPDO",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "7E586A16-4362F28E-A1ECADA9-4B12C1B7"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_CubeMapUVs",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "DE5559E5-4A0E1A71-8A355C9B-58F9EF3F"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_CustomTextureVariationOptimized",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Gives Texture UV variation that can be used to break up tiling of repetitive textures. It is designed to use displacement maps to create an intersection based on height, and then does a temporal dither. This avoids needing to pass in every texture to be randomized as a texture object and instead the \"Shifted UVs\" output can be used for regular texture samples. Make sure to set texture samples to MipValueMode: Derivative. Additional Parameters such as Dithering and Scale Variance can be adjusted by creating a material instance of this material.",
"bExposeToLibrary": true,
"StateId": "DC1F6CDE-4F6E32E2-20CA6783-6BBCD43D"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_DetailTexturesSetup",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "C0FFBF7E-4AAB4842-874EB2A6-71C0B564"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_DiscardFullyTransparent",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "245691C0-49A96381-8FA4CDB9-372DBC21"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_Equals",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StateId": "1B2AADCA-4C7CC260-DE55ED9E-143C26D2"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_FoliagePawnInteraction",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StateId": "6FDD7B8D-40A20BE8-AB7F0B8C-227FAB71"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_GlobalLandscapeDetails",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "6D11CD48-4843A830-7EB8C095-9C1DFC29"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_MatLayerBlend_BottomNormal",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Blends Material Attributes but only uses the Top Normal Map",
"bExposeToLibrary": true,
"StateId": "C6F6CCE8-4EF771A8-8285A38C-77F931F9"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_MaterialBlend_VertexNormal",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"StateId": "A969D9F8-4A1E3470-E54FBCBF-9BD9295E"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_PCGColorVariation",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "1AD6FD09-426DBDA9-B32B8DB5-045E01E2"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_ParallaxWithSilhouette",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Parallax Occlusion Mapping uses Ray Tracing to find the correct offsets at each point. Keep in mind that the material cost will not be easily trackable using the instruction count or shader complexity view due to the nature of the loops involved. Use the debug emissive colors to get an idea of expense based on your specified Min and Max Step sizes with silhouette",
"bExposeToLibrary": true,
"StateId": "5232F6EF-4F3F6C56-CE780FA9-9D800D23"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_RoughnessRemap",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "446AC354-478CB0D4-EE9DCEAF-FD7DF5C2"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_SampleFoliageTexture2D",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Sample foliage with respect to small details (4 taps RGSS on minification + coverage preserve)",
"bExposeToLibrary": true,
"StateId": "45F1DBF0-4D032D49-CAF98F81-01044D33"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_SamplePCGAsh",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "61B8451C-45C579C9-3182CE80-4F7D9183"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_ShadingRate",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "700C552A-4804C9A9-E5875E9C-14057124"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_SimpleHueSaturation",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "66EBCD12-480C556A-F2E52992-25AF0864"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_SlopeMask",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Slopemask, useful for stuff like snow, moss",
"bExposeToLibrary": true,
"StateId": "76D7D5A4-462528DE-F940C1A6-B943AFDC"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_SwitchableQualitySampler",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "0F2A9BE0-4167FA6E-BB6F1CBE-1A9FE563"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_TextureArraySetup",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "47B54D2C-49B32B39-A1FDF69E-2D7A5AA3"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_TextureMaskVColSlope",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "31AFC058-48BE7C60-5305B499-3F5FE955"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_TileAndOffset",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "5F2584B1-4172AC37-81921DBF-042863F3"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_TreeBackLight",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "3AE92050-46277E7A-686C6A92-DA73DCE4"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "MF_WorldPositionAsh",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"bExposeToLibrary": true,
"StateId": "7E2DE641-431F3E62-2E7665A0-0171F781"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "RGSS_min_Bicubic_mag_Texture2DSample_Clamp",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Perform smart sampling from texture to reduce aliasing. For minification used RGSS. For magnification used Bicubic.",
"bExposeToLibrary": true,
"StateId": "F48B4565-490F2875-02E7B6A9-6033BF8C"
}
}
]

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[
{
"Type": "MaterialFunction",
"Name": "SampleFoliageTexture2D",
"Class": "UScriptClass'MaterialFunction'",
"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
"Properties": {
"Description": "Sample foliage with respect to small details (4 taps RGSS on minification + coverage preserve)",
"bExposeToLibrary": true,
"StateId": "2B533835-45BAD985-B92CAA9A-6649788F"
}
}
]