dump: [json] pakchunk0_s6
This commit is contained in:
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a0202f19ac
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3042 changed files with 26830639 additions and 0 deletions
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_ConditionalSampleAlpha",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "E278A80E-4F20247A-81BA6F86-AE8D913A"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_ConditionalSampleColor",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "97211090-404AB1AE-BF7DA08D-1A65E49B"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_ConditionalSampleLayer",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "0897F013-48837EC9-7F141689-EF9F24CB"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_AngleBlend",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"StateId": "23F55BF8-4D21E755-80FC28A7-0090BB94"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_BaseTextureSetup",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "F4339C5E-4F8EF0CF-B4E9B793-D40D6358"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_BaseTextureSetup2",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"StateId": "26F84175-4D0AAD8F-8201BEAC-8994DC84"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_CorrectedPDO",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "7E586A16-4362F28E-A1ECADA9-4B12C1B7"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_CubeMapUVs",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "DE5559E5-4A0E1A71-8A355C9B-58F9EF3F"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_CustomTextureVariationOptimized",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Gives Texture UV variation that can be used to break up tiling of repetitive textures. It is designed to use displacement maps to create an intersection based on height, and then does a temporal dither. This avoids needing to pass in every texture to be randomized as a texture object and instead the \"Shifted UVs\" output can be used for regular texture samples. Make sure to set texture samples to MipValueMode: Derivative. Additional Parameters such as Dithering and Scale Variance can be adjusted by creating a material instance of this material.",
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"bExposeToLibrary": true,
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"StateId": "DC1F6CDE-4F6E32E2-20CA6783-6BBCD43D"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_DetailTexturesSetup",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "C0FFBF7E-4AAB4842-874EB2A6-71C0B564"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_DiscardFullyTransparent",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "245691C0-49A96381-8FA4CDB9-372DBC21"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_Equals",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"StateId": "1B2AADCA-4C7CC260-DE55ED9E-143C26D2"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_FoliagePawnInteraction",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"StateId": "6FDD7B8D-40A20BE8-AB7F0B8C-227FAB71"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_GlobalLandscapeDetails",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "6D11CD48-4843A830-7EB8C095-9C1DFC29"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_MatLayerBlend_BottomNormal",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Blends Material Attributes but only uses the Top Normal Map",
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"bExposeToLibrary": true,
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"StateId": "C6F6CCE8-4EF771A8-8285A38C-77F931F9"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_MaterialBlend_VertexNormal",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"StateId": "A969D9F8-4A1E3470-E54FBCBF-9BD9295E"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_PCGColorVariation",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "1AD6FD09-426DBDA9-B32B8DB5-045E01E2"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_ParallaxWithSilhouette",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Parallax Occlusion Mapping uses Ray Tracing to find the correct offsets at each point. Keep in mind that the material cost will not be easily trackable using the instruction count or shader complexity view due to the nature of the loops involved. Use the debug emissive colors to get an idea of expense based on your specified Min and Max Step sizes with silhouette",
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"bExposeToLibrary": true,
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"StateId": "5232F6EF-4F3F6C56-CE780FA9-9D800D23"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_RoughnessRemap",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "446AC354-478CB0D4-EE9DCEAF-FD7DF5C2"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_SampleFoliageTexture2D",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Sample foliage with respect to small details (4 taps RGSS on minification + coverage preserve)",
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"bExposeToLibrary": true,
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"StateId": "45F1DBF0-4D032D49-CAF98F81-01044D33"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_SamplePCGAsh",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "61B8451C-45C579C9-3182CE80-4F7D9183"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_ShadingRate",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "700C552A-4804C9A9-E5875E9C-14057124"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_SimpleHueSaturation",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "66EBCD12-480C556A-F2E52992-25AF0864"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_SlopeMask",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Slopemask, useful for stuff like snow, moss",
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"bExposeToLibrary": true,
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"StateId": "76D7D5A4-462528DE-F940C1A6-B943AFDC"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_SwitchableQualitySampler",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "0F2A9BE0-4167FA6E-BB6F1CBE-1A9FE563"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_TextureArraySetup",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "47B54D2C-49B32B39-A1FDF69E-2D7A5AA3"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_TextureMaskVColSlope",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "31AFC058-48BE7C60-5305B499-3F5FE955"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_TileAndOffset",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "5F2584B1-4172AC37-81921DBF-042863F3"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_TreeBackLight",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "3AE92050-46277E7A-686C6A92-DA73DCE4"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "MF_WorldPositionAsh",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"bExposeToLibrary": true,
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"StateId": "7E2DE641-431F3E62-2E7665A0-0171F781"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "RGSS_min_Bicubic_mag_Texture2DSample_Clamp",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Perform smart sampling from texture to reduce aliasing. For minification used RGSS. For magnification used Bicubic.",
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"bExposeToLibrary": true,
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"StateId": "F48B4565-490F2875-02E7B6A9-6033BF8C"
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}
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}
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]
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[
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{
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"Type": "MaterialFunction",
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"Name": "SampleFoliageTexture2D",
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"Class": "UScriptClass'MaterialFunction'",
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"Flags": "RF_Public | RF_Standalone | RF_Transactional | RF_WasLoaded | RF_LoadCompleted",
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"Properties": {
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"Description": "Sample foliage with respect to small details (4 taps RGSS on minification + coverage preserve)",
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"bExposeToLibrary": true,
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"StateId": "2B533835-45BAD985-B92CAA9A-6649788F"
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}
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||||
}
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||||
]
|
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